# 光锥预览

> tbgd `weapons.json` 全量 **170** 把光锥，按**实装版本**分组（版本号取自 BWIKI 的「实装版本」属性，游戏数据本身没有这个字段）；叠影数值按 S1/S2/S3/S4/S5 用 `/` 分割。

## v1.0（68 把）

<details><summary>[5★] 记一位星神的陨落 / On the Fall of an Aeon ｜毁灭 ｜基础: 攻24 防18 生48</summary>

**技能**: 扑火 / Moth to Flames

> 当装备者施放攻击时，使装备者本场战斗中的攻击力提高<strong>8/10/12/14/16%</strong>，该效果最多叠加<strong>4/4/4/4/4</strong>层。当装备者击破敌方目标弱点后，造成的伤害提高<strong>12/15/18/21/24%</strong>，持续<strong>2/2/2/2/2</strong>回合。
>
> *When the wearer attacks, increases their ATK by <strong>8/10/12/14/16%</strong> in this battle. This effect can stack up to <strong>4/4/4/4/4</strong> time(s). After the wearer breaks an enemy's Weakness, increases DMG dealt by <strong>12/15/18/21/24%</strong>, lasting for <strong>2/2/2/2/2</strong> turn(s).*

</details>

<details><summary>[5★] 无可取代的东西 / Something Irreplaceable ｜毁灭 ｜基础: 攻26.4 防18 生52.8</summary>

**技能**: 家人 / Kinship

> 使装备者的攻击力提高<strong>24/28/32/36/40%</strong>。当装备者消灭敌方目标或受到攻击后，立即回复等同于装备者攻击力<strong>8/9/10/11/12%</strong>的生命值，同时造成的伤害提高<strong>24/28/32/36/40%</strong>，持续到自身下个回合结束。该效果不可叠加，每回合只可触发1次。
>
> *Increases the wearer's ATK by <strong>24/28/32/36/40%</strong>. When the wearer defeats an enemy or is hit, immediately restores HP equal to <strong>8/9/10/11/12%</strong> of the wearer's ATK. At the same time, the wearer's DMG is increased by <strong>24/28/32/36/40%</strong> until the end of their next turn. This effect cannot stack and can only trigger 1 time per turn.*

- attack_percent: 0.24/0.28/0.32/0.36/0.4

</details>

<details><summary>[5★] 星海巡航 / Cruising in the Stellar Sea ｜巡猎 ｜基础: 攻24 防21 生43.2</summary>

**技能**: 猎逐 / Chase

> 使装备者的暴击率提高<strong>8/10/12/14/16%</strong>，装备者对生命值百分比小于等于<strong>50/50/50/50/50%</strong>的敌方目标暴击率额外提高<strong>8/10/12/14/16%</strong>。当装备者消灭敌方目标后，攻击力提高<strong>20/25/30/35/40%</strong>，持续<strong>2/2/2/2/2</strong>回合。
>
> *Increases the wearer's CRIT Rate by <strong>8/10/12/14/16%</strong>, and increases their CRIT Rate against enemies with HP percentage <strong>50/50/50/50/50%</strong> or less by an extra <strong>8/10/12/14/16%</strong>. When the wearer defeats an enemy, their ATK is increased by <strong>20/25/30/35/40%</strong> for <strong>2/2/2/2/2</strong> turn(s).*

- crit_chance: 0.08/0.1/0.12/0.14/0.16

</details>

<details><summary>[5★] 如泥酣眠 / Sleep Like the Dead ｜巡猎 ｜基础: 攻26.4 防21 生48</summary>

**技能**: 美梦 / Sweet Dreams

> 使装备者的暴击伤害提高<strong>30/35/40/45/50%</strong>。当装备者的普攻或战技伤害未造成暴击时，使自身暴击率提高<strong>36/42/48/54/60%</strong>，持续<strong>1/1/1/1/1</strong>回合。该效果每<strong>3/3/3/3/3</strong>回合可以触发1次。
>
> *Increases the wearer's CRIT DMG by <strong>30/35/40/45/50%</strong>. When the wearer's Basic ATK or Skill DMG does not result in a CRIT Hit, increases their CRIT Rate by <strong>36/42/48/54/60%</strong>, lasting for <strong>1/1/1/1/1</strong> turn(s). This effect can only trigger once every <strong>3/3/3/3/3</strong> turn(s).*

- crit_attack: 0.3/0.35/0.4/0.45/0.5

</details>

<details><summary>[5★] 于夜色中 / In the Night ｜巡猎 ｜基础: 攻26.4 防21 生48</summary>

**技能**: 花与蝶 / Flowers and Butterflies

> 使装备者的暴击率提高<strong>18/21/24/27/30%</strong>。当装备者在战斗中速度大于100时，每超过<strong>10/10/10/10/10</strong>点，普攻和战技造成的伤害提高<strong>6/7/8/9/10%</strong>，同时终结技的暴击伤害提高<strong>12/14/16/18/20%</strong>，该效果可叠加<strong>6/6/6/6/6</strong>层。
>
> *Increases the wearer's CRIT Rate by <strong>18/21/24/27/30%</strong>. While the wearer is in battle, for every <strong>10/10/10/10/10</strong> SPD that exceeds 100, increases DMG dealt by Basic ATK and Skill by <strong>6/7/8/9/10%</strong>. At the same time, increases the CRIT DMG of Ultimate by <strong>12/14/16/18/20%</strong>. This effect can stack up to <strong>6/6/6/6/6</strong> time(s).*

- crit_chance: 0.18/0.21/0.24/0.27/0.3

</details>

<details><summary>[5★] 拂晓之前 / Before Dawn ｜智识 ｜基础: 攻26.4 防21 生48</summary>

**技能**: 长夜 / Long Night

> 使装备者暴击伤害提高<strong>36/42/48/54/60%</strong>。使装备者战技和终结技造成的伤害提高<strong>18/21/24/27/30%</strong>。当装备者施放战技或终结技后，获得【梦身】效果。触发追加攻击时，消耗【梦身】，使追加攻击造成的伤害提高<strong>48/56/64/72/80%</strong>。
>
> *Increases the wearer's CRIT DMG by <strong>36/42/48/54/60%</strong>. Increases DMG dealt by the wearer's Skill and Ultimate by <strong>18/21/24/27/30%</strong>. After the wearer uses Skill or Ultimate, gains "Somnus Corpus." Upon triggering a Follow-Up ATK, consumes "Somnus Corpus," and increases DMG dealt by Follow-Up ATK by <strong>48/56/64/72/80%</strong>.*

- crit_attack: 0.36/0.42/0.48/0.54/0.6

</details>

<details><summary>[5★] 银河铁道之夜 / Night on the Milky Way ｜智识 ｜基础: 攻26.4 防18 生52.8</summary>

**技能**: 流星群 / Meteor Swarm

> 场上每有1个敌方目标，使装备者的攻击力提高<strong>9.00/10.50/12.00/13.50/15.00%</strong>，该效果最多叠加5层。当有敌方目标的弱点被击破时，装备者造成的伤害提高<strong>30/35/40/45/50%</strong>，持续1回合。
>
> *For every enemy on the field, increases the wearer's ATK by <strong>9.00/10.50/12.00/13.50/15.00%</strong>, up to 5 stacks. When an enemy is inflicted with Weakness Break, the DMG dealt by the wearer increases by <strong>30/35/40/45/50%</strong> for 1 turn.*

</details>

<details><summary>[5★] 但战斗还未结束 / But the Battle Isn't Over ｜同谐 ｜基础: 攻24 防21 生52.8</summary>

**技能**: 继承人 / Heir

> 使装备者的能量恢复效率提高<strong>10/12/14/16/18%</strong>，并在对我方目标施放终结技时恢复1个战技点。该效果每施放2次终结技可触发1次。当装备者施放战技后，使下一个行动的我方其他目标造成的伤害提高<strong>30/35/40/45/50%</strong>，持续<strong>1/1/1/1/1</strong>回合。
>
> *Increases the wearer's Energy Regeneration Rate by <strong>10/12/14/16/18%</strong> and regenerates 1 Skill Point when the wearer uses their Ultimate on an ally. This effect can be triggered once after every 2 uses of the wearer's Ultimate. When the wearer uses their Skill, the next ally taking action (except the wearer) deals <strong>30/35/40/45/50%</strong> more DMG for <strong>1/1/1/1/1</strong> turn(s).*

- energy_regeneration_rate: 0.1/0.12/0.14/0.16/0.18

</details>

<details><summary>[5★] 以世界之名 / In the Name of the World ｜虚无 ｜基础: 攻26.4 防21 生48</summary>

**技能**: 传承者 / Inheritor

> 使装备者对陷入负面效果的敌方目标造成的伤害提高<strong>24/28/32/36/40%</strong>。当装备者施放战技时，装备者此次攻击的效果命中提高<strong>18/21/24/27/30%</strong>，攻击力提高<strong>24/28/32/36/40%</strong>。
>
> *Increases the wearer's DMG to debuffed enemies by <strong>24/28/32/36/40%</strong>. When the wearer uses their Skill, the Effect Hit Rate for this attack increases by <strong>18/21/24/27/30%</strong>, and ATK increases by <strong>24/28/32/36/40%</strong>.*

</details>

<details><summary>[5★] 记忆的质料 / Texture of Memories ｜存护 ｜基础: 攻19.2 防24 生48</summary>

**技能**: 珍存 / Treasure

> 使装备者的效果抵抗提高<strong>8/10/12/14/16%</strong>，当装备者受到攻击后，如果自身未持有护盾，则获得1个等同于装备者<strong>16/20/24/28/32%</strong>生命上限的护盾，持续<strong>2/2/2/2/2</strong>回合。该效果每<strong>3/3/3/3/3</strong>回合只能触发1次。如果装备者持有护盾，则使自身受到的伤害降低<strong>12/15/18/21/24%</strong>。
>
> *Increases the wearer's Effect RES by <strong>8/10/12/14/16%</strong>. If the wearer is attacked and has no Shield, they gain a Shield equal to <strong>16/20/24/28/32%</strong> of their Max HP for <strong>2/2/2/2/2</strong> turn(s). This effect can only be triggered once every <strong>3/3/3/3/3</strong> turn(s). If the wearer has a Shield when attacked, the DMG they receive decreases by <strong>12/15/18/21/24%</strong>.*

- effect_resistance: 0.08/0.1/0.12/0.14/0.16

</details>

<details><summary>[5★] 制胜的瞬间 / Moment of Victory ｜存护 ｜基础: 攻21.6 防27 生48</summary>

**技能**: 决断 / Verdict

> 使装备者的防御力提高<strong>24/28/32/36/40%</strong>，效果命中提高<strong>24/28/32/36/40%</strong>，同时使自身受到攻击的概率提高。当装备者受到攻击后，防御力额外提高<strong>24/28/32/36/40%</strong>，持续到自身回合结束。
>
> *Increases the wearer's DEF by <strong>24/28/32/36/40%</strong> and Effect Hit Rate by <strong>24/28/32/36/40%</strong>. Increases the chance for the wearer to be attacked by enemies. When the wearer is attacked, increase their DEF by an extra <strong>24/28/32/36/40%</strong> until the end of the wearer's turn.*

- defence_percent: 0.24/0.28/0.32/0.36/0.4
- effect_hit_rate: 0.24/0.28/0.32/0.36/0.4

</details>

<details><summary>[5★] 时节不居 / Time Waits for No One ｜丰饶 ｜基础: 攻21.6 防21 生57.6</summary>

**技能**: 日有四时 / Morn, Noon, Dusk, and Night

> 使装备者生命上限提高<strong>18/21/24/27/30%</strong>，治疗量提高<strong>12/14/16/18/20%</strong>。当装备者对我方目标提供治疗时，记录治疗量。当任意我方目标施放攻击后，根据记录治疗量的<strong>36/42/48/54/60%</strong>，对随机1个受到攻击的敌方目标造成基于装备者属性的附加伤害。该伤害不受加成影响，每回合最多结算1次。
>
> *Increases the wearer's Max HP by <strong>18/21/24/27/30%</strong> and Outgoing Healing by <strong>12/14/16/18/20%</strong>. When the wearer heals allies, record the amount of Outgoing Healing. When any ally launches an attack, a random attacked enemy takes Additional DMG equal to <strong>36/42/48/54/60%</strong> of the recorded Outgoing Healing value. The type of this Additional DMG is of the same Type as the wearer's. This Additional DMG is not affected by other buffs, and can only occur 1 time per turn.*

- health_percent: 0.18/0.21/0.24/0.27/0.3
- outgoing_healing_boost: 0.12/0.14/0.16/0.18/0.2

</details>

<details><summary>[4★] 无处可逃 / Nowhere to Run ｜毁灭 ｜基础: 攻24 防12 生43.2</summary>

**技能**: 绝境 / Desperate Times

> 使装备者的攻击力提高<strong>24/30/36/42/48%</strong>。当装备者消灭敌方目标时，回复等同于自身<strong>12/15/18/21/24%</strong>攻击力的生命值。
>
> *Increases the wearer's ATK by <strong>24/30/36/42/48%</strong>. Whenever the wearer defeats an enemy, they restore HP equal to <strong>12/15/18/21/24%</strong> of their ATK.*

- attack_percent: 0.24/0.3/0.36/0.42/0.48

</details>

<details><summary>[4★] 汪！散步时间！ / Woof! Walk Time! ｜毁灭 ｜基础: 攻21.6 防15 生43.2</summary>

**技能**: 快溜 / Run!

> 使装备者的攻击力提高<strong>10/12.5/15/17.5/20%</strong>，对处于灼烧或裂伤状态的敌方目标造成的伤害提高<strong>16/20/24/28/32%</strong>，该效果对持续伤害也会生效。
>
> *Increases the wearer's ATK by <strong>10/12.5/15/17.5/20%</strong>, and increases their DMG to enemies afflicted with Burn or Bleed by <strong>16/20/24/28/32%</strong>. This also applies to DoT.*

- attack_percent: 0.1/0.125/0.15/0.175/0.2

</details>

<details><summary>[4★] 在蓝天下 / Under the Blue Sky ｜毁灭 ｜基础: 攻21.6 防15 生43.2</summary>

**技能**: 暖阳麦浪 / Rye Under the Sun

> 使装备者攻击力提高<strong>16/20/24/28/32%</strong>，当装备者消灭敌方目标后，暴击率提高<strong>12/15/18/21/24%</strong>，持续<strong>3/3/3/3/3</strong>回合。
>
> *Increases the wearer's ATK by <strong>16/20/24/28/32%</strong>. When the wearer defeats an enemy, the wearer's CRIT Rate increases by <strong>12/15/18/21/24%</strong> for <strong>3/3/3/3/3</strong> turn(s).*

- attack_percent: 0.16/0.2/0.24/0.28/0.32

</details>

<details><summary>[4★] 秘密誓心 / A Secret Vow ｜毁灭 ｜基础: 攻21.6 防12 生48</summary>

**技能**: 竭力而为 / Spare No Effort

> 使装备者造成的伤害提高<strong>20/25/30/35/40%</strong>，同时对当前生命值百分比大于等于装备者自身当前生命值百分比的敌方目标造成的伤害额外提高<strong>20/25/30/35/40%</strong>。
>
> *Increases DMG dealt by the wearer by <strong>20/25/30/35/40%</strong>. The wearer also deals an extra <strong>20/25/30/35/40%</strong> of DMG to enemies whose current HP percentage is equal to or higher than the wearer's current HP percentage.*

- all_damage_type_boost: 0.2/0.25/0.3/0.35/0.4

</details>

<details><summary>[4★] 鼹鼠党欢迎你 / The Moles Welcome You ｜毁灭 ｜基础: 攻21.6 防12 生48</summary>

**技能**: 奇妙冒险 / Fantastic Adventure

> 装备者施放普攻、战技或终结技攻击敌方目标后，分别获取一层【淘气值】。每层使装备者的攻击力提高<strong>12/15/18/21/24%</strong>。
>
> *When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by <strong>12/15/18/21/24%</strong>.*

</details>

<details><summary>[4★] 重返幽冥 / Return to Darkness ｜巡猎 ｜基础: 攻24 防15 生38.4</summary>

**技能**: 汹涌 / Raging Waves

> 使装备者暴击率提高<strong>12/15/18/21/24%</strong>。暴击后有<strong>16/20/24/28/32%</strong>的固定概率解除被攻击敌方目标所持有的1个增益效果，该效果每次攻击只可触发1次。
>
> *Increases the wearer's CRIT Rate by <strong>12/15/18/21/24%</strong>. After a CRIT Hit, there is a <strong>16/20/24/28/32%</strong> fixed chance to dispel 1 buff on the target enemy. This effect can only trigger 1 time per attack.*

- crit_chance: 0.12/0.15/0.18/0.21/0.24

</details>

<details><summary>[4★] 春水初生 / River Flows in Spring ｜巡猎 ｜基础: 攻21.6 防18 生38.4</summary>

**技能**: 驱散余寒 / Stave Off the Lingering Cold

> 进入战斗后，使装备者速度提高<strong>8/9/10/11/12%</strong>，造成的伤害提高<strong>12/15/18/21/24%</strong>。当装备者受到伤害后该效果失效，下个回合结束时该效果恢复。
>
> *After entering battle, increases the wearer's SPD by <strong>8/9/10/11/12%</strong> and DMG by <strong>12/15/18/21/24%</strong>. When the wearer takes DMG, this effect will disappear. This effect will resume after the end of the wearer's next turn.*

</details>

<details><summary>[4★] 点个关注吧！ / Subscribe for More! ｜巡猎 ｜基础: 攻21.6 防15 生43.2</summary>

**技能**: 不赞不许走！ / Like Before You Leave!

> 使装备者普攻和战技造成的伤害提高<strong>24/30/36/42/48%</strong>，当装备者的当前能量值等于其能量上限时，该效果额外提高<strong>24/30/36/42/48%</strong>。
>
> *The wearer's Basic ATK and Skill deals <strong>24/30/36/42/48%</strong> more DMG. This effect increases by an extra <strong>24/30/36/42/48%</strong> when the wearer's current Energy reaches its max level.*

</details>

<details><summary>[4★] 论剑 / Swordplay ｜巡猎 ｜基础: 攻21.6 防15 生43.2</summary>

**技能**: 各自的答案 / Answers of Their Own

> 当装备者多次击中同一敌方目标时，每次造成的伤害提高<strong>8/10/12/14/16%</strong>，该效果最多叠加<strong>5/5/5/5/5</strong>层。若攻击目标发生变化，立即解除当前的增益效果。
>
> *For each time the wearer hits the same target, DMG dealt increases by <strong>8/10/12/14/16%</strong>, stacking up to <strong>5/5/5/5/5</strong> time(s). This effect will be dispelled when the wearer changes targets.*

</details>

<details><summary>[4★] 唯有沉默 / Only Silence Remains ｜巡猎 ｜基础: 攻21.6 防15 生43.2</summary>

**技能**: 记录 / Record

> 使装备者的攻击力提高<strong>16/20/24/28/32%</strong>。当场上的敌方目标数量小于等于2时，装备者的暴击率提高<strong>12/15/18/21/24%</strong>。
>
> *Increases the wearer's ATK by <strong>16/20/24/28/32%</strong>. If there are 2 or fewer enemies on the field, increases wearer's CRIT Rate by <strong>12/15/18/21/24%</strong>.*

- attack_percent: 0.16/0.2/0.24/0.28/0.32

</details>

<details><summary>[4★] 今日亦是和平的一日 / Today Is Another Peaceful Day ｜智识 ｜基础: 攻24 防15 生38.4</summary>

**技能**: 风雨将至 / A Storm Is Coming

> 进入战斗后，根据装备者的能量上限，提高装备者造成的伤害：每点能量提高<strong>0.2/0.25/0.3/0.35/0.4%</strong>，最多计入<strong>160/160/160/160/160</strong>点。
>
> *After entering battle, increases the wearer's DMG based on their Max Energy. Each point of Energy increases DMG by <strong>0.2/0.25/0.3/0.35/0.4%</strong>. A max of <strong>160/160/160/160/160</strong> Energy will be taken into account for this.*

</details>

<details><summary>[4★] 早餐的仪式感 / The Seriousness of Breakfast ｜智识 ｜基础: 攻21.6 防18 生38.4</summary>

**技能**: 各就其位 / Get Ready

> 使装备者造成伤害提高<strong>12/15/18/21/24%</strong>。每消灭1个敌方目标，装备者的攻击力提高<strong>4/5/6/7/8%</strong>，该效果最多叠加<strong>3/3/3/3/3</strong>层。
>
> *Increases the wearer's DMG by <strong>12/15/18/21/24%</strong>. For every enemy defeated by the wearer, the wearer's ATK increases by <strong>4/5/6/7/8%</strong>, stacking up to <strong>3/3/3/3/3</strong> time(s).*

- all_damage_type_boost: 0.12/0.15/0.18/0.21/0.24

</details>

<details><summary>[4★] 天才们的休憩 / Geniuses' Repose ｜智识 ｜基础: 攻21.6 防18 生38.4</summary>

**技能**: 各得其所 / Each Now Has a Role to Play

> 使装备者攻击力提高<strong>16/20/24/28/32%</strong>，当装备者消灭敌方目标后，暴击伤害提高<strong>24/30/36/42/48%</strong>，持续<strong>3/3/3/3/3</strong>回合。
>
> *Increases the wearer's ATK by <strong>16/20/24/28/32%</strong>. When the wearer defeats an enemy, the wearer's CRIT DMG increases by <strong>24/30/36/42/48%</strong> for <strong>3/3/3/3/3</strong> turn(s).*

- attack_percent: 0.16/0.2/0.24/0.28/0.32

</details>

<details><summary>[4★] 别让世界静下来 / Make the World Clamor ｜智识 ｜基础: 攻21.6 防18 生38.4</summary>

**技能**: 声音的力量 / The Power of Sound

> 使装备者进入战斗时立即恢复<strong>20/23/26/29/32</strong>点能量，同时使其终结技造成的伤害提高<strong>32/40/48/56/64%</strong>。
>
> *The wearer regenerates <strong>20/23/26/29/32</strong> Energy immediately upon entering battle, and increases DMG dealt by the wearer's Ultimate by <strong>32/40/48/56/64%</strong>.*

</details>

<details><summary>[4★] 「我」的诞生 / The Birth of the Self ｜智识 ｜基础: 攻21.6 防15 生43.2</summary>

**技能**: 画像少女 / The Maiden in the Painting

> 使装备者追加攻击造成的伤害提高<strong>24/30/36/42/48%</strong>。若该敌方目标当前生命值百分比小于等于<strong>50/50/50/50/50%</strong>，则追加攻击造成的伤害额外提高<strong>24/30/36/42/48%</strong>。
>
> *Increases DMG dealt by the wearer's Follow-Up ATKs by <strong>24/30/36/42/48%</strong>. If the current HP percentage of the enemy target is below or equal to <strong>50/50/50/50/50%</strong>, increases DMG dealt by Follow-Up ATKs by an extra <strong>24/30/36/42/48%</strong>.*

</details>

<details><summary>[4★] 镂月裁云之意 / Carve the Moon, Weave the Clouds ｜同谐 ｜基础: 攻21.6 防15 生43.2</summary>

**技能**: 秘密 / Secret

> 在战斗开始时以及当装备者回合开始时，随机生效1个效果。该效果生效时，替换上次的效果且本次不会与上次重复。效果包含：使我方全体攻击力提高<strong>10/12.5/15/17.5/20%</strong>；使我方全体暴击伤害提高<strong>12/15/18/21/24%</strong>；使我方全体能量恢复效率提高<strong>6/7.5/9/10.5/12%</strong>。同类效果无法叠加，在装备者陷入无法战斗状态时解除。
>
> *At the start of the battle and whenever the wearer's turn begins, one of the following effects is applied randomly: All allies' ATK increases by <strong>10/12.5/15/17.5/20%</strong>, all allies' CRIT DMG increases by <strong>12/15/18/21/24%</strong>, or all allies' Energy Regeneration Rate increases by <strong>6/7.5/9/10.5/12%</strong>. The applied effect cannot be identical to the last effect applied, and will replace the previous effect. The applied effect will be removed when the wearer has been knocked down. Effects of the same type cannot be stacked.*

</details>

<details><summary>[4★] 过往未来 / Past and Future ｜同谐 ｜基础: 攻19.2 防18 生43.2</summary>

**技能**: 旧日纸鸢 / Kites From the Past

> 当装备者施放战技后，使下一个行动的我方其他目标造成的伤害提高<strong>16/20/24/28/32%</strong>，持续<strong>1/1/1/1/1</strong>回合。
>
> *When the wearer uses their Skill, the next ally taking action (except the wearer) deals <strong>16/20/24/28/32%</strong> increased DMG for <strong>1/1/1/1/1</strong> turn(s).*

</details>

<details><summary>[4★] 舞！舞！舞！ / Dance! Dance! Dance! ｜同谐 ｜基础: 攻19.2 防18 生43.2</summary>

**技能**: 停不下来啦！ / Cannot Stop It!

> 当装备者施放终结技后，我方全体行动提前<strong>16/18/20/22/24%</strong>。
>
> *When the wearer uses their Ultimate, all allies' actions are Advanced Forward by <strong>16/18/20/22/24%</strong>.*

</details>

<details><summary>[4★] 与行星相会 / Planetary Rendezvous ｜同谐 ｜基础: 攻19.2 防15 生48</summary>

**技能**: 启程 / Departure

> 进入战斗后，当我方目标造成与装备者相同属性的伤害时，造成的伤害提高<strong>12/15/18/21/24%</strong>。
>
> *After entering battle, if an ally deals the same DMG Type as the wearer, DMG dealt increases by <strong>12/15/18/21/24%</strong>.*

</details>

<details><summary>[4★] 记忆中的模样 / Memories of the Past ｜同谐 ｜基础: 攻19.2 防18 生43.2</summary>

**技能**: 老相片 / Old Photo

> 使装备者的击破特攻提高<strong>28/35/42/49/56%</strong>。装备者施放攻击后，额外恢复<strong>4/5/6/7/8</strong>点能量，该效果单个回合内不可重复触发。
>
> *Increases the wearer's Break Effect by <strong>28/35/42/49/56%</strong>. When the wearer attacks, additionally regenerates <strong>4/5/6/7/8</strong> Energy. This effect cannot be repeatedly triggered in a single turn.*

- breaking_effect: 0.28/0.35/0.42/0.49/0.56

</details>

<details><summary>[4★] 后会有期 / We Will Meet Again ｜虚无 ｜基础: 攻24 防15 生38.4</summary>

**技能**: 交手如交谈 / A Discourse in Arms

> 装备者施放普攻或战技后，对随机1个受到攻击的敌方目标造成等同于自身<strong>48/60/72/84/96%</strong>攻击力的附加伤害。
>
> *After the wearer uses Basic ATK or Skill, deals Additional DMG equal to <strong>48/60/72/84/96%</strong> of the wearer's ATK to a random enemy that has been attacked.*

</details>

<details><summary>[4★] 延长记号 / Fermata ｜虚无 ｜基础: 攻21.6 防15 生43.2</summary>

**技能**: 休止符 / Semibreve Rest

> 使装备者的击破特攻提高<strong>16/20/24/28/32%</strong>，对处于触电或风化状态的敌方目标造成的伤害提高<strong>16/20/24/28/32%</strong>，该效果对持续伤害也会生效。
>
> *Increases the wearer's Break Effect by <strong>16/20/24/28/32%</strong>, and increases their DMG to enemies afflicted with Shock or Wind Shear by <strong>16/20/24/28/32%</strong>. This also applies to DoT.*

- breaking_effect: 0.16/0.2/0.24/0.28/0.32

</details>

<details><summary>[4★] 决心如汗珠般闪耀 / Resolution Shines As Pearls of Sweat ｜虚无 ｜基础: 攻21.6 防15 生43.2</summary>

**技能**: 回眸 / Glance Back

> 当装备者击中敌方目标时，如果该目标不处于【攻陷】状态，则有<strong>60/70/80/90/100%</strong>的基础概率使其陷入【攻陷】状态。【攻陷】状态下的敌方目标防御力降低<strong>12/13/14/15/16%</strong>，持续<strong>1/1/1/1/1</strong>回合。
>
> *When the wearer hits an enemy and if the hit enemy is not already "Ensnared," then there is a <strong>60/70/80/90/100%</strong> base chance to "Ensnare" the hit enemy. "Ensnared" enemies' DEF decreases by <strong>12/13/14/15/16%</strong> for <strong>1/1/1/1/1</strong> turn(s).*

</details>

<details><summary>[4★] 猎物的视线 / Eyes of the Prey ｜虚无 ｜基础: 攻21.6 防15 生43.2</summary>

**技能**: 自信 / Self-Confidence

> 使装备者的效果命中提高<strong>20/25/30/35/40%</strong>，同时造成的持续伤害提高<strong>24/30/36/42/48%</strong>。
>
> *Increases the wearer's Effect Hit Rate by <strong>20/25/30/35/40%</strong> and increases DoT by <strong>24/30/36/42/48%</strong>.*

- effect_hit_rate: 0.2/0.25/0.3/0.35/0.4

</details>

<details><summary>[4★] 晚安与睡颜 / Good Night and Sleep Well ｜虚无 ｜基础: 攻21.6 防15 生43.2</summary>

**技能**: 劳碌者 / Toiler

> 敌方目标每承受1个负面效果，装备者对其造成的伤害提高<strong>12/15/18/21/24%</strong>，最多叠加<strong>3/3/3/3/3</strong>层。该效果对持续伤害也会生效。
>
> *For every debuff the target enemy has, the DMG dealt by the wearer increases by <strong>12/15/18/21/24%</strong>, stacking up to <strong>3/3/3/3/3</strong> time(s). This effect also applies to DoT.*

</details>

<details><summary>[4★] 这就是我啦！ / This Is Me! ｜存护 ｜基础: 攻16.8 防24 生38.4</summary>

**技能**: 新篇章 / New Chapter

> 使装备者防御力提高<strong>16/20/24/28/32%</strong>。使装备者施放终结技时造成的伤害值提高，提高数值等同于装备者防御力的<strong>60/75/90/105/120%</strong>，该效果每次施放终结技时对每个敌方目标仅生效1次。
>
> *Increases the wearer's DEF by <strong>16/20/24/28/32%</strong>. Increases the DMG of the wearer when they use their Ultimate by <strong>60/75/90/105/120%</strong> of the wearer's DEF. This effect only applies 1 time per enemy target during each use of the wearer's Ultimate.*

- defence_percent: 0.16/0.2/0.24/0.28/0.32

</details>

<details><summary>[4★] 我们是地火 / We Are Wildfire ｜存护 ｜基础: 攻21.6 防21 生33.6</summary>

**技能**: 泪中人 / Teary-Eyed

> 战斗开始时，使我方全体受到的伤害降低<strong>8/10/12/14/16%</strong>，持续<strong>5/5/5/5/5</strong>回合。同时立即为我方全体回复等同于各自已损失生命值<strong>30/35/40/45/50%</strong>的生命值。
>
> *At the start of the battle, the DMG dealt to all allies decreases by <strong>8/10/12/14/16%</strong> for <strong>5/5/5/5/5</strong> turn(s). At the same time, immediately restores HP to all allies equal to <strong>30/35/40/45/50%</strong> of the respective HP difference between the characters' Max HP and current HP.*

</details>

<details><summary>[4★] 宇宙市场趋势 / Trend of the Universal Market ｜存护 ｜基础: 攻16.8 防18 生48</summary>

**技能**: 新一轮洗牌 / A New Round of Shuffling

> 使装备者的防御力提高<strong>16/20/24/28/32%</strong>。当装备者受到攻击后，有<strong>100/105/110/115/120%</strong>的基础概率使敌方目标陷入灼烧状态，每回合造成等同于装备者<strong>40/50/60/70/80%</strong>防御力的持续伤害，持续<strong>2/2/2/2/2</strong>回合。
>
> *Increases the wearer's DEF by <strong>16/20/24/28/32%</strong>. When the wearer is attacked, there is a <strong>100/105/110/115/120%</strong> base chance to Burn the enemy. For each turn, the wearer deals DoT that is equal to <strong>40/50/60/70/80%</strong> of the wearer's DEF for <strong>2/2/2/2/2</strong> turn(s).*

- defence_percent: 0.16/0.2/0.24/0.28/0.32

</details>

<details><summary>[4★] 朗道的选择 / Landau's Choice ｜存护 ｜基础: 攻19.2 防18 生43.2</summary>

**技能**: 时光如梭 / Time Fleets Away

> 使装备者受到攻击的概率提高，同时受到的伤害降低<strong>16/18/20/22/24%</strong>。
>
> *The wearer is more likely to be attacked, and DMG taken is reduced by <strong>16/18/20/22/24%</strong>.*

</details>

<details><summary>[4★] 余生的第一天 / Day One of My New Life ｜存护 ｜基础: 攻16.8 防21 生43.2</summary>

**技能**: 此刻定格 / At This Very Moment

> 使装备者的防御力提高<strong>16/18/20/22/24%</strong>。进入战斗后，使我方全体的全属性抗性提高<strong>8/9/10/11/12%</strong>。同类技能无法重复生效。
>
> *Increases the wearer's DEF by <strong>16/18/20/22/24%</strong>. After entering battle, increases All-Type RES of all allies by <strong>8/9/10/11/12%</strong>. Abilities of the same type cannot stack.*

- defence_percent: 0.16/0.18/0.2/0.22/0.24

</details>

<details><summary>[4★] 暖夜不会漫长 / Warmth Shortens Cold Nights ｜丰饶 ｜基础: 攻16.8 防18 生48</summary>

**技能**: 小小灯火 / Tiny Light

> 使装备者的生命上限提高<strong>16/20/24/28/32%</strong>。施放普攻或战技后，为我方全体回复等同于各自生命上限<strong>2.00/2.50/3.00/3.50/4.00%</strong>的生命值。
>
> *Increases the wearer's Max HP by <strong>16/20/24/28/32%</strong>. When using Basic ATK or Skill, restores all allies' HP by an amount equal to <strong>2.00/2.50/3.00/3.50/4.00%</strong> of their respective Max HP.*

- health_percent: 0.16/0.2/0.24/0.28/0.32

</details>

<details><summary>[4★] 等价交换 / Quid Pro Quo ｜丰饶 ｜基础: 攻19.2 防18 生43.2</summary>

**技能**: 酣适 / Enjoy With Rapture

> 当装备者的回合开始时，随机为1个当前能量百分比小于<strong>50/50/50/50/50%</strong>的我方其他目标恢复<strong>8/10/12/14/16</strong>点能量。
>
> *At the start of the wearer's turn, regenerates <strong>8/10/12/14/16</strong> Energy for a randomly chosen ally (excluding the wearer) whose current Energy is lower than <strong>50/50/50/50/50%</strong>.*

</details>

<details><summary>[4★] 此时恰好 / Perfect Timing ｜丰饶 ｜基础: 攻19.2 防18 生43.2</summary>

**技能**: 折射的视线 / Refraction of Sightline

> 使装备者的效果抵抗提高<strong>16/20/24/28/32%</strong>，并使装备者的治疗量提高，提高数值等同于效果抵抗的<strong>33/36/39/42/45%</strong>，最多使治疗量提高<strong>15/18/21/24/27%</strong>。
>
> *Increases the wearer's Effect RES by <strong>16/20/24/28/32%</strong> and increases Outgoing Healing by an amount that is equal to <strong>33/36/39/42/45%</strong> of Effect RES. Outgoing Healing can be increased this way by up to <strong>15/18/21/24/27%</strong>.*

- effect_resistance: 0.16/0.2/0.24/0.28/0.32

</details>

<details><summary>[4★] 同一种心情 / Shared Feeling ｜丰饶 ｜基础: 攻19.2 防18 生43.2</summary>

**技能**: 救治与维修 / Cure and Repair

> 使装备者的治疗量提高<strong>10/12.5/15/17.5/20%</strong>，并在施放战技时为我方全体恢复<strong>2.00/2.50/3.00/3.50/4.00</strong>点能量。
>
> *Increases the wearer's Outgoing Healing by <strong>10/12.5/15/17.5/20%</strong>. When using Skill, regenerates <strong>2.00/2.50/3.00/3.50/4.00</strong> Energy for all allies.*

- outgoing_healing_boost: 0.1/0.125/0.15/0.175/0.2

</details>

<details><summary>[4★] 一场术后对话 / Post-Op Conversation ｜丰饶 ｜基础: 攻19.2 防15 生48</summary>

**技能**: 互相治愈 / Mutual Healing

> 使装备者的能量恢复效率提高<strong>8/10/12/14/16%</strong>，并在施放终结技时治疗量提高<strong>12/15/18/21/24%</strong>。
>
> *Increases the wearer's Energy Regeneration Rate by <strong>8/10/12/14/16%</strong> and increases Outgoing Healing when they use their Ultimate by <strong>12/15/18/21/24%</strong>.*

- energy_regeneration_rate: 0.08/0.1/0.12/0.14/0.16

</details>

<details><summary>[3★] 俱殁 / Mutual Demise ｜毁灭 ｜基础: 攻16.8 防9 生38.4</summary>

**技能**: 军团 / Legion

> 装备者当前生命值百分比小于<strong>80/80/80/80/80%</strong>时，暴击率提高<strong>12/15/18/21/24%</strong>。
>
> *If the wearer's current HP percentage is lower than <strong>80/80/80/80/80%</strong>, CRIT Rate increases by <strong>12/15/18/21/24%</strong>.*

</details>

<details><summary>[3★] 乐圮 / Shattered Home ｜毁灭 ｜基础: 攻16.8 防9 生38.4</summary>

**技能**: 诛讨 / Eradication

> 使装备者对当前生命值百分比大于<strong>50/50/50/50/50%</strong>的敌方目标造成的伤害提高<strong>20/25/30/35/40%</strong>。
>
> *The wearer deals <strong>20/25/30/35/40%</strong> more DMG to enemy targets whose HP percentage is greater than <strong>50/50/50/50/50%</strong>.*

</details>

<details><summary>[3★] 天倾 / Collapsing Sky ｜毁灭 ｜基础: 攻16.8 防9 生38.4</summary>

**技能**: 破灭 / Havoc

> 使装备者普攻和战技造成的伤害提高<strong>20/25/30/35/40%</strong>。
>
> *The wearer's Basic ATK and Skill deal <strong>20/25/30/35/40%</strong> more DMG.*

</details>

<details><summary>[3★] 相抗 / Adversarial ｜巡猎 ｜基础: 攻16.8 防12 生33.6</summary>

**技能**: 联盟 / Alliance

> 使装备者在消灭敌方目标后，速度提高<strong>10/12/14/16/18%</strong>，持续<strong>2/2/2/2/2</strong>回合。
>
> *When the wearer defeats an enemy, increases SPD by <strong>10/12/14/16/18%</strong> for <strong>2/2/2/2/2</strong> turn(s).*

</details>

<details><summary>[3★] 离弦 / Darting Arrow ｜巡猎 ｜基础: 攻16.8 防12 生33.6</summary>

**技能**: 鸣角 / War Cry

> 使装备者消灭敌方目标后，攻击力提高<strong>24/30/36/42/48%</strong>，持续<strong>3/3/3/3/3</strong>回合。
>
> *When the wearer defeats an enemy, increases ATK by <strong>24/30/36/42/48%</strong> for <strong>3/3/3/3/3</strong> turn(s).*

</details>

<details><summary>[3★] 锋镝 / Arrows ｜巡猎 ｜基础: 攻14.4 防12 生38.4</summary>

**技能**: 危机 / Crisis

> 战斗开始时，使装备者的暴击率提高<strong>12/15/18/21/24%</strong>，持续<strong>3/3/3/3/3</strong>回合。
>
> *At the start of the battle, the wearer's CRIT Rate increases by <strong>12/15/18/21/24%</strong> for <strong>3/3/3/3/3</strong> turn(s).*

</details>

<details><summary>[3★] 睿见 / Sagacity ｜智识 ｜基础: 攻16.8 防12 生33.6</summary>

**技能**: 天才 / Genius

> 当装备者施放终结技时，攻击力提高<strong>24/30/36/42/48%</strong>，持续<strong>2/2/2/2/2</strong>回合。
>
> *When the wearer uses their Ultimate, increases ATK by <strong>24/30/36/42/48%</strong> for <strong>2/2/2/2/2</strong> turn(s).*

</details>

<details><summary>[3★] 灵钥 / Passkey ｜智识 ｜基础: 攻16.8 防12 生33.6</summary>

**技能**: 顿悟 / Epiphany

> 使装备者施放战技后额外恢复<strong>8/9/10/11/12</strong>点能量，该效果单个回合内不可重复触发。
>
> *After the wearer uses their Skill, additionally regenerates <strong>8/9/10/11/12</strong> Energy. This effect cannot be repeatedly triggered in a single turn.*

</details>

<details><summary>[3★] 智库 / Data Bank ｜智识 ｜基础: 攻16.8 防12 生33.6</summary>

**技能**: 博识 / Learned

> 使装备者终结技造成的伤害提高<strong>28/35/42/49/56%</strong>。
>
> *Increases DMG dealt by the wearer's Ultimate by <strong>28/35/42/49/56%</strong>.*

</details>

<details><summary>[3★] 调和 / Mediation ｜同谐 ｜基础: 攻14.4 防12 生38.4</summary>

**技能**: 家族 / Family

> 进入战斗时，我方全体速度提高<strong>12/14/16/18/20</strong>点，持续<strong>1/1/1/1/1</strong>回合。
>
> *Upon entering battle, increases SPD of all allies by <strong>12/14/16/18/20</strong> points for <strong>1/1/1/1/1</strong> turn(s).*

</details>

<details><summary>[3★] 轮契 / Meshing Cogs ｜同谐 ｜基础: 攻14.4 防12 生38.4</summary>

**技能**: 速决 / Fleet Triumph

> 使装备者施放攻击或受到攻击后，额外恢复<strong>4/5/6/7/8</strong>点能量，该效果单个回合内不可重复触发。
>
> *After the wearer uses attacks or gets hit, additionally regenerates <strong>4/5/6/7/8</strong> Energy. This effect cannot be repeatedly triggered in a single turn.*

</details>

<details><summary>[3★] 齐颂 / Chorus ｜同谐 ｜基础: 攻14.4 防12 生38.4</summary>

**技能**: 协力 / Concerted

> 进入战斗后，使我方全体的攻击力提高<strong>8/9/10/11/12%</strong>。同类技能无法重复生效。
>
> *After entering battle, increases the ATK of all allies by <strong>8/9/10/11/12%</strong>. Abilities of the same type cannot stack.*

</details>

<details><summary>[3★] 匿影 / Hidden Shadow ｜虚无 ｜基础: 攻14.4 防12 生38.4</summary>

**技能**: 机关 / Mechanism

> 施放战技后，使装备者的下一次普攻对敌方目标造成等同于自身<strong>60/75/90/105/120%</strong>攻击力的附加伤害。
>
> *After using Skill, the wearer's next Basic ATK deals Additional DMG equal to <strong>60/75/90/105/120%</strong> of ATK to the target enemy.*

</details>

<details><summary>[3★] 渊环 / Loop ｜虚无 ｜基础: 攻14.4 防12 生38.4</summary>

**技能**: 追逼 / Pursuit

> 使装备者对减速状态下的敌方目标造成的伤害提高<strong>24/30/36/42/48%</strong>。
>
> *Increases DMG dealt from its wearer to Slowed enemies by <strong>24/30/36/42/48%</strong>.*

</details>

<details><summary>[3★] 幽邃 / Void ｜虚无 ｜基础: 攻14.4 防12 生38.4</summary>

**技能**: 沉沦 / Fallen

> 战斗开始时，使装备者的效果命中提高<strong>20/25/30/35/40%</strong>，持续<strong>3/3/3/3/3</strong>回合。
>
> *At the start of the battle, the wearer's Effect Hit Rate increases by <strong>20/25/30/35/40%</strong> for <strong>3/3/3/3/3</strong> turn(s).*

</details>

<details><summary>[3★] 开疆 / Pioneering ｜存护 ｜基础: 攻12 防12 生43.2</summary>

**技能**: 公司 / IPC

> 当装备者击破敌方目标的弱点时，回复等同于自身生命上限<strong>12/14/16/18/20%</strong>的生命值。
>
> *When the wearer Breaks an enemy's Weakness, the wearer restores HP by <strong>12/14/16/18/20%</strong> of their Max HP.*

</details>

<details><summary>[3★] 戍御 / Defense ｜存护 ｜基础: 攻12 防12 生43.2</summary>

**技能**: 兴复 / Revitalization

> 使装备者施放终结技时，回复等同于自身生命上限<strong>18/21/24/27/30%</strong>的生命值。
>
> *When the wearer unleashes their Ultimate, they restore HP by <strong>18/21/24/27/30%</strong> of their Max HP.*

</details>

<details><summary>[3★] 琥珀 / Amber ｜存护 ｜基础: 攻12 防15 生38.4</summary>

**技能**: 静滞 / Stasis

> 使装备者的防御力提高<strong>16/20/24/28/32%</strong>。当装备者当前生命值百分比小于<strong>50/50/50/50/50%</strong>时，其防御力额外提高<strong>16/20/24/28/32%</strong>。
>
> *Increases the wearer's DEF by <strong>16/20/24/28/32%</strong>. If the wearer's current HP percentage is lower than <strong>50/50/50/50/50%</strong>, increases their DEF by a further <strong>16/20/24/28/32%</strong>.*

- defence_percent: 0.16/0.2/0.24/0.28/0.32

</details>

<details><summary>[3★] 蕃息 / Multiplication ｜丰饶 ｜基础: 攻14.4 防9 生43.2</summary>

**技能**: 丰饶民 / Denizens of Abundance

> 当装备者施放普攻后，使下一次行动提前<strong>12/14/16/18/20%</strong>。
>
> *After the wearer uses their Basic ATK, their next action will be Advanced Forward by <strong>12/14/16/18/20%</strong>.*

</details>

<details><summary>[3★] 嘉果 / Fine Fruit ｜丰饶 ｜基础: 攻14.4 防9 生43.2</summary>

**技能**: 甘美 / Savor

> 战斗开始时，立即为我方全体恢复<strong>6/7.5/9/10.5/12</strong>点能量。
>
> *At the start of the battle, immediately regenerates <strong>6/7.5/9/10.5/12</strong> Energy for all allies.*

</details>

<details><summary>[3★] 物穰 / Cornucopia ｜丰饶 ｜基础: 攻12 防12 生43.2</summary>

**技能**: 繁盛 / Prosperity

> 装备者施放战技和终结技时，治疗量提高<strong>12/15/18/21/24%</strong>。
>
> *When the wearer uses their Skill or Ultimate, their Outgoing Healing increases by <strong>12/15/18/21/24%</strong>.*

</details>

## v1.1（3 把）

<details><summary>[5★] 雨一直下 / Incessant Rain ｜虚无 ｜基础: 攻26.4 防21 生48</summary>

**技能**: 幻影现实 / Mirage of Reality

> 使装备者的效果命中提高<strong>24/28/32/36/40%</strong>。当装备者对同时处于大于等于<strong>3/3/3/3/3</strong>个负面效果的敌方目标造成伤害时，暴击率提高<strong>12/14/16/18/20%</strong>。装备者施放普攻、战技、终结技后，有<strong>100/100/100/100/100%</strong>的基础概率对随机1个未持有【以太编码】的受击目标施加【以太编码】。持有【以太编码】的目标受到的伤害提高<strong>12/14/16/18/20%</strong>，持续1回合。
>
> *Increases the wearer's Effect Hit Rate by <strong>24/28/32/36/40%</strong>. When the wearer deals DMG to an enemy that currently has <strong>3/3/3/3/3</strong> or more debuffs, increases the wearer's CRIT Rate by <strong>12/14/16/18/20%</strong>. After the wearer uses their Basic ATK, Skill, or Ultimate, there is a <strong>100/100/100/100/100%</strong> base chance to implant Aether Code on a random hit target that does not yet have it. Targets with Aether Code receive <strong>12/14/16/18/20%</strong> increased DMG for 1 turn.*

- effect_hit_rate: 0.24/0.28/0.32/0.36/0.4

</details>

<details><summary>[5★] 棺的回响 / Echoes of the Coffin ｜丰饶 ｜基础: 攻26.4 防18 生52.8</summary>

**技能**: 荆棘 / Thorns

> 使装备者的攻击力提高<strong>24/28/32/36/40%</strong>。当装备者施放攻击后，每击中1名不同的敌方目标，恢复<strong>3.00/3.50/4.00/4.50/5.00</strong>点能量，每次攻击最多通过该方式恢复<strong>3/3/3/3/3</strong>次能量。当装备者施放终结技后，使我方全体速度提高<strong>12/14/16/18/20</strong>点，持续1回合。
>
> *Increases the wearer's ATK by <strong>24/28/32/36/40%</strong>. After the wearer uses an attack, for each different enemy target the wearer hits, regenerates <strong>3.00/3.50/4.00/4.50/5.00</strong> Energy. Each attack can regenerate Energy up to <strong>3/3/3/3/3</strong> time(s) this way. After the wearer uses their Ultimate, all allies gain <strong>12/14/16/18/20</strong> SPD for 1 turn.*

- attack_percent: 0.24/0.28/0.32/0.36/0.4

</details>

<details><summary>[4★] 新手任务开始前 / Before the Tutorial Mission Starts ｜虚无 ｜基础: 攻21.6 防15 生43.2</summary>

**技能**: 眼疾手快 / Quick on the Draw

> 使装备者的效果命中提高<strong>20/25/30/35/40%</strong>。当装备者攻击防御力被降低的敌方目标后，恢复<strong>4/5/6/7/8</strong>点能量。
>
> *Increases the wearer's Effect Hit Rate by <strong>20/25/30/35/40%</strong>. When the wearer attacks DEF-reduced enemies, regenerates <strong>4/5/6/7/8</strong> Energy.*

- effect_hit_rate: 0.2/0.25/0.3/0.35/0.4

</details>

## v1.2（2 把）

<details><summary>[5★] 到不了的彼岸 / The Unreachable Side ｜毁灭 ｜基础: 攻26.4 防15 生57.6</summary>

**技能**: 不得 / Unfulfilled Yearning

> 使装备者的暴击率提高<strong>18/21/24/27/30%</strong>，生命上限提高<strong>18/21/24/27/30%</strong>。当装备者受到攻击或装备者消耗自身生命值后，造成的伤害提高<strong>24/28/32/36/40%</strong>，该效果在装备者施放攻击后解除。
>
> *Increases the wearer's CRIT Rate by <strong>18/21/24/27/30%</strong> and increases their Max HP by <strong>18/21/24/27/30%</strong>. When the wearer is attacked or consumes their own HP, their DMG increases by <strong>24/28/32/36/40%</strong>. This effect is removed after the wearer uses an attack.*

- crit_chance: 0.18/0.21/0.24/0.27/0.3
- health_percent: 0.18/0.21/0.24/0.27/0.3

</details>

<details><summary>[5★] 只需等待 / Patience Is All You Need ｜虚无 ｜基础: 攻26.4 防21 生48</summary>

**技能**: 蜘蛛的网 / Spider Web

> 使装备者造成的伤害提高<strong>24/28/32/36/40%</strong>。装备者每次施放攻击后，速度提高<strong>4.80/5.60/6.40/7.20/8.00%</strong>，最多叠加<strong>3/3/3/3/3</strong>层。<br>当装备者击中敌方目标时，如果该目标不处于【游丝】状态，则有100%的基础概率使其陷入【游丝】状态。当敌方目标处于【游丝】状态时，也会被视为陷入了触电状态。【游丝】状态下，敌方目标每回合开始时受到等同于装备者<strong>60/70/80/90/100%</strong>攻击力的雷属性持续伤害，持续<strong>1/1/1/1/1</strong>回合。
>
> *Increases DMG dealt by the wearer by <strong>24/28/32/36/40%</strong>. After every attack launched by wearer, their SPD increases by <strong>4.80/5.60/6.40/7.20/8.00%</strong>, stacking up to <strong>3/3/3/3/3</strong> times.<br>If the wearer hits an enemy target that is not afflicted by Erode, there is a 100% base chance to inflict Erode to the target. Enemies afflicted with Erode are also considered to be Shocked and will receive Lightning DoT at the start of each turn equal to <strong>60/70/80/90/100%</strong> of the wearer's ATK, lasting for <strong>1/1/1/1/1</strong> turn(s).*

- all_damage_type_boost: 0.24/0.28/0.32/0.36/0.4

</details>

## v1.3（3 把）

<details><summary>[5★] 比阳光更明亮的 / Brighter Than the Sun ｜毁灭 ｜基础: 攻28.8 防18 生48</summary>

**技能**: 抵死 / Defiant Till Death

> 使装备者的暴击率提高<strong>18/21/24/27/30%</strong>。当装备者施放普攻时，获得1层【龙吟】，持续<strong>2/2/2/2/2</strong>回合。每层【龙吟】使装备者的攻击力提高<strong>18/21/24/27/30%</strong>，能量恢复效率提高<strong>6.00/7.00/8.00/9.00/10.00%</strong>。【龙吟】最多叠加<strong>2/2/2/2/2</strong>层。
>
> *Increases the wearer's CRIT Rate by <strong>18/21/24/27/30%</strong>. When the wearer uses their Basic ATK, they will gain 1 stack of Dragon's Call, lasting for <strong>2/2/2/2/2</strong> turns. Each stack of Dragon's Call increases the wearer's ATK by <strong>18/21/24/27/30%</strong> and Energy Regeneration Rate by <strong>6.00/7.00/8.00/9.00/10.00%</strong>. Dragon's Call can be stacked up to <strong>2/2/2/2/2</strong> times.*

- crit_chance: 0.18/0.21/0.24/0.27/0.3

</details>

<details><summary>[5★] 孤独的疗愈 / Solitary Healing ｜虚无 ｜基础: 攻24 防18 生48</summary>

**技能**: 混沌灵药 / Chaos Elixir

> 使装备者的击破特攻提高<strong>20/25/30/35/40%</strong>。当装备者施放终结技时，使装备者造成的持续伤害提高<strong>24/30/36/42/48%</strong>，持续<strong>2/2/2/2/2</strong>回合。陷入装备者施加的持续伤害效果的敌方目标被消灭时，装备者恢复<strong>4.00/4.50/5.00/5.50/6.00</strong>点能量。
>
> *Increases the wearer's Break Effect by <strong>20/25/30/35/40%</strong>. When the wearer uses their Ultimate, increases DoT dealt by the wearer by <strong>24/30/36/42/48%</strong>, lasting for <strong>2/2/2/2/2</strong> turn(s). When a target enemy suffering from DoT imposed by the wearer is defeated, regenerates <strong>4.00/4.50/5.00/5.50/6.00</strong> Energy for the wearer.*

- breaking_effect: 0.2/0.25/0.3/0.35/0.4

</details>

<details><summary>[5★] 她已闭上双眼 / She Already Shut Her Eyes ｜存护 ｜基础: 攻19.2 防24 生57.6</summary>

**技能**: 视界 / Visioscape

> 使装备者的生命上限提高<strong>24/28/32/36/40%</strong>，能量恢复效率提高<strong>12/14/16/18/20%</strong>。当装备者的生命值降低时，使我方全体造成的伤害提高<strong>9.00/10.50/12.00/13.50/15.00%</strong>，持续<strong>2/2/2/2/2</strong>回合。<br>每个波次开始时，为我方全体回复等同于各自已损失生命值<strong>80/85/90/95/100%</strong>的生命值。
>
> *Increases the wearer's Max HP by <strong>24/28/32/36/40%</strong> and Energy Regeneration Rate by <strong>12/14/16/18/20%</strong>. When the wearer's HP is reduced, all allies' DMG dealt increases by <strong>9.00/10.50/12.00/13.50/15.00%</strong>, lasting for <strong>2/2/2/2/2</strong> turn(s).<br>At the start of every wave, restores HP to all allies by an amount equal to <strong>80/85/90/95/100%</strong> of their respective lost HP.*

- health_percent: 0.24/0.28/0.32/0.36/0.4
- energy_regeneration_rate: 0.12/0.14/0.16/0.18/0.2

</details>

## v1.4（2 把）

<details><summary>[5★] 此身为剑 / I Shall Be My Own Sword ｜毁灭 ｜基础: 攻26.4 防18 生52.8</summary>

**技能**: 执此宵玉 / With This Evening Jade

> 使装备者的暴击伤害提高<strong>20/23/26/29/32%</strong>。当队友受到攻击或消耗生命值后，装备者获得1层【月蚀】，最多叠加<strong>3/3/3/3/3</strong>层。每层【月蚀】使装备者下一次攻击造成的伤害提高<strong>14.00/16.50/19.00/21.50/24.00%</strong>。叠满<strong>3/3/3/3/3</strong>层时，额外使该次攻击无视目标<strong>12/14/16/18/20%</strong>的防御力。该效果在装备者施放攻击后解除。
>
> *Increases the wearer's CRIT DMG by <strong>20/23/26/29/32%</strong>. When a teammate gets attacked or loses HP, the wearer gains 1 stack of Eclipse, up to a max of <strong>3/3/3/3/3</strong> stack(s). Each stack of Eclipse increases the DMG of the wearer's next attack by <strong>14.00/16.50/19.00/21.50/24.00%</strong>. When <strong>3/3/3/3/3</strong> stack(s) are reached, additionally enables that attack to ignore <strong>12/14/16/18/20%</strong> of the enemy's DEF. This effect will be removed after the wearer uses an attack.*

- crit_attack: 0.2/0.23/0.26/0.29/0.32

</details>

<details><summary>[5★] 烦恼着，幸福着 / Worrisome, Blissful ｜巡猎 ｜基础: 攻26.4 防21 生48</summary>

**技能**: 一个一个来 / One At A Time

> 使装备者暴击率提高<strong>18/21/24/27/30%</strong>，追加攻击造成的伤害提高<strong>30/35/40/45/50%</strong>。装备者施放追加攻击后，使目标陷入【温驯】状态，该效果最多叠加<strong>2/2/2/2/2</strong>层。我方目标击中【温驯】状态下的敌方目标时，每层【温驯】使造成的暴击伤害提高<strong>12/14/16/18/20%</strong>。
>
> *Increase the wearer's CRIT Rate by <strong>18/21/24/27/30%</strong> and increases DMG dealt by Follow-Up ATK by <strong>30/35/40/45/50%</strong>. After the wearer uses a Follow-Up ATK, inflicts the target with the "Tame" state, stacking up to <strong>2/2/2/2/2</strong> time(s). When allies hit enemy targets under the "Tame" state, each "Tame" stack increases the CRIT DMG dealt by <strong>12/14/16/18/20%</strong>.*

- crit_chance: 0.18/0.21/0.24/0.27/0.3

</details>

## v1.5（3 把）

<details><summary>[5★] 片刻，留在眼底 / An Instant Before A Gaze ｜智识 ｜基础: 攻26.4 防21 生48</summary>

**技能**: 骑士巡礼 / A Knight's Pilgrimage

> 使装备者的暴击伤害提高<strong>36/42/48/54/60%</strong>。当装备者施放终结技时，根据装备者的能量上限，提高装备者终结技造成的伤害：每点能量提高<strong>0.36/0.42/0.48/0.54/0.6%</strong>，最多计入<strong>180/180/180/180/180</strong>点。
>
> *Increases the wearer's CRIT DMG by <strong>36/42/48/54/60%</strong>. When the wearer uses Ultimate, increases DMG dealt by the wearer's Ultimate based on their Max Energy. Each point of Energy increases DMG dealt by Ultimate by <strong>0.36/0.42/0.48/0.54/0.6%</strong>. A max of <strong>180/180/180/180/180</strong> points of Energy will be taken into account for this.*

- crit_attack: 0.36/0.42/0.48/0.54/0.6

</details>

<details><summary>[5★] 惊魂夜 / Night of Fright ｜丰饶 ｜基础: 攻21.6 防24 生52.8</summary>

**技能**: 深度深呼吸 / Deep, Deep Breaths

> 使装备者的能量恢复效率提高<strong>12/14/16/18/20%</strong>。我方目标施放终结技时，装备者为当前生命值百分比最低的我方目标回复等同于其<strong>10/11/12/13/14%</strong>生命上限的生命值。当装备者为我方目标提供治疗时，使该目标的攻击力提高<strong>2.40/2.80/3.20/3.60/4.00%</strong>，该效果最多叠加<strong>5/5/5/5/5</strong>层，持续<strong>2/2/2/2/2</strong>回合。
>
> *Increases the wearer's Energy Regeneration Rate by <strong>12/14/16/18/20%</strong>. When any ally uses their Ultimate, the wearer restores HP for the ally currently with the lowest HP percentage by an amount equal to <strong>10/11/12/13/14%</strong> of the healed ally's Max HP. When the wearer provides healing for an ally, increases the healed ally's ATK by <strong>2.40/2.80/3.20/3.60/4.00%</strong>. This effect can stack up to <strong>5/5/5/5/5</strong> times and lasts for <strong>2/2/2/2/2</strong> turn(s).*

- energy_regeneration_rate: 0.12/0.14/0.16/0.18/0.2

</details>

<details><summary>[4★] 嘿，我在这儿 / Hey, Over Here ｜丰饶 ｜基础: 攻19.2 防18 生43.2</summary>

**技能**: 不怕不怕啦 / I'm Not Afraid!

> 使装备者的生命上限提高<strong>8/9/10/11/12%</strong>。当装备者施放战技时，治疗量提高<strong>16/19/22/25/28%</strong>，持续<strong>2/2/2/2/2</strong>回合。
>
> *Increases the wearer's Max HP by <strong>8/9/10/11/12%</strong>. When the wearer uses their Skill, increases Outgoing Healing by <strong>16/19/22/25/28%</strong>, lasting for <strong>2/2/2/2/2</strong> turn(s).*

- health_percent: 0.08/0.09/0.1/0.11/0.12

</details>

## v1.6（2 把）

<details><summary>[5★] 纯粹思维的洗礼 / Baptism of Pure Thought ｜巡猎 ｜基础: 攻26.4 防24 生43.2</summary>

**技能**: 思想训练 / Mental Training

> 使装备者的暴击伤害提高<strong>20/23/26/29/32%</strong>。敌方目标每承受1个负面效果，装备者对其造成的暴击伤害额外提高<strong>8/9/10/11/12%</strong>，最多叠加<strong>3/3/3/3/3</strong>层。施放终结技攻击敌方目标时，使装备者获得【论辩】效果，造成的伤害提高<strong>36/42/48/54/60%</strong>，追加攻击无视目标<strong>24/28/32/36/40%</strong>的防御力，该效果持续<strong>2/2/2/2/2</strong>回合。
>
> *Increases the wearer's CRIT DMG by <strong>20/23/26/29/32%</strong>. For every debuff on the enemy target, the wearer's CRIT DMG dealt against this target additionally increases by <strong>8/9/10/11/12%</strong>, stacking up to <strong>3/3/3/3/3</strong> times. When using Ultimate to attack the enemy target, the wearer receives the "Disputation" effect, which increases DMG dealt by <strong>36/42/48/54/60%</strong> and enables their Follow-Up ATKs to ignore <strong>24/28/32/36/40%</strong> of the target's DEF. This effect lasts for <strong>2/2/2/2/2</strong> turns.*

- crit_attack: 0.2/0.23/0.26/0.29/0.32

</details>

<details><summary>[5★] 镜中故我 / Past Self in Mirror ｜同谐 ｜基础: 攻24 防24 生48</summary>

**技能**: 彻骨梅香 / The Plum Fragrance In My Bones

> 使装备者击破特攻提高<strong>60/70/80/90/100%</strong>。装备者施放终结技后，使我方全体造成的伤害提高<strong>24/28/32/36/40%</strong>，持续<strong>3/3/3/3/3</strong>回合，并且若装备者击破特攻大于等于<strong>150/150/150/150/150%</strong>，则恢复1个战技点。<br>每个波次开始时，我方全体立即恢复<strong>10.00/12.50/15.00/17.50/20.00</strong>点能量，同类技能无法重复生效。
>
> *Increases the wearer's Break Effect by <strong>60/70/80/90/100%</strong>. When the wearer uses their Ultimate, increases all allies' DMG by <strong>24/28/32/36/40%</strong>, lasting for <strong>3/3/3/3/3</strong> turn(s). If the wearer's Break Effect exceeds or equals <strong>150/150/150/150/150%</strong>, 1 Skill Point will be recovered.<br>At the start of each wave, all allies regenerate <strong>10.00/12.50/15.00/17.50/20.00</strong> Energy immediately. Abilities of the same type cannot stack.*

- breaking_effect: 0.6/0.7/0.8/0.9/1

</details>

## v2.0（10 把）

<details><summary>[5★] 游戏尘寰 / Earthly Escapade ｜同谐 ｜基础: 攻24 防21 生52.8</summary>

**技能**: 善变 / Capriciousness

> 使装备者的暴击伤害提高<strong>32/39/46/53/60%</strong>。战斗开始时，使装备者获得【假面】，持续<strong>3/3/3/3/3</strong>回合。当装备者持有【假面】时，装备者的队友暴击率提高<strong>10/11/12/13/14%</strong>，暴击伤害提高<strong>28/35/42/49/56%</strong>。装备者每恢复1个战技点，获得1层【彩焰】，恢复时溢出的战技点也会被计算在内。当【彩焰】达到<strong>4/4/4/4/4</strong>层后，移除所有【彩焰】并获得【假面】，持续<strong>4/4/4/4/4</strong>回合。
>
> *Increases the wearer's CRIT DMG by <strong>32/39/46/53/60%</strong>. At the start of the battle, the wearer gains Mask, lasting for <strong>3/3/3/3/3</strong> turn(s). While the wearer has Mask, the wearer's teammates have their CRIT Rate increased by <strong>10/11/12/13/14%</strong> and their CRIT DMG increased by <strong>28/35/42/49/56%</strong>. For every 1 Skill Point the wearer recovers (including Skill Points that exceed the limit), they gain 1 stack of Radiant Flame. And when the wearer has <strong>4/4/4/4/4</strong> stacks of Radiant Flame, all the stacks are removed, and they gain Mask, lasting for <strong>4/4/4/4/4</strong> turn(s).*

- crit_attack: 0.32/0.39/0.46/0.53/0.6

</details>

<details><summary>[5★] 重塑时光之忆 / Reforged Remembrance ｜虚无 ｜基础: 攻26.4 防21 生48</summary>

**技能**: 结晶 / Crystallize

> 使装备者的效果命中提高<strong>40/45/50/55/60%</strong>。装备者对陷入风化、灼烧、触电、裂伤状态的敌方目标造成伤害时，分别获得1层【先知】，最多叠加<strong>4/4/4/4/4</strong>层。单场战斗中，每种持续伤害状态类型仅可叠加1次【先知】效果。每层【先知】使装备者的攻击力提高<strong>5/6/7/8/9%</strong>，造成的持续伤害无视目标<strong>7.20/7.90/8.60/9.30/10.00%</strong>的防御力。
>
> *Increases the wearer's Effect Hit Rate by <strong>40/45/50/55/60%</strong>. When the wearer deals DMG to an enemy inflicted with Wind Shear, Burn, Shock, or Bleed, each respectively grants 1 stack of Prophet, stacking up to <strong>4/4/4/4/4</strong> time(s). In a single battle, only 1 stack of Prophet can be granted for each type of DoT. Every stack of Prophet increases wearer's ATK by <strong>5/6/7/8/9%</strong> and enables the DoT dealt to ignore <strong>7.20/7.90/8.60/9.30/10.00%</strong> of the target's DEF.*

- effect_hit_rate: 0.4/0.45/0.5/0.55/0.6

</details>

<details><summary>[4★] 铭记于心的约定 / Indelible Promise ｜毁灭 ｜基础: 攻21.6 防15 生43.2</summary>

**技能**: 传承 / Inheritance

> 使装备者的击破特攻提高<strong>28/35/42/49/56%</strong>。当装备者施放终结技时，暴击率提高<strong>15/18.75/22.5/26.25/30%</strong>，持续<strong>2/2/2/2/2</strong>回合。
>
> *Increases the wearer's Break Effect by <strong>28/35/42/49/56%</strong>. When the wearer uses their Ultimate, increases CRIT Rate by <strong>15/18.75/22.5/26.25/30%</strong>, lasting for <strong>2/2/2/2/2</strong> turn(s).*

- breaking_effect: 0.28/0.35/0.42/0.49/0.56

</details>

<details><summary>[4★] 在火的远处 / Flames Afar ｜毁灭 ｜基础: 攻21.6 防12 生48</summary>

**技能**: 爆燃 / Deflagration

> 当装备者在单次受到攻击中累计损失的生命值超过最大生命值的<strong>25/25/25/25/25%</strong>，或单次消耗自身生命值超过最大生命值的<strong>25/25/25/25/25%</strong>，则立即回复等同于装备者生命上限<strong>15/15/15/15/15%</strong>的生命值，同时使装备者造成的伤害提高<strong>25/31.25/37.5/43.75/50%</strong>，持续<strong>2/2/2/2/2</strong>回合。该效果每<strong>3/3/3/3/3</strong>回合只能触发1次。
>
> *When the wearer's cumulative HP loss during one attack exceeds <strong>25/25/25/25/25%</strong> of their Max HP, or if the amount of their own HP consumed at one time is greater than <strong>25/25/25/25/25%</strong> of their Max HP, immediately heals the wearer for <strong>15/15/15/15/15%</strong> of their Max HP, and at the same time, increases the DMG they deal by <strong>25/31.25/37.5/43.75/50%</strong> for <strong>2/2/2/2/2</strong> turn(s). This effect can only be triggered once every <strong>3/3/3/3/3</strong> turn(s).*

</details>

<details><summary>[4★] 最后的赢家 / Final Victor ｜巡猎 ｜基础: 攻21.6 防15 生43.2</summary>

**技能**: 下注 / Wager

> 使装备者的攻击力提高<strong>12/14/16/18/20%</strong>。当装备者对敌方目标造成暴击后获得一层【好运】，最多叠加<strong>4/4/4/4/4</strong>层。每层【好运】使装备者的暴击伤害提高<strong>8/9/10/11/12%</strong>，【好运】在装备者的回合结束时移除。
>
> *Increases the wearer's ATK by <strong>12/14/16/18/20%</strong>. When the wearer lands a CRIT hit on enemies, gains 1 stack of Good Fortune. This can stack up to <strong>4/4/4/4/4</strong> time(s). Every stack of Good Fortune increases the wearer's CRIT DMG by <strong>8/9/10/11/12%</strong>. Good Fortune will be removed at the end of the wearer's turn.*

- attack_percent: 0.12/0.14/0.16/0.18/0.2

</details>

<details><summary>[4★] 银河沦陷日 / The Day The Cosmos Fell ｜智识 ｜基础: 攻21.6 防15 生43.2</summary>

**技能**: 攻略 / Stratagem

> 使装备者的攻击力提高<strong>16/18/20/22/24%</strong>。装备者施放攻击后，若有不少于2个被攻击的敌方目标具有对应属性弱点，装备者的暴击伤害提高<strong>20/25/30/35/40%</strong>，持续<strong>2/2/2/2/2</strong>回合。
>
> *Increases the wearer's ATK by <strong>16/18/20/22/24%</strong>. When the wearer uses an attack and at least 2 attacked enemies have the corresponding Weakness, the wearer's CRIT DMG increases by <strong>20/25/30/35/40%</strong>, lasting for <strong>2/2/2/2/2</strong> turn(s).*

- attack_percent: 0.16/0.18/0.2/0.22/0.24

</details>

<details><summary>[4★] 美梦小镇大冒险 / Dreamville Adventure ｜同谐 ｜基础: 攻19.2 防18 生43.2</summary>

**技能**: 团结 / Solidarity

> 装备者施放普攻、战技、终结技中某一类型的技能后，为我方全体附加【童心】，【童心】可以使我方目标对应类型的技能所造成的伤害提高<strong>12/14/16/18/20%</strong>。【童心】仅对装备者最新使用的技能类型生效，且不可叠加。
>
> *After the wearer uses a certain type of ability such as Basic ATK, Skill, or Ultimate, all allies gain Childishness, which increases allies' DMG for the same type of ability as used by the wearer by <strong>12/14/16/18/20%</strong>. Childishness only takes effect for the most recent type of ability the wearer used and cannot be stacked.*

</details>

<details><summary>[4★] 好戏开演 / It's Showtime ｜虚无 ｜基础: 攻21.6 防12 生48</summary>

**技能**: 自娱自乐 / Self-Amusement

> 装备者对敌方目标施加负面状态后，获得一层【戏法】，每层【戏法】使装备者造成的伤害提高<strong>6/7/8/9/10%</strong>，最多叠加<strong>3/3/3/3/3</strong>层，持续<strong>1/1/1/1/1</strong>回合。当装备者的效果命中大于等于<strong>80/80/80/80/80%</strong>时，攻击力提高<strong>20/24/28/32/36%</strong>。
>
> *When the wearer inflicts a debuff on an enemy, gains a stack of Trick. Every stack of Trick increases the wearer's DMG dealt by <strong>6/7/8/9/10%</strong>, stacking up to <strong>3/3/3/3/3</strong> time(s). This effect lasts for <strong>1/1/1/1/1</strong> turn(s). When the wearer's Effect Hit Rate is <strong>80/80/80/80/80%</strong> or higher, increases ATK by <strong>20/24/28/32/36%</strong>.*

</details>

<details><summary>[4★] 织造命运之线 / Destiny's Threads Forewoven ｜存护 ｜基础: 攻16.8 防21 生43.2</summary>

**技能**: 洞见 / Insight

> 使装备者的效果抵抗提高<strong>12/14/16/18/20%</strong>。装备者每有<strong>100/100/100/100/100</strong>点防御力，使装备者造成的伤害提高<strong>0.80/0.90/1.00/1.10/1.20%</strong>，最多使造成的伤害提高<strong>32/36/40/44/48%</strong>。
>
> *Increases the wearer's Effect RES by <strong>12/14/16/18/20%</strong>. For every <strong>100/100/100/100/100</strong> of DEF the wearer has, increases the wearer's DMG dealt by <strong>0.80/0.90/1.00/1.10/1.20%</strong>, up to a maximum DMG increase of <strong>32/36/40/44/48%</strong>.*

- effect_resistance: 0.12/0.14/0.16/0.18/0.2

</details>

<details><summary>[4★] 何物为真 / What Is Real? ｜丰饶 ｜基础: 攻19.2 防15 生48</summary>

**技能**: 假设 / Hypothesis

> 使装备者的击破特攻提高<strong>24/30/36/42/48%</strong>。施放普攻后，装备者回复等同于<strong>2.00/2.50/3.00/3.50/4.00%</strong>生命上限+<strong>800/800/800/800/800</strong>点的生命值。
>
> *Increases the wearer's Break Effect by <strong>24/30/36/42/48%</strong>. After using Basic ATK, restores HP for the wearer by an amount equal to <strong>2.00/2.50/3.00/3.50/4.00%</strong> of Max HP plus <strong>800/800/800/800/800</strong>.*

- breaking_effect: 0.24/0.3/0.36/0.42/0.48

</details>

## v2.1（3 把）

<details><summary>[5★] 行于流逝的岸 / Along the Passing Shore ｜虚无 ｜基础: 攻28.8 防18 生48</summary>

**技能**: 司渡 / Steerer

> 使装备者的暴击伤害提高<strong>36/42/48/54/60%</strong>。当装备者击中敌方目标时，使敌方陷入【泡影】状态，持续1回合。装备者每次攻击时，对每个目标只可触发1次。装备者对陷入【泡影】状态的目标造成的伤害提高<strong>24/28/32/36/40%</strong>，终结技造成的伤害额外提高<strong>24/28/32/36/40%</strong>。
>
> *Increases the wearer's CRIT DMG by <strong>36/42/48/54/60%</strong>. When the wearer hits an enemy target, inflicts Mirage Fizzle on the enemy, lasting for 1 turn. Each time the wearer attacks, this effect can only trigger 1 time on each target. The wearer deals <strong>24/28/32/36/40%</strong> increased DMG to targets afflicted with Mirage Fizzle, and the DMG dealt by Ultimate additionally increases by <strong>24/28/32/36/40%</strong>.*

- crit_attack: 0.36/0.42/0.48/0.54/0.6

</details>

<details><summary>[5★] 命运从未公平 / Inherently Unjust Destiny ｜存护 ｜基础: 攻19.2 防30 生48</summary>

**技能**: 全下 / All-In

> 使装备者的防御力提高<strong>40/46/52/58/64%</strong>，当装备者为我方目标提供护盾时，使装备者的暴击伤害提高<strong>40/46/52/58/64%</strong>，持续<strong>2/2/2/2/2</strong>回合。当装备者发动追加攻击击中敌方目标时，有<strong>100/115/130/145/160%</strong>的基础概率使受到攻击的敌方目标受到的伤害提高<strong>10.00/11.50/13.00/14.50/16.00%</strong>，持续<strong>2/2/2/2/2</strong>回合。
>
> *Increases the wearer's DEF by <strong>40/46/52/58/64%</strong>. When the wearer provides a Shield to an ally, the wearer's CRIT DMG increases by <strong>40/46/52/58/64%</strong>, lasting for <strong>2/2/2/2/2</strong> turn(s). When the wearer's Follow-Up ATK hits an enemy target, there is a <strong>100/115/130/145/160%</strong> base chance to increase the DMG taken by the attacked enemy target by <strong>10.00/11.50/13.00/14.50/16.00%</strong>, lasting for <strong>2/2/2/2/2</strong> turn(s).*

- defence_percent: 0.4/0.46/0.52/0.58/0.64

</details>

<details><summary>[4★] 两个人的演唱会 / Concert for Two ｜存护 ｜基础: 攻16.8 防21 生43.2</summary>

**技能**: 鼓舞 / Inspire

> 使装备者的防御力提高<strong>16/20/24/28/32%</strong>。场上每有一名持有护盾的角色，装备者造成的伤害提高<strong>4/5/6/7/8%</strong>。
>
> *Increases the wearer's DEF by <strong>16/20/24/28/32%</strong>. For every on-field character that has a Shield, the DMG dealt by the wearer increases by <strong>4/5/6/7/8%</strong>.*

- defence_percent: 0.16/0.2/0.24/0.28/0.32

</details>

## v2.2（4 把）

<details><summary>[5★] 驶向第二次生命 / Sailing Towards a Second Life ｜巡猎 ｜基础: 攻26.4 防21 生48</summary>

**技能**: 苦航 / Rough Water

> 使装备者的击破特攻提高<strong>60/70/80/90/100%</strong>，造成的击破伤害无视目标<strong>20/23/26/29/32%</strong>的防御力。当装备者在战斗中击破特攻大于等于<strong>150/150/150/150/150%</strong>时，速度提高<strong>12/14/16/18/20%</strong>。
>
> *Increases the wearer's Break Effect by <strong>60/70/80/90/100%</strong>. The Break DMG dealt by the wearer ignores <strong>20/23/26/29/32%</strong> of the target's DEF. When the wearer's Break Effect in battle is at <strong>150/150/150/150/150%</strong> or greater, increases their SPD by <strong>12/14/16/18/20%</strong>.*

- breaking_effect: 0.6/0.7/0.8/0.9/1

</details>

<details><summary>[5★] 夜色流光溢彩 / Flowing Nightglow ｜同谐 ｜基础: 攻28.8 防21 生43.2</summary>

**技能**: 抚慰 / Pacify

> 我方角色每次攻击时，使装备者获得1层【歌咏】，每层【歌咏】使装备者的能量恢复效率提高<strong>3.00/3.50/4.00/4.50/5.00%</strong>，最多叠加<strong>5/5/5/5/5</strong>层。装备者施放终结技时，移除【歌咏】并获得【华彩】，【华彩】使装备者的攻击力提高<strong>48/60/72/84/96%</strong>，使我方全体造成的伤害提高<strong>24/28/32/36/40%</strong>，持续<strong>1/1/1/1/1</strong>回合。
>
> *Every time an ally attacks, the wearer gains 1 stack of Cantillation. Each stack of Cantillation increases the wearer's Energy Regeneration Rate by <strong>3.00/3.50/4.00/4.50/5.00%</strong>, stacking up to <strong>5/5/5/5/5</strong> time(s). When the wearer uses their Ultimate, removes Cantillation and gains Cadenza. Cadenza increases the Wearer's ATK by <strong>48/60/72/84/96%</strong> and increases all allies' DMG dealt by <strong>24/28/32/36/40%</strong>, lasting for <strong>1/1/1/1/1</strong> turn(s).*

</details>

<details><summary>[4★] 为了明日的旅途 / For Tomorrow's Journey ｜同谐 ｜基础: 攻21.6 防15 生43.2</summary>

**技能**: 联结 / Bonds

> 使装备者的攻击力提高<strong>16/20/24/28/32%</strong>。装备者施放终结技后，造成的伤害提高<strong>18/21/24/27/30%</strong>，持续<strong>1/1/1/1/1</strong>回合。
>
> *Increases the wearer's ATK by <strong>16/20/24/28/32%</strong>. After the wearer uses their Ultimate, increases their DMG dealt by <strong>18/21/24/27/30%</strong>, lasting for <strong>1/1/1/1/1</strong> turn(s).*

- attack_percent: 0.16/0.2/0.24/0.28/0.32

</details>

<details><summary>[4★] 无边曼舞 / Boundless Choreo ｜虚无 ｜基础: 攻21.6 防15 生43.2</summary>

**技能**: 试探 / Scrutinize

> 使装备者的暴击率提高<strong>8/10/12/14/16%</strong>。装备者对处于防御降低或减速状态下的敌人造成的暴击伤害提高<strong>24/30/36/42/48%</strong>。
>
> *Increase the wearer's CRIT Rate by <strong>8/10/12/14/16%</strong>. The wearer deals <strong>24/30/36/42/48%</strong> more CRIT DMG to enemies that are currently Slowed or have reduced DEF.*

- crit_chance: 0.08/0.1/0.12/0.14/0.16

</details>

## v2.3（4 把）

<details><summary>[5★] 梦应归于何处 / Whereabouts Should Dreams Rest ｜毁灭 ｜基础: 攻21.6 防24 生52.8</summary>

**技能**: 蜕变 / Metamorphosis

> 使装备者的击破特攻提高<strong>60/70/80/90/100%</strong>。当装备者对敌方目标造成击破伤害时，使敌方陷入【溃败】状态，持续<strong>2/2/2/2/2</strong>回合。【溃败】状态下目标受到装备者造成的击破伤害提高<strong>24.00/28.00/32.00/36.00/40.00%</strong>，速度降低<strong>20/20/20/20/20%</strong>，同类效果无法叠加。
>
> *Increases the wearer's Break Effect by <strong>60/70/80/90/100%</strong>. When the wearer deals Break DMG to an enemy target, inflicts Routed on the enemy, lasting for <strong>2/2/2/2/2</strong> turn(s). Targets afflicted with Routed receive <strong>24.00/28.00/32.00/36.00/40.00%</strong> increased Break DMG from the wearer, and their SPD is lowered by <strong>20/20/20/20/20%</strong>. Effects of the same type cannot be stacked.*

- breaking_effect: 0.6/0.7/0.8/0.9/1

</details>

<details><summary>[5★] 不息的演算 / Eternal Calculus ｜智识 ｜基础: 攻24 防18 生48</summary>

**技能**: 无界之思 / Boundless Thought

> 使装备者的攻击力提高<strong>8/9/10/11/12%</strong>。施放攻击后，每击中一名敌方目标，使攻击力额外提高<strong>4/5/6/7/8%</strong>，该效果最多叠加5次，持续至下次攻击后，若击中大于等于<strong>3/3/3/3/3</strong>名敌方目标，使自身速度提高<strong>8/10/12/14/16%</strong>，持续<strong>1/1/1/1/1</strong>回合。
>
> *Increases the wearer's ATK by <strong>8/9/10/11/12%</strong>. After using an attack, for each enemy target hit, additionally increases ATK by <strong>4/5/6/7/8%</strong>. This effect can stack up to 5 times and last until the next attack. If there are <strong>3/3/3/3/3</strong> or more enemy targets hit, this unit's SPD increases by <strong>8/10/12/14/16%</strong>, lasting for <strong>1/1/1/1/1</strong> turn(s).*

- attack_percent: 0.08/0.09/0.1/0.11/0.12

</details>

<details><summary>[5★] 偏偏希望无价 / Yet Hope Is Priceless ｜智识 ｜基础: 攻26.4 防24 生43.2</summary>

**技能**: 承诺 / Promise

> 使装备者的暴击率提高<strong>16/19/22/25/28%</strong>。当装备者在战斗中暴击伤害大于<strong>120/120/120/120/120%</strong>时，每超过<strong>20/20/20/20/20%</strong>，追加攻击造成的伤害提高<strong>12/14/16/18/20%</strong>，该效果可叠加<strong>4/4/4/4/4</strong>层。战斗开始时和装备者施放普攻后，使终结技或追加攻击造成的伤害无视目标<strong>20/24/28/32/36%</strong>的防御，持续<strong>2/2/2/2/2</strong>回合。
>
> *Increases the wearer's CRIT Rate by <strong>16/19/22/25/28%</strong>. While the wearer is in battle, for every <strong>20/20/20/20/20%</strong> CRIT DMG that exceeds <strong>120/120/120/120/120%</strong>, the DMG dealt by Follow-Up ATK increases by <strong>12/14/16/18/20%</strong>. This effect can stack up to <strong>4/4/4/4/4</strong> time(s). When the battle starts or after the wearer uses their Basic ATK, enables the DMG dealt by Ultimate or Follow-Up ATK to ignore <strong>20/24/28/32/36%</strong> of the target's DEF, lasting for <strong>2/2/2/2/2</strong> turn(s).*

- crit_chance: 0.16/0.19/0.22/0.25/0.28

</details>

<details><summary>[4★] 谐乐静默之后 / After the Charmony Fall ｜智识 ｜基础: 攻21.6 防18 生38.4</summary>

**技能**: 沉寂 / Quiescence

> 使装备者的击破特攻提高<strong>28/35/42/49/56%</strong>。装备者施放终结技后，速度提高<strong>8/10/12/14/16%</strong>，持续<strong>2/2/2/2/2</strong>回合。
>
> *Increases the wearer's Break Effect by <strong>28/35/42/49/56%</strong>. After the wearer uses Ultimate, increases SPD by <strong>8/10/12/14/16%</strong>, lasting for <strong>2/2/2/2/2</strong> turn(s).*

- breaking_effect: 0.28/0.35/0.42/0.49/0.56

</details>

## v2.4（3 把）

<details><summary>[5★] 落日时起舞 / Dance at Sunset ｜毁灭 ｜基础: 攻26.4 防21 生48</summary>

**技能**: 沉酣 / Deeply Engrossed

> 使装备者受到攻击的概率大幅提高，暴击伤害提高<strong>36/42/48/54/60%</strong>。当装备者施放终结技后，获得1层【火舞】，持续2回合，最多叠加<strong>2/2/2/2/2</strong>层。每层【火舞】使装备者追加攻击造成的伤害提高<strong>36/42/48/54/60%</strong>。
>
> *Greatly increases the wearer's chance of getting attacked and increases CRIT DMG by <strong>36/42/48/54/60%</strong>. After the wearer uses Ultimate, receives 1 stack of "Firedance," lasting for 2 turns and stacking up to <strong>2/2/2/2/2</strong> time(s). Each stack of "Firedance" increases the DMG dealt by the wearer's Follow-Up ATK by <strong>36/42/48/54/60%</strong>.*

- crit_attack: 0.36/0.42/0.48/0.54/0.6

</details>

<details><summary>[5★] 那无数个春天 / Those Many Springs ｜虚无 ｜基础: 攻26.4 防24 生43.2</summary>

**技能**: 世事无痕 / Worldly Affairs Leave No Mark

> 使装备者的效果命中提高<strong>60/70/80/90/100%</strong>，装备者施放普攻、战技、终结技攻击敌方目标后，有<strong>60/60/60/60/60%</strong>的基础概率使其陷入【卸甲】状态。【卸甲】状态下，敌方目标受到的伤害提高<strong>10/12/14/16/18%</strong>，持续<strong>2/2/2/2/2</strong>回合。若目标处于装备者施加的持续伤害状态，则有<strong>60/60/60/60/60%</strong>的基础概率将装备者施加的【卸甲】状态升级成【穷寇】状态，使敌方目标受到的伤害额外提高<strong>14/16/18/20/22%</strong>，持续<strong>2/2/2/2/2</strong>回合，期间装备者无法对其施加【卸甲】。
>
> *Increases the wearer's Effect Hit Rate by <strong>60/70/80/90/100%</strong>. After the wearer uses Basic ATK, Skill, or Ultimate to attack an enemy target, there is a <strong>60/60/60/60/60%</strong> base chance to inflict "Unarmored" on the target. While in the Unarmored state, the enemy target receives <strong>10/12/14/16/18%</strong> increased DMG, lasting for <strong>2/2/2/2/2</strong> turn(s). If the target is under a DoT state inflicted by the wearer, there is a <strong>60/60/60/60/60%</strong> base chance to upgrade the "Unarmored" state inflicted by the wearer to the "Cornered" state, which additionally increases the DMG the enemy target receives by <strong>14/16/18/20/22%</strong>, lasting for <strong>2/2/2/2/2</strong> turn(s). During this period, the wearer cannot inflict "Unarmored" on the target.*

- effect_hit_rate: 0.6/0.7/0.8/0.9/1

</details>

<details><summary>[4★] 芳华待灼 / Poised to Bloom ｜同谐 ｜基础: 攻19.2 防18 生43.2</summary>

**技能**: 莫失莫忘 / Lose Not, Forget Not

> 使装备者的攻击力提高<strong>16/20/24/28/32%</strong>。进入战斗时，若有两名及以上我方角色拥有任意相同命途，使这些角色的暴击伤害提高<strong>16/20/24/28/32%</strong>。同类技能无法重复生效。
>
> *Increases the wearer's ATK by <strong>16/20/24/28/32%</strong>. Upon entering battle, if two or more characters follow the same Path, then these characters' CRIT DMG increases by <strong>16/20/24/28/32%</strong>. Abilities of the same type cannot stack.*

- attack_percent: 0.16/0.2/0.24/0.28/0.32

</details>

## v2.5（3 把）

<details><summary>[5★] 我将，巡征追猎 / I Venture Forth to Hunt ｜巡猎 ｜基础: 攻28.8 防21 生43.2</summary>

**技能**: 震慑 / Intimidation

> 使装备者的暴击率提高<strong>15.00/17.50/20.00/22.50/25.00%</strong>。装备者施放追加攻击时，获得1层【流光】，最多叠加<strong>2/2/2/2/2</strong>层。每层【流光】使装备者造成的终结技伤害无视目标<strong>27/30/33/36/39%</strong>的防御力。装备者回合结束时，移除1层【流光】。
>
> *Increases the wearer's CRIT Rate by <strong>15.00/17.50/20.00/22.50/25.00%</strong>. When the wearer launches a Follow-Up ATK, gains 1 stack of "Luminflux," stacking up to <strong>2/2/2/2/2</strong> time(s). Each stack of "Luminflux" enables the Ultimate DMG dealt by the wearer to ignore <strong>27/30/33/36/39%</strong> of the target's DEF. When the wearer's turn ends, removes 1 stack of "Luminflux."*

- crit_chance: 0.15/0.175/0.2/0.225/0.25

</details>

<details><summary>[5★] 唯有香如故 / Scent Alone Stays True ｜丰饶 ｜基础: 攻24 防24 生48</summary>

**技能**: 安心 / Contentment

> 使装备者击破特攻提高<strong>60/70/80/90/100%</strong>。装备者施放终结技攻击敌方目标后，使其陷入【忘忧】状态，持续<strong>2/2/2/2/2</strong>回合，【忘忧】状态下的敌方目标受到的伤害提高<strong>10/12/14/16/18%</strong>，若装备者当前击破特攻大于等于<strong>150/150/150/150/150%</strong>，受到的伤害提高效果额外提高<strong>8/10/12/14/16%</strong>。
>
> *Increases the wearer's Break Effect by <strong>60/70/80/90/100%</strong>. After the wearer uses Ultimate to attack enemy targets, inflicts the targets with the "Woefree" state, lasting for <strong>2/2/2/2/2</strong> turn(s). While in "Woefree," enemy targets take <strong>10/12/14/16/18%</strong> increased DMG. The effect of increasing DMG taken is additionally boosted by <strong>8/10/12/14/16%</strong> if the wearer's current Break Effect is <strong>150/150/150/150/150%</strong> or higher.*

- breaking_effect: 0.6/0.7/0.8/0.9/1

</details>

<details><summary>[4★] 黑夜如影随行 / Shadowed by Night ｜巡猎 ｜基础: 攻21.6 防18 生38.4</summary>

**技能**: 隐匿 / Concealment

> 使装备者的击破特攻提高<strong>28/35/42/49/56%</strong>。进入战斗时或造成击破伤害后，速度提高<strong>8/9/10/11/12%</strong>，持续<strong>2/2/2/2/2</strong>回合，该效果每回合只可触发1次。
>
> *Increases the wearer's Break Effect by <strong>28/35/42/49/56%</strong>. When entering battle or after dealing Break DMG, increases SPD by <strong>8/9/10/11/12%</strong>, lasting for <strong>2/2/2/2/2</strong> turn(s). This effect can only trigger once per turn.*

- breaking_effect: 0.28/0.35/0.42/0.49/0.56

</details>

## v2.6（3 把）

<details><summary>[5★] 忍法帖•缭乱破魔 / Ninjutsu Inscription: Dazzling Evilbreaker ｜智识 ｜基础: 攻26.4 防24 生43.2</summary>

**技能**: 除邪 / Exorcism

> 使装备者的击破特攻提高<strong>60/70/80/90/100%</strong>。进入战斗时立即恢复<strong>30.00/32.50/35.00/37.50/40.00</strong>点能量，且装备者施放终结技后获得【雷遁】，施放2次普攻后，装备者行动提前<strong>50/55/60/65/70%</strong>，并移除【雷遁】。装备者施放终结技后会重置【雷遁】。
>
> *Increases the wearer's Break Effect by <strong>60/70/80/90/100%</strong>. When entering battle, immediately regenerates <strong>30.00/32.50/35.00/37.50/40.00</strong> Energy. After the wearer uses Ultimate, obtains "Raiton." After using 2 Basic ATKs, advances the wearer's action by <strong>50/55/60/65/70%</strong> and removes "Raiton." After the wearer uses Ultimate, resets "Raiton."*

- breaking_effect: 0.6/0.7/0.8/0.9/1

</details>

<details><summary>[4★] 忍事录•音律狩猎 / Ninja Record: Sound Hunt ｜毁灭 ｜基础: 攻21.6 防12 生48</summary>

**技能**: 开演！ / Curtains Up!

> 使装备者的生命上限提高<strong>12/15/18/21/24%</strong>，损失或回复自身生命值后，暴击伤害提高<strong>18/22.5/27/31.5/36%</strong>，持续<strong>2/2/2/2/2</strong>回合，该效果每回合只可触发1次。
>
> *Increases the wearer's Max HP by <strong>12/15/18/21/24%</strong>. When losing or restoring this unit's HP, increases CRIT DMG by <strong>18/22.5/27/31.5/36%</strong>, lasting for <strong>2/2/2/2/2</strong> turn(s). This effect can only trigger once per turn.*

- health_percent: 0.12/0.15/0.18/0.21/0.24

</details>

<details><summary>[4★] 梦的蒙太奇 / Dream's Montage ｜丰饶 ｜基础: 攻19.2 防18 生43.2</summary>

**技能**: 学院式剪接 / Academy-Style Edit

> 使装备者的速度提高<strong>8/9/10/11/12%</strong>，攻击处于弱点击破状态下的敌方目标后，恢复<strong>3.00/3.50/4.00/4.50/5.00</strong>点能量，该效果每回合最多触发<strong>2/2/2/2/2</strong>次。
>
> *Increases the wearer's SPD by <strong>8/9/10/11/12%</strong>. After attacking enemy targets that are Weakness Broken, regenerates <strong>3.00/3.50/4.00/4.50/5.00</strong> Energy. This effect can trigger up to <strong>2/2/2/2/2</strong> time(s) per turn.*

- speed_percent: 0.08/0.09/0.1/0.11/0.12

</details>

## v2.7（2 把）

<details><summary>[5★] 回到大地的飞行 / A Grounded Ascent ｜同谐 ｜基础: 攻21.6 防24 生52.8</summary>

**技能**: 再启程 / Departing Anew

> 当装备者对我方单体角色施放战技或终结技后，装备者恢复<strong>6.00/6.50/7.00/7.50/8.00</strong>点能量，同时使技能目标获得1层【圣咏】，持续<strong>3/3/3/3/3</strong>回合，最多叠加<strong>3/3/3/3/3</strong>层，每层【圣咏】使持有者造成的伤害提高<strong>15/17.25/19.5/21.75/24%</strong>。装备者每对我方单体角色施放<strong>2/2/2/2/2</strong>次战技或终结技后，恢复1个战技点。
>
> *After the wearer uses Skill or Ultimate on one ally character, the wearer regenerates <strong>6.00/6.50/7.00/7.50/8.00</strong> Energy and the ability's target receives 1 stack of "Hymn" for <strong>3/3/3/3/3</strong> turn(s), stacking up to <strong>3/3/3/3/3</strong> time(s). Each stack of "Hymn" increases its holder's DMG dealt by <strong>15/17.25/19.5/21.75/24%</strong>. After every <strong>2/2/2/2/2</strong> instance(s) of Skill or Ultimate the wearer uses on one ally character, recovers 1 Skill Point.*

</details>

<details><summary>[5★] 长路终有归途 / Long Road Leads Home ｜虚无 ｜基础: 攻21.6 防30 生43.2</summary>

**技能**: 新生 / Rebirth

> 使装备者的击破特攻提高<strong>60/70/80/90/100%</strong>。当有敌方目标的弱点被击破时，有<strong>100/100/100/100/100%</strong>的基础概率使其陷入【焚灼】状态，受到的击破伤害提高<strong>18/21/24/27/30%</strong>，持续<strong>2/2/2/2/2</strong>回合，此效果可叠加<strong>2/2/2/2/2</strong>层。
>
> *Increases the wearer's Break Effect by <strong>60/70/80/90/100%</strong>. When an enemy target's Weakness gets broken, there is a <strong>100/100/100/100/100%</strong> base chance to inflict the "Charring" state on it, which increases its Break DMG taken by <strong>18/21/24/27/30%</strong>, lasting for <strong>2/2/2/2/2</strong> turn(s). This effect can stack <strong>2/2/2/2/2</strong> time(s).*

- breaking_effect: 0.6/0.7/0.8/0.9/1

</details>

## v3.0（7 把）

<details><summary>[5★] 向着不可追问处 / Into the Unreachable Veil ｜智识 ｜基础: 攻28.8 防21 生43.2</summary>

**技能**: 思维游戏 / Mind Game

> 使装备者的暴击率提高<strong>12/14/16/18/20%</strong>。装备者施放终结技时，使装备者造成的战技和终结技伤害提高<strong>60/70/80/90/100%</strong>，持续<strong>3/3/3/3/3</strong>回合。装备者施放终结技后，若本次终结技消耗的能量大于等于<strong>140/140/140/140/140</strong>点，恢复1个战技点。
>
> *Increases the wearer's CRIT Rate by <strong>12/14/16/18/20%</strong>. When the wearer uses their Ultimate, increases the wearer's Skill DMG and Ultimate DMG dealt by <strong>60/70/80/90/100%</strong>, lasting for <strong>3/3/3/3/3</strong> turn(s). After the wearer uses their Ultimate, if this Ultimate consumed <strong>140/140/140/140/140</strong> or more Energy, recovers 1 Skill Point.*

- crit_chance: 0.12/0.14/0.16/0.18/0.2

</details>

<details><summary>[5★] 将光阴织成黄金 / Time Woven Into Gold ｜记忆 ｜基础: 攻28.8 防18 生48</summary>

**技能**: 创设 / Establishment

> 使装备者的基础速度提高<strong>12/14/16/18/20</strong>，装备者和装备者的忆灵在攻击后使装备者获得1层【织锦】，每层【织锦】使装备者和装备者的忆灵暴击伤害提高<strong>9.00/10.50/12.00/13.50/15.00%</strong>，最多叠加<strong>6/6/6/6/6</strong>层。叠加至上限时，每层【织锦】额外使造成的普攻伤害提高<strong>9.00/10.50/12.00/13.50/15.00%</strong>。
>
> *Increases the wearer's base SPD by <strong>12/14/16/18/20</strong>. After the wearer and the wearer's memosprite attacks, the wearer gains 1 stack of "Brocade." Each stack of "Brocade" increases the wearer's and their memosprite's CRIT DMG by <strong>9.00/10.50/12.00/13.50/15.00%</strong>, stacking up to <strong>6/6/6/6/6</strong> time(s). When reaching maximum stacks, each "Brocade" stack additionally increases Basic ATK DMG dealt by <strong>9.00/10.50/12.00/13.50/15.00%</strong>.*

- speed: 12/14/16/18/20

</details>

<details><summary>[4★] 多流汗，少流泪 / Sweat Now, Cry Less ｜记忆 ｜基础: 攻24 防9 生48</summary>

**技能**: 来练！ / Come Train!

> 使装备者的暴击率提高<strong>12/14/16/18/20%</strong>，装备者的忆灵在场上时，装备者与忆灵造成的伤害提高<strong>24/27/30/33/36%</strong>。
>
> *Increases the wearer's CRIT Rate by <strong>12/14/16/18/20%</strong>. When the wearer's memosprite is on the field, increases the DMG dealt by the wearer and their memosprite by <strong>24/27/30/33/36%</strong>.*

- crit_chance: 0.12/0.14/0.16/0.18/0.2

</details>

<details><summary>[4★] 天才们的问候 / Geniuses' Greetings ｜记忆 ｜基础: 攻21.6 防15 生43.2</summary>

**技能**: 恭喜 / Congratulations

> 使装备者的攻击力提高<strong>16/20/24/28/32%</strong>，装备者施放终结技后，使装备者与忆灵造成的普攻伤害提高<strong>20/25/30/35/40%</strong>，持续<strong>3/3/3/3/3</strong>回合。
>
> *Increases the wearer's ATK by <strong>16/20/24/28/32%</strong>. After the wearer uses Ultimate, increases the Basic ATK DMG dealt by the wearer and their memosprite by <strong>20/25/30/35/40%</strong>, lasting for <strong>3/3/3/3/3</strong> turn(s).*

- attack_percent: 0.16/0.2/0.24/0.28/0.32

</details>

<details><summary>[4★] 胜利只在朝夕间 / Victory In a Blink ｜记忆 ｜基础: 攻21.6 防18 生38.4</summary>

**技能**: 最后一击 / Final Hit

> 使装备者的暴击伤害提高<strong>12/15/18/21/24%</strong>，当装备者的忆灵对我方目标施放技能时，使我方全体目标造成的伤害提高<strong>8/10/12/14/16%</strong>，持续<strong>3/3/3/3/3</strong>回合。
>
> *Increases the wearer's CRIT DMG by <strong>12/15/18/21/24%</strong>. When the wearer's memosprite uses an ability on an ally target, increases the DMG dealt by all ally targets by <strong>8/10/12/14/16%</strong>, lasting for <strong>3/3/3/3/3</strong> turn(s).*

- crit_attack: 0.12/0.15/0.18/0.21/0.24

</details>

<details><summary>[3★] 溯忆 / Reminiscence ｜记忆 ｜基础: 攻19.2 防12 生28.8</summary>

**技能**: 入寐 / Going to Sleep

> 忆灵的回合开始时，使装备者和忆灵分别获得1层【缅怀】，每层使造成的伤害提高<strong>8/9/10/11/12%</strong>，最多叠加<strong>4/4/4/4/4</strong>层。忆灵消失时移除装备者和忆灵的【缅怀】。
>
> *When memosprite's turn starts, the wearer and memosprite each gain 1 stack of "Commemoration." Each stack increases DMG dealt by <strong>8/9/10/11/12%</strong>, stacking up to <strong>4/4/4/4/4</strong> time(s). When memosprite disappears, removes "Commemoration" from the wearer and memosprite.*

</details>

<details><summary>[3★] 焚影 / Shadowburn ｜记忆 ｜基础: 攻14.4 防12 生38.4</summary>

**技能**: 美化 / Beautify

> 装备者首次召唤忆灵时，恢复<strong>1/1/1/1/1</strong>点战技点，并恢复自身<strong>12/14/16/18/20</strong>点能量。
>
> *When the wearer summons memosprite for the first time, recovers <strong>1/1/1/1/1</strong> Skill Point(s) and regenerates <strong>12/14/16/18/20</strong> Energy for this unit.*

</details>

## v3.1（3 把）

<details><summary>[5★] 血火啊，燃烧前路 / Flame of Blood, Blaze My Path ｜毁灭 ｜基础: 攻21.6 防18 生62.4</summary>

**技能**: 远望 / Vista

> 使装备者的生命上限提高<strong>18/21/24/27/30%</strong>，受到的治疗量提高<strong>20/25/30/35/40%</strong>，施放战技或终结技时消耗等同于自身<strong>6.00/6.50/7.00/7.50/8.00%</strong>生命上限的生命值，并使本次攻击造成的伤害提高<strong>30/35/40/45/50%</strong>，若该效果消耗的生命值高于<strong>500/500/500/500/500</strong>点，可使伤害额外提高<strong>30/35/40/45/50%</strong>。<br>若当前生命值不足，该效果最多使装备者的当前生命值降低至1点。
>
> *Increases the wearer's Max HP by <strong>18/21/24/27/30%</strong> and Incoming Healing by <strong>20/25/30/35/40%</strong>. When using Skill or Ultimate, consumes HP equal to <strong>6.00/6.50/7.00/7.50/8.00%</strong> of the wearer's Max HP and increases the DMG dealt by this attack by <strong>30/35/40/45/50%</strong>. If this effect's consumed HP is greater than <strong>500/500/500/500/500</strong>, the DMG additionally increases by <strong>30/35/40/45/50%</strong>.<br>If the current HP is not sufficient, this effect reduces the wearer's current HP down to 1.*

- health_percent: 0.18/0.21/0.24/0.27/0.3
- heal_taken_ratio: 0.2/0.25/0.3/0.35/0.4

</details>

<details><summary>[5★] 如果时间是一朵花 / If Time Were a Flower ｜同谐 ｜基础: 攻24 防18 生57.6</summary>

**技能**: 希冀 / Aspiration

> 使装备者的暴击伤害提高<strong>36/42/48/54/60%</strong>。装备者施放追加攻击后额外恢复<strong>12/12/12/12/12</strong>点能量，并获得【谕示】，持续<strong>2/2/2/2/2</strong>回合。当装备者持有【谕示】时，我方全体目标的暴击伤害提高<strong>48/60/72/84/96%</strong>。进入战斗时，装备者恢复<strong>21/21/21/21/21</strong>点能量，并获得【谕示】，持续<strong>2/2/2/2/2</strong>回合。
>
> *Increases the wearer's CRIT DMG by <strong>36/42/48/54/60%</strong>. After the wearer launches Follow-Up ATK, additionally regenerates <strong>12/12/12/12/12</strong> Energy and gains "Presage," lasting for <strong>2/2/2/2/2</strong> turn(s). While the wearer has "Presage," all ally targets' CRIT DMG increases by <strong>48/60/72/84/96%</strong>. When entering battle, the wearer regenerates <strong>21/21/21/21/21</strong> Energy and gains "Presage," lasting for <strong>2/2/2/2/2</strong> turn(s).*

- crit_attack: 0.36/0.42/0.48/0.54/0.6

</details>

<details><summary>[5★] 记忆永不落幕 / Memory's Curtain Never Falls ｜记忆 ｜基础: 攻24 防18 生48</summary>

**技能**: 收取 / Reception

> 使装备者的速度提高<strong>6.00/7.50/9.00/10.50/12.00%</strong>。装备者施放战技后，使我方全体造成的伤害提高<strong>8/10/12/14/16%</strong>，持续<strong>3/3/3/3/3</strong>回合。
>
> *Increases the wearer's SPD by <strong>6.00/7.50/9.00/10.50/12.00%</strong>. After the wearer uses Skill, increases the DMG dealt by all allies by <strong>8/10/12/14/16%</strong>, lasting for <strong>3/3/3/3/3</strong> turn(s).*

- speed_percent: 0.06/0.075/0.09/0.105/0.12

</details>

## v3.2（3 把）

<details><summary>[5★] 生命当付之一炬 / Life Should Be Cast to Flames ｜智识 ｜基础: 攻26.4 防24 生43.2</summary>

**技能**: 熔炼 / Smelt

> 装备者回合开始时恢复<strong>10/10/10/10/10</strong>点能量。若敌方目标拥有装备者添加的弱点，装备者对其造成的伤害提高<strong>60/70/80/90/100%</strong>。<br>当敌方目标受到装备者攻击时，装备者使其防御力降低<strong>12/15/18/21/24%</strong>，持续<strong>2/2/2/2/2</strong>回合。同类效果无法叠加。
>
> *When the wearer's turn starts, regenerates <strong>10/10/10/10/10</strong> Energy. If the enemy target has a Weakness implanted by the wearer, increases the wearer's DMG dealt to it by <strong>60/70/80/90/100%</strong>.<br>When an enemy target gets attacked by the wearer, the wearer decreases the target's DEF by <strong>12/15/18/21/24%</strong>, lasting for <strong>2/2/2/2/2</strong> turn(s). The same types of effects cannot stack.*

</details>

<details><summary>[5★] 让告别，更美一些 / Make Farewells More Beautiful ｜记忆 ｜基础: 攻24 防18 生57.6</summary>

**技能**: 铭刻 / Engrave

> 使装备者的生命上限提高<strong>30/37.5/45/52.5/60%</strong>，装备者或装备者的忆灵在自身回合内损失生命值时，装备者获得【冥花】，【冥花】可以使装备者和装备者的忆灵造成伤害时，无视目标<strong>30/35/40/45/50%</strong>的防御力，持续<strong>2/2/2/2/2</strong>回合。<br>当装备者的忆灵消失时，使装备者行动提前<strong>12/15/18/21/24%</strong>。该效果最多触发1次，装备者每次施放终结技时重置触发次数。
>
> *Increases the wearer's Max HP by <strong>30/37.5/45/52.5/60%</strong>. When the wearer or their memosprite loses HP during their own turn, the wearer gains "Death Flower." "Death Flower" allows the wearer and their memosprite to ignore <strong>30/35/40/45/50%</strong> of the target's DEF when dealing DMG, lasting for <strong>2/2/2/2/2</strong> turn(s).<br>When the wearer's memosprite disappears, advances the wearer's action by <strong>12/15/18/21/24%</strong>. This effect can only trigger up to 1 time, and the trigger count resets every time the wearer uses Ultimate.*

- health_percent: 0.3/0.375/0.45/0.525/0.6

</details>

<details><summary>[4★] 宇宙大生意 / The Great Cosmic Enterprise ｜智识 ｜基础: 攻21.6 防15 生43.2</summary>

**技能**: 互惠 / Mutual Benefit

> 使装备者的攻击力提高<strong>8/10/12/14/16%</strong>。敌方目标每拥有1个不同属性的弱点，装备者对其造成的伤害提高<strong>4/5/6/7/8%</strong>，最多计入7个。
>
> *Increases the wearer's ATK by <strong>8/10/12/14/16%</strong>. For every 1 different Weakness Type an enemy target has, increases the DMG dealt to it by the wearer by <strong>4/5/6/7/8%</strong>. Up to a max of 7 Weakness Types can be taken into account for this effect.*

- attack_percent: 0.08/0.1/0.12/0.14/0.16

</details>

## v3.3（2 把）

<details><summary>[5★] 谎言在风中飘扬 / Lies Dance on the Breeze ｜虚无 ｜基础: 攻26.4 防24 生43.2</summary>

**技能**: 欺瞒 / Deceit

> 使装备者的速度提高<strong>18/21/24/27/30%</strong>。装备者施放攻击后，有<strong>120/120/120/120/120%</strong>的基础概率使敌方每个单体目标陷入【茫然】状态，【茫然】状态下的敌方目标防御力降低<strong>16/18/20/22/24%</strong>，持续<strong>2/2/2/2/2</strong>回合，若装备者的速度大于等于<strong>170/170/170/170/170</strong>，有<strong>120/120/120/120/120%</strong>的基础概率使敌方每个单体目标陷入【失窃】状态，【失窃】状态下的敌方目标防御力降低<strong>8/9/10/11/12%</strong>，持续<strong>2/2/2/2/2</strong>回合。【茫然】或【失窃】被重复施加时，仅最新施加的生效。
>
> *Increases the wearer's SPD by <strong>18/21/24/27/30%</strong>. After the wearer uses an attack, there is a <strong>120/120/120/120/120%</strong> base chance to inflict the "Bamboozle" state on every enemy target. While under the "Bamboozle" state, enemy targets have their DEF decreased by <strong>16/18/20/22/24%</strong> for <strong>2/2/2/2/2</strong> turn(s). If the wearer's SPD is higher than or equal to <strong>170/170/170/170/170</strong>, there is a <strong>120/120/120/120/120%</strong> base chance to inflict the "Theft" state on every enemy target. While under the "Theft" state, enemy targets have their DEF decreased by <strong>8/9/10/11/12%</strong> for <strong>2/2/2/2/2</strong> turn(s). When "Bamboozle" or "Theft" is repeatedly inflicted, only the most recently inflicted instance takes effect.*

- speed_percent: 0.18/0.21/0.24/0.27/0.3

</details>

<details><summary>[5★] 愿虹光永驻天空 / Long May Rainbows Adorn the Sky ｜记忆 ｜基础: 攻21.6 防24 生52.8</summary>

**技能**: 包容 / Tolerant

> 使装备者的速度提高<strong>18/21/24/27/30%</strong>。装备者施放普攻、战技和终结技时消耗我方全体等同于当前生命值<strong>1.00/1.25/1.50/1.75/2.00%</strong>的生命值并使装备者的忆灵下一次攻击后额外对攻击目标造成1次等同于<strong>250.00/312.50/375.00/437.50/500.00%</strong>生命值消耗总量的基于装备者的忆灵属性的附加伤害，随后清空生命值消耗总量。装备者的忆灵施放忆灵技时，使敌方全体受到的伤害提高<strong>18.00/22.50/27.00/31.50/36.00%</strong>，持续<strong>2/2/2/2/2</strong>回合。同类效果无法叠加。
>
> *Increases the wearer's SPD by <strong>18/21/24/27/30%</strong>. When the wearer uses Basic ATK, Skill, or Ultimate, consumes all allies' HP equal to <strong>1.00/1.25/1.50/1.75/2.00%</strong> of their current HP, and after the next attack of the wearer's memosprite, enables it to additionally deal 1 instance of Additional DMG equal to <strong>250.00/312.50/375.00/437.50/500.00%</strong> of the total consumed HP to the attacked target, with the damage type based on the memosprite's type. Then, the total consumed HP is reset. When the wearer's memosprite uses Memosprite Skill, increases the DMG taken by all enemies by <strong>18.00/22.50/27.00/31.50/36.00%</strong>, lasting for <strong>2/2/2/2/2</strong> turn(s). Effects of the same type cannot stack.*

- speed_percent: 0.18/0.21/0.24/0.27/0.3

</details>

## v3.4（12 把）

<details><summary>[5★] 没有回报的加冕 / A Thankless Coronation ｜毁灭 ｜基础: 攻26.4 防24 生43.2</summary>

**技能**: 骑士之王 / King of Knights

> 使装备者的暴击伤害提高<strong>36/45/54/63/72%</strong>。施放终结技时，使装备者的攻击力提高<strong>40/50/60/70/80%</strong>，若装备者的能量上限大于等于<strong>300/300/300/300/300</strong>点，为装备者固定恢复等同于装备者能量上限<strong>10/10/10/10/10%</strong>的能量，并再次使装备者的攻击力提高<strong>40/50/60/70/80%</strong>，持续<strong>2/2/2/2/2</strong>回合。
>
> *Increases the wearer's CRIT DMG by <strong>36/45/54/63/72%</strong>. When using Ultimate, increases the wearer's ATK by <strong>40/50/60/70/80%</strong>, and if the wearer's Max Energy is greater than or equal to <strong>300/300/300/300/300</strong>, regenerates a fixed amount of Energy equal to <strong>10/10/10/10/10%</strong> of the wearer's Max Energy and once again increases the wearer's ATK by <strong>40/50/60/70/80%</strong>, lasting for <strong>2/2/2/2/2</strong> turns.*

- crit_attack: 0.36/0.45/0.54/0.63/0.72

</details>

<details><summary>[5★] 黎明恰如此燃烧 / Thus Burns the Dawn ｜毁灭 ｜基础: 攻31.2 防18 生43.2</summary>

**技能**: 失却 / Dispossession

> 使装备者的基础速度提高<strong>12/14/16/18/20</strong>，造成伤害时无视目标<strong>18/22.5/27/31.5/36%</strong>的防御力。装备者施放终结技后，获得【烈阳】，回合开始时移除。持有【烈阳】时，装备者造成的伤害提高<strong>60/78/96/114/132%</strong>。
>
> *The wearer's base SPD increases by <strong>12/14/16/18/20</strong>. When dealing DMG, ignores <strong>18/22.5/27/31.5/36%</strong> of the target's DEF. After the wearer uses Ultimate, gains "Blazing Sun," which is removed at the start of the turn. While holding "Blazing Sun," increases the wearer's DMG dealt by <strong>60/78/96/114/132%</strong>.*

- speed: 12/14/16/18/20

</details>

<details><summary>[5★] 理想燃烧的地狱 / The Hell Where Ideals Burn ｜巡猎 ｜基础: 攻26.4 防24 生43.2</summary>

**技能**: 赤原猎兵 / Hrunting

> 使装备者的暴击率提高<strong>16/20/24/28/32%</strong>。进入战斗时，若我方的战技点上限大于等于<strong>6/6/6/6/6</strong>点，使装备者的攻击力提高<strong>40/50/60/70/80%</strong>。装备者每次施放战技后，使装备者的攻击力提高<strong>10/12.5/15/17.5/20%</strong>，最多叠加<strong>4/4/4/4/4</strong>次。
>
> *Increases the wearer's CRIT Rate by <strong>16/20/24/28/32%</strong>. When entering combat, if the allies' Skill Points limit is <strong>6/6/6/6/6</strong> or higher, increases the wearer's ATK by <strong>40/50/60/70/80%</strong>. After each use of the wearer's Skill, increases the wearer's ATK by <strong>10/12.5/15/17.5/20%</strong>, stacking up to <strong>4/4/4/4/4</strong> time(s).*

- crit_chance: 0.16/0.2/0.24/0.28/0.32

</details>

<details><summary>[4★] 一行往日的血 / A Trail of Bygone Blood ｜毁灭 ｜基础: 攻24 防15 生48</summary>

**技能**: 厮杀 / Massacre

> 使装备者的暴击率提高<strong>12/14/16/18/20%</strong>。装备者造成的战技和终结技伤害提高<strong>24/28/32/36/40%</strong>。
>
> *Increases the wearer's CRIT Rate by <strong>12/14/16/18/20%</strong>. The Skill DMG and Ultimate DMG dealt by the wearer increase by <strong>24/28/32/36/40%</strong>.*

- crit_chance: 0.12/0.14/0.16/0.18/0.2

</details>

<details><summary>[4★] 于那终点再见 / See You at the End ｜巡猎 ｜基础: 攻24 防18 生43.2</summary>

**技能**: 执着 / Persistence

> 使装备者的暴击伤害提高<strong>24/28/32/36/40%</strong>。装备者造成的战技和追加攻击伤害提高<strong>24/28/32/36/40%</strong>。
>
> *Increases the wearer's CRIT DMG by <strong>24/28/32/36/40%</strong>. The Skill DMG and Follow-Up ATK DMG dealt by the wearer increase by <strong>24/28/32/36/40%</strong>.*

- crit_attack: 0.24/0.28/0.32/0.36/0.4

</details>

<details><summary>[4★] 氤氲麦香的梦 / A Dream Scented in Wheat ｜智识 ｜基础: 攻24 防18 生43.2</summary>

**技能**: 憧憬 / Longing

> 使装备者的暴击率提高<strong>12/14/16/18/20%</strong>。装备者造成的终结技和追加攻击伤害提高<strong>24/28/32/36/40%</strong>。
>
> *Increases the wearer's CRIT Rate by <strong>12/14/16/18/20%</strong>. The Ultimate DMG and Follow-Up ATK DMG dealt by the wearer increase by <strong>24/28/32/36/40%</strong>.*

- crit_chance: 0.12/0.14/0.16/0.18/0.2

</details>

<details><summary>[4★] 追逐风的时候 / In Pursuit of the Wind ｜同谐 ｜基础: 攻21.6 防18 生48</summary>

**技能**: 慌张 / Flustered

> 进入战斗后，使我方全体造成的击破伤害提高<strong>16/18/20/22/24%</strong>。同类技能无法重复生效。
>
> *After entering combat, increases all allies' Break DMG dealt by <strong>16/18/20/22/24%</strong>. Abilities of the same type cannot stack.*

</details>

<details><summary>[4★] 假日浴场大冒险 / Holiday Thermae Escapade ｜虚无 ｜基础: 攻24 防15 生48</summary>

**技能**: 冷静一下 / Chill Out

> 使装备者造成的伤害提高<strong>16/20/24/28/32%</strong>。装备者攻击后，有<strong>100/100/100/100/100%</strong>基础概率使受到攻击的目标陷入易伤状态，受到的伤害提高<strong>10/11.5/13/14.5/16%</strong>，持续<strong>2/2/2/2/2</strong>回合。同类效果无法叠加。
>
> *Increases the wearer's DMG dealt by <strong>16/20/24/28/32%</strong>. After the wearer attacks, there is a <strong>100/100/100/100/100%</strong> base chance to inflict the attacked target with Vulnerability, increasing the DMG they receive by <strong>10/11.5/13/14.5/16%</strong> for <strong>2/2/2/2/2</strong> turn(s). Effects of the same type cannot stack.*

- all_damage_type_boost: 0.16/0.2/0.24/0.28/0.32

</details>

<details><summary>[4★] 愿旅途永远坦然 / Journey, Forever Peaceful ｜存护 ｜基础: 攻16.8 防24 生48</summary>

**技能**: 甜梦 / Sweet Dream

> 使装备者提供的护盾量提高<strong>12/15/18/21/24%</strong>，我方目标持有护盾时，造成的伤害提高<strong>12/14/16/18/20%</strong>。
>
> *Increases the wearer's provided Shield Effect by <strong>12/15/18/21/24%</strong>. While an ally target has a Shield, their DMG dealt increases by <strong>12/14/16/18/20%</strong>.*

</details>

<details><summary>[4★] 直到明天的明天 / Unto Tomorrow's Morrow ｜丰饶 ｜基础: 攻21.6 防18 生48</summary>

**技能**: 离别 / Farewell

> 使装备者的治疗量提高<strong>12/15/18/21/24%</strong>。我方目标当前生命值百分比大于等于<strong>50/50/50/50/50%</strong>时，造成的伤害提高<strong>12/14/16/18/20%</strong>。
>
> *Increases the wearer's Outgoing Healing by <strong>12/15/18/21/24%</strong>. When an ally target's current HP percentage is greater than or equal to <strong>50/50/50/50/50%</strong>, increases the DMG dealt by <strong>12/14/16/18/20%</strong>.*

- outgoing_healing_boost: 0.12/0.15/0.18/0.21/0.24

</details>

<details><summary>[4★] 花儿不会忘记 / The Flower Remembers ｜记忆 ｜基础: 攻24 防15 生48</summary>

**技能**: 相依为命 / Interdependence

> 使装备者的暴击伤害提高<strong>24/28/32/36/40%</strong>。装备者忆灵造成的暴击伤害额外提高<strong>24/30/36/42/48%</strong>。
>
> *Increases the wearer's CRIT DMG by <strong>24/28/32/36/40%</strong>. The CRIT DMG dealt by the wearer's memosprite increases by <strong>24/30/36/42/48%</strong>.*

- crit_attack: 0.24/0.28/0.32/0.36/0.4

</details>

<details><summary>[4★] 故事的下一页 / The Story's Next Page ｜记忆 ｜基础: 攻16.8 防18 生48</summary>

**技能**: 书写 / Written Down

> 使装备者的生命上限提高<strong>16/20/24/28/32%</strong>。装备者的忆灵攻击后，使装备者与忆灵的治疗量提高<strong>12/15/18/21/24%</strong>，持续<strong>1/1/1/1/1</strong>回合。
>
> *Increases the wearer's Max HP by <strong>16/20/24/28/32%</strong>. After the wearer's memosprite attacks, the Outgoing Healing of the wearer and their memosprite increases by <strong>12/15/18/21/24%</strong>, lasting for <strong>1/1/1/1/1</strong> turn(s).*

- health_percent: 0.16/0.2/0.24/0.28/0.32

</details>

## v3.5（3 把）

<details><summary>[5★] 金血铭刻的时代 / Epoch Etched in Golden Blood ｜同谐 ｜基础: 攻28.8 防21 生43.2</summary>

**技能**: 征服 / Conquer

> 使装备者的攻击力提高<strong>64/80/96/112/128%</strong>。施放终结技攻击后恢复<strong>1/1/1/1/1</strong>个战技点，装备者对我方单体角色施放战技后，使目标造成的战技伤害提高<strong>54.00/67.50/81.00/94.50/108.00%</strong>，持续<strong>3/3/3/3/3</strong>回合。
>
> *Increases the wearer's ATK by <strong>64/80/96/112/128%</strong>. After using Ultimate to attack, recovers <strong>1/1/1/1/1</strong> Skill Point(s). After the wearer uses their Skill on one ally character, increases the Skill DMG dealt by the target by <strong>54.00/67.50/81.00/94.50/108.00%</strong> for <strong>3/3/3/3/3</strong> turn(s).*

- attack_percent: 0.64/0.8/0.96/1.12/1.28

</details>

<details><summary>[5★] 海洋为何而歌 / Why Does the Ocean Sing ｜虚无 ｜基础: 攻28.8 防21 生43.2</summary>

**技能**: 独奏 / Solo

> 使装备者的效果命中提高<strong>40/45/50/55/60%</strong>，当有敌方目标陷入装备者施加的负面效果时，有<strong>80/80/80/80/80%</strong>的基础概率使其陷入【魂迷】状态，持续<strong>3/3/3/3/3</strong>回合，同类效果无法叠加。【魂迷】状态下，每有1个装备者施加的负面效果，受到的持续伤害提高<strong>5.00/6.25/7.50/8.75/10.00%</strong>，该效果最多叠加<strong>6/6/6/6/6</strong>层，受到我方目标攻击时，使攻击者速度提高<strong>10.00/12.50/15.00/17.50/20.00%</strong>，持续<strong>3/3/3/3/3</strong>回合。当装备者陷入无法战斗状态时，移除所有【魂迷】。
>
> *Increases the wearer's Effect Hit Rate by <strong>40/45/50/55/60%</strong>. When an enemy target gets inflicted with a debuff by the wearer, there is a <strong>80/80/80/80/80%</strong> base chance for them to enter "Enthrallment," lasting for <strong>3/3/3/3/3</strong> turn(s). Effects of the same type cannot stack. While the target is in "Enthrallment," for every 1 debuff applied by the wearer on the target, increases the target's received DoT by <strong>5.00/6.25/7.50/8.75/10.00%</strong>, stacking up to <strong>6/6/6/6/6</strong> time(s). When the target gets attacked by an ally, increases the attacker's SPD by <strong>10.00/12.50/15.00/17.50/20.00%</strong> for <strong>3/3/3/3/3</strong> turn(s). When the wearer gets knocked down, removes all "Enthrallment."*

- effect_hit_rate: 0.4/0.45/0.5/0.55/0.6

</details>

<details><summary>[4★] 永远的迷境饭 / The Forever Victual ｜同谐 ｜基础: 攻21.6 防15 生43.2</summary>

**技能**: 真香 / So Good!

> 使装备者的攻击力提高<strong>16/20/24/28/32%</strong>。装备者施放战技后，攻击力提高<strong>8/10/12/14/16%</strong>，该效果最多叠加<strong>3/3/3/3/3</strong>层。
>
> *Increases the wearer's ATK by <strong>16/20/24/28/32%</strong>. After the wearer uses Skill, increases ATK by <strong>8/10/12/14/16%</strong>, stacking up to <strong>3/3/3/3/3</strong> times.*

- attack_percent: 0.16/0.2/0.24/0.28/0.32

</details>

## v3.6（2 把）

<details><summary>[5★] 纵然山河万程 / Though Worlds Apart ｜存护 ｜基础: 攻26.4 防21 生48</summary>

**技能**: 新鳞 / New Scale

> 使装备者的攻击力提高<strong>64/80/96/112/128%</strong>。装备者施放终结技时，为我方全体回复等同于装备者攻击力<strong>10/12.5/15/17.5/20%</strong>的生命值，额外为当前生命值最低的角色回复等同于装备者攻击力<strong>10/12.5/15/17.5/20%</strong>的生命值，并使我方全体获得【卫戍】，【卫戍】持续<strong>3/3/3/3/3</strong>回合。获得【卫戍】的目标，造成的伤害提高<strong>24/30/36/42/48%</strong>，若目标拥有召唤物则造成的伤害额外提高<strong>12/15/18/21/24%</strong>。
>
> *Increases the wearer's ATK by <strong>64/80/96/112/128%</strong>. When the wearer uses Ultimate, restores HP equal to <strong>10/12.5/15/17.5/20%</strong> of the wearer's ATK for all allies, and additionally restores HP equal to <strong>10/12.5/15/17.5/20%</strong> of the wearer's ATK for the character with the lowest current HP, and grants "Redoubt" to all allies for <strong>3/3/3/3/3</strong> turn(s). Targets with "Redoubt" deal <strong>24/30/36/42/48%</strong> increased DMG, which further increases by <strong>12/15/18/21/24%</strong> if the targets have summons.*

- attack_percent: 0.64/0.8/0.96/1.12/1.28

</details>

<details><summary>[5★] 致长夜的星光 / To Evernight's Stars ｜记忆 ｜基础: 攻24 防21 生52.8</summary>

**技能**: 未眠 / Sleepless

> 使装备者的生命上限提高<strong>30/37.5/45/52.5/60%</strong>。装备者的忆灵施放技能时，使装备者获得【夜色】。装备者持有【夜色】时，我方全体忆灵造成的伤害无视目标<strong>20/22.5/25/27.5/30%</strong>的防御力，装备者和装备者忆灵造成的伤害提高<strong>30/37.5/45/52.5/60%</strong>，装备者的忆灵消失时为装备者恢复<strong>8/10/12/14/16</strong>点能量，同类效果无法叠加。
>
> *Increases the wearer's Max HP by <strong>30/37.5/45/52.5/60%</strong>. When the wearer's memosprite uses an ability, the wearer gains "Noctis." While the wearer has "Noctis," the DMG dealt by all ally memosprites ignores <strong>20/22.5/25/27.5/30%</strong> of the targets' DEF. Increases the DMG dealt by the wearer and their memosprite by <strong>30/37.5/45/52.5/60%</strong>. When the wearer's memosprite disappears, the wearer recovers <strong>8/10/12/14/16</strong> Energy. Effects of the same type cannot stack.*

- health_percent: 0.3/0.375/0.45/0.525/0.6

</details>

## v3.7（2 把）

<details><summary>[5★] 爱如此刻永恒 / This Love, Forever ｜记忆 ｜基础: 攻21.6 防21 生57.6</summary>

**技能**: 约定 / A Promise

> 使装备者的速度提高<strong>18/21/24/27/30%</strong>。装备者的忆灵对我方单体施放忆灵技时获得【空白】：敌方全体受到的伤害提高<strong>10/12/14/16/18%</strong>。装备者的忆灵对敌方施放忆灵技时获得【诗行】：我方全体的暴击伤害提高<strong>16/19/22/25/28%</strong>。装备者的忆灵同时持有【空白】和【诗行】时，【空白】和【诗行】的效果提高<strong>60/65/70/75/80%</strong>。
>
> *Increases the wearer's SPD by <strong>18/21/24/27/30%</strong>. When the wearer's memosprite uses Memosprite Skill on one ally, gains "Blank," which increases DMG taken by all enemies by <strong>10/12/14/16/18%</strong>. When the wearer's memosprite uses Memosprite Skill on an enemy, gains "Verse," which increases CRIT DMG of all allies by <strong>16/19/22/25/28%</strong>. When the wearer's memosprite has both "Blank" and "Verse," increases the effects of both "Blank" and "Verse" by <strong>60/65/70/75/80%</strong>.*

- speed_percent: 0.18/0.21/0.24/0.27/0.3

</details>

<details><summary>[4★] 飞向粉色的明天 / Fly Into a Pink Tomorrow ｜记忆 ｜基础: 攻21.6 防18 生38.4</summary>

**技能**: 凝望 / Gaze

> 使装备者的暴击伤害提高<strong>12/15/18/21/24%</strong>。开拓者•记忆装备时，使我方全体目标造成的伤害提高<strong>8/10/12/14/16%</strong>，强化普攻【明天，一同写下！】造成的伤害提高<strong>60/70/80/90/100%</strong>。
>
> *Increases the wearer's CRIT DMG by <strong>12/15/18/21/24%</strong>. When equipped by Trailblazer (Remembrance), increases all ally targets' DMG dealt by <strong>8/10/12/14/16%</strong> and increases the DMG dealt by the Enhanced Basic ATK "Together, We Script Tomorrow!" by <strong>60/70/80/90/100%</strong>.*

- crit_attack: 0.12/0.15/0.18/0.21/0.24

</details>

## v3.8（1 把）

<details><summary>[5★] 勿忘她的火焰 / Never Forget Her Flame ｜虚无 ｜基础: 攻24 防21 生52.8</summary>

**技能**: 焚身 / Immolation

> 使装备者的击破特攻提高<strong>60/75/90/105/120%</strong>。进入战斗时，使装备者和另一位开战的队友造成的击破伤害提高<strong>32/42/52/62/72%</strong>，若不存在开战的队友则对装备者和击破特攻最高的队友生效，同类效果无法叠加。装备者为敌方目标添加弱点时，恢复1个战技点，该效果最多触发1次，施放终结技时重置可触发次数。
>
> *Increases the wearer's Break Effect by <strong>60/75/90/105/120%</strong>. When entering combat, increases Break DMG dealt by the wearer and another teammate who triggered combat by <strong>32/42/52/62/72%</strong>. If there is no teammate who triggered combat, applies this effect to the wearer and the teammate with the highest Break Effect. Effects of the same type cannot be stacked. When the wearer applies Weakness to an enemy target, recovers 1 Skill Point. This effect can only trigger once. And resets this trigger count when using Ultimate.*

- breaking_effect: 0.6/0.75/0.9/1.05/1.2

</details>

## v4.0（6 把）

<details><summary>[5★] 当她决定看见 / When She Decided to See ｜欢愉 ｜基础: 攻24 防24 生48</summary>

**技能**: 破局 / Game Changer

> 使装备者的速度提高<strong>18/21/24/27/30%</strong>。装备者进入战斗或对我方目标施放终结技时，使装备者获得【上上签】，持续<strong>3/3/3/3/3</strong>回合。当装备者持有【上上签】时，我方全体暴击率提高<strong>10/11/12/13/14%</strong>，暴击伤害提高<strong>30/37.5/45/52.5/60%</strong>，装备者自身能量恢复效率提高<strong>12/14/16/18/20%</strong>。<br>每个波次开始时，装备者固定恢复<strong>15/15/15/15/15</strong>点能量。
>
> *Increases the wearer's SPD by <strong>18/21/24/27/30%</strong>. When the wearer enters combat or uses Ultimate on an ally target, the wearer gains "Great Fortune" for <strong>3/3/3/3/3</strong> turn(s). While the wearer holds "Great Fortune," all allies' CRIT Rate increases by <strong>10/11/12/13/14%</strong>, CRIT DMG increases by <strong>30/37.5/45/52.5/60%</strong>, and the wearer's Energy Regeneration Rate increases by <strong>12/14/16/18/20%</strong>.<br>At the start of each wave, the wearer regenerates a fixed amount of <strong>15/15/15/15/15</strong> Energy.*

- speed_percent: 0.18/0.21/0.24/0.27/0.3

</details>

<details><summary>[5★] 花花世界迷人眼 / Dazzled by a Flowery World ｜欢愉 ｜基础: 攻26.4 防21 生48</summary>

**技能**: 瞩目 / Center of Attention

> 使装备者的暴击伤害提高<strong>48/56/64/72/80%</strong>。装备者在场时，队伍中每有1名「欢愉」命途的角色，战技点上限提高<strong>1/1/1/1/1</strong>点，最多提高<strong>3/3/3/3/3</strong>点；装备者每消耗1个战技点使自身造成的欢愉伤害无视敌方目标<strong>5.00/6.00/7.00/8.00/9.00%</strong>的防御力，最多叠加<strong>4/4/4/4/4</strong>层，若在同一回合内消耗大于等于<strong>4/4/4/4/4</strong>个战技点则使装备者获得【推流】。装备者持有【推流】时，我方全体欢愉度提高<strong>20/24/28/32/36%</strong>。同类光锥效果无法叠加。
>
> *Increases the wearer's CRIT DMG by <strong>48/56/64/72/80%</strong>. While the wearer is on the field, for every 1 Elation character in the team, increases the Skill Point upper limit by <strong>1/1/1/1/1</strong>, up to a max increase of <strong>3/3/3/3/3</strong>. For every 1 Skill Point the wearer consumes, enables the Elation DMG dealt by this unit to ignore <strong>5.00/6.00/7.00/8.00/9.00%</strong> of enemy targets' DEF, stacking up to <strong>4/4/4/4/4</strong> times. If <strong>4/4/4/4/4</strong> or more Skill Points are consumed in the same turn, the wearer gains "Stream Promo," which increases all allies' Elation by <strong>20/24/28/32/36%</strong>. Light Cone effects of the same type cannot stack.*

- crit_attack: 0.48/0.56/0.64/0.72/0.8

</details>

<details><summary>[4★] 今日好手气 / Today's Good Luck ｜欢愉 ｜基础: 攻24 防18 生43.2</summary>

**技能**: 抉择 / Decision

> 使装备者的暴击率提高<strong>12/14/16/18/20%</strong>。装备者施放欢愉技时，欢愉度提高<strong>12/14/16/18/20%</strong>，该效果最多叠加<strong>2/2/2/2/2</strong>次。
>
> *Increases the wearer's CRIT Rate by <strong>12/14/16/18/20%</strong>. When the wearer uses an Elation Skill, increases Elation by <strong>12/14/16/18/20%</strong>, stacking up to <strong>2/2/2/2/2</strong> times.*

- crit_chance: 0.12/0.14/0.16/0.18/0.2

</details>

<details><summary>[4★] 菇菇嘎嘎历险记 / Mushy Shroomy's Adventures ｜欢愉 ｜基础: 攻21.6 防18 生38.4</summary>

**技能**: 乱斗 / Rumble

> 使装备者的欢愉度提高<strong>12/14/16/18/20%</strong>。装备者施放欢愉技时，使敌方全体受到的欢愉伤害提高<strong>6/7/8/9/10%</strong>，持续<strong>2/2/2/2/2</strong>回合。
>
> *Increases the wearer's Elation by <strong>12/14/16/18/20%</strong>. When the wearer uses an Elation Skill, increases Elation DMG taken by all enemies by <strong>6/7/8/9/10%</strong> for <strong>2/2/2/2/2</strong> turn(s).*

- elation_damage_boost: 0.12/0.14/0.16/0.18/0.2

</details>

<details><summary>[3★] 残泪 / Lingering Tear ｜欢愉 ｜基础: 攻14.4 防12 生38.4</summary>

**技能**: 悼念 / Mourning

> 当拥有的笑点大于等于<strong>10/10/10/10/10</strong>时，装备者的暴击伤害提高<strong>20/25/30/35/40%</strong>。
>
> *When the Punchline held is <strong>10/10/10/10/10</strong> or more, the wearer's CRIT DMG increases by <strong>20/25/30/35/40%</strong>.*

</details>

<details><summary>[3★] 嗤笑 / Sneering ｜欢愉 ｜基础: 攻16.8 防12 生33.6</summary>

**技能**: 纵欢 / Indulgence

> 阿哈时刻发动时，使装备者的欢愉度提高<strong>16/20/24/28/32%</strong>，持续到阿哈时刻结束。
>
> *When Aha Instant is activated, the wearer's Elation increases by <strong>16/20/24/28/32%</strong>, lasting until Aha Instant ends.*

</details>

## v4.1（2 把）

<details><summary>[5★] 一场谎言的终幕 / The Finale of a Lie ｜巡猎 ｜基础: 攻28.8 防24 生38.4</summary>

**技能**: 吞没 / Subsume

> 使装备者的暴击率提高<strong>18/21/24/27/30%</strong>。战斗开始时或装备者每累计施放<strong>4/4/4/4/4</strong>次追加攻击，使装备者获得【影噬】，持续<strong>3/3/3/3/3</strong>回合。当装备者持有【影噬】时，攻击力提高<strong>40/50/60/70/80%</strong>，并使敌方全体受到的伤害提高<strong>20/22.5/25/27.5/30%</strong>，同类效果无法叠加。
>
> *Increases the wearer's CRIT Rate by <strong>18/21/24/27/30%</strong>. At the start of battle or for every <strong>4/4/4/4/4</strong> instance(s) of Follow-Up ATK the wearer uses, the wearer gains "Umbra Devourer," lasting for <strong>3/3/3/3/3</strong> turn(s). While the wearer holds "Umbra Devourer," increases ATK by <strong>40/50/60/70/80%</strong> and increases the DMG taken by all enemies by <strong>20/22.5/25/27.5/30%</strong>. Effects of the same type cannot stack.*

- crit_chance: 0.18/0.21/0.24/0.27/0.3

</details>

<details><summary>[5★] 欢愉满溢祝福 / Elation Brimming With Blessings ｜欢愉 ｜基础: 攻24 防21 生43.2</summary>

**技能**: 开场 / Opening

> 使装备者的攻击力提高<strong>20/25/30/35/40%</strong>。当装备者对我方单体角色施放战技或终结技后，使目标欢愉度提高<strong>12/15/18/21/24%</strong>，持续<strong>2/2/2/2/2</strong>回合。
>
> *Increases the wearer's ATK by <strong>20/25/30/35/40%</strong>. After the wearer uses Skill or Ultimate on one ally character, increases the target's Elation stat by <strong>12/15/18/21/24%</strong> for <strong>2/2/2/2/2</strong> turn(s).*

- attack_percent: 0.2/0.25/0.3/0.35/0.4

</details>

## v4.2（3 把）

<details><summary>[5★] 邂逅于下一个花季 / Until the Flowers Bloom Again ｜欢愉 ｜基础: 攻28.8 防21 生43.2</summary>

**技能**: 遐想 / Daydream

> 使装备者的暴击伤害提高<strong>60/75/90/105/120%</strong>，能量恢复效率提高<strong>10.00/11.50/13.00/14.50/16.00%</strong>。装备者的能量上限大于<strong>120/120/120/120/120</strong>时，每超出10点能量上限额外使能量恢复效率提高<strong>0.30/0.30/0.30/0.30/0.30%</strong>，最多计入<strong>360/360/360/360/360</strong>点超出的能量上限。装备者施放欢愉技时，使敌方全体受到的伤害提高<strong>15.00/18.75/22.50/26.25/30.00%</strong>，持续<strong>2/2/2/2/2</strong>回合，同类效果无法叠加。
>
> *Increases the wearer's CRIT DMG by <strong>60/75/90/105/120%</strong> and Energy Regeneration Rate by <strong>10.00/11.50/13.00/14.50/16.00%</strong>. When the wearer's Max Energy is greater than <strong>120/120/120/120/120</strong>, for every 10 points of Max Energy that exceeds this amount, further increases Energy Regeneration Rate by <strong>0.30/0.30/0.30/0.30/0.30%</strong>. Up to a maximum of <strong>360/360/360/360/360</strong> points of excess Max Energy can be taken into account. When the wearer uses Elation Skill, increases the DMG received by all enemies by <strong>15.00/18.75/22.50/26.25/30.00%</strong> for <strong>2/2/2/2/2</strong> turn(s). Effects of the same type cannot stack.*

- crit_attack: 0.6/0.75/0.9/1.05/1.2

</details>

<details><summary>[5★] 欢迎来到银河城 / Welcome to the Cosmic City ｜欢愉 ｜基础: 攻21.6 防24 生52.8</summary>

**技能**: 稳赢 / Guaranteed Victory

> 使装备者的速度提高<strong>18/21/24/27/30%</strong>，造成的欢愉伤害无视目标<strong>20/24/28/32/36%</strong>的防御力。当装备者对自身单体施放终结技时，获得<strong>20/25/30/35/40</strong>点【笑点】。该效果最多触发1次，施放<strong>3/3/3/3/3</strong>次普攻后重置可触发次数。
>
> *Increases the wearer's SPD by <strong>18/21/24/27/30%</strong>. The Elation DMG dealt ignores <strong>20/24/28/32/36%</strong> of the target's DEF. When the wearer uses Ultimate on themselves, gains <strong>20/25/30/35/40</strong> point(s) of "Punchline." This effect can be triggered up to 1 time. And resets this trigger count after using Basic ATK <strong>3/3/3/3/3</strong> time(s).*

- speed_percent: 0.18/0.21/0.24/0.27/0.3

</details>

<details><summary>[4★] 未来，有我们一起 / Tomorrow, Together ｜欢愉 ｜基础: 攻21.6 防15 生43.2</summary>

**技能**: 同行 / Companion

> 使装备者的暴击伤害提高<strong>12/15/18/21/24%</strong>。装备者施放终结技后，使我方全体欢愉度提高<strong>8/9/10/11/12%</strong>，持续<strong>1/1/1/1/1</strong>回合。
>
> *Increases the wearer's CRIT DMG by <strong>12/15/18/21/24%</strong>. After the wearer uses their Ultimate, increases all allies' Elation by <strong>8/9/10/11/12%</strong>, lasting for <strong>1/1/1/1/1</strong> turn(s).*

- crit_attack: 0.12/0.15/0.18/0.21/0.24

</details>

## v4.3（1 把）

<details><summary>[5★] 灼尽炼狱的新骸 / Reforged in Hellfire ｜虚无 ｜基础: 攻19.2 防21 生62.4</summary>

**技能**: 淬炼 / Tempering

> 使装备者的生命上限提高<strong>30/37.5/45/52.5/60%</strong>，装备者回合开始时，固定恢复<strong>20/20/20/20/20</strong>点能量，该效果每个波次可触发1次。装备者施放战技攻击后，使目标陷入【炼狱】状态，持续<strong>2/2/2/2/2</strong>回合，【炼狱】状态下目标受到的暴击伤害提高<strong>30/37.5/45/52.5/60%</strong>，受到来自装备者的暴击伤害额外提高<strong>30/37.5/45/52.5/60%</strong>。
>
> *Increases the wearer's Max HP by <strong>30/37.5/45/52.5/60%</strong>. At the start of the wearer's turn, regenerates a fixed amount of <strong>20/20/20/20/20</strong> Energy. This effect can trigger 1 time each wave. After the wearer uses Skill to attack, inflicts the target with the "Purgatory" state, lasting for <strong>2/2/2/2/2</strong> turn(s). While in the "Purgatory" state, the target receives <strong>30/37.5/45/52.5/60%</strong> increased CRIT DMG and <strong>30/37.5/45/52.5/60%</strong> additionally increased CRIT DMG from the wearer.*

- health_percent: 0.3/0.375/0.45/0.525/0.6

</details>

## v4.4（3 把）

<details><summary>[5★] 所见即我 / I Am As You Behold ｜毁灭 ｜基础: 攻28.8 防21 生43.2</summary>

**技能**: 随心 / At Will

> 使装备者的攻击力提高<strong>18/21/24/27/30%</strong>，能量恢复效率提高<strong>10.00/12.50/15.00/17.50/20.00%</strong>。装备者施放终结技时，每消耗1点能量值，使本次造成的终结技伤害提高<strong>0.2/0.25/0.3/0.35/0.4%</strong>，最多提高<strong>72/90/108/126/144%</strong>。装备者进入战斗或施放终结技时，使装备者获得【王之娱乐】，持续<strong>3/3/3/3/3</strong>回合。当装备者持有【王之娱乐】时，我方全体暴击伤害提高<strong>24/30/36/42/48%</strong>，同类效果无法叠加。
>
> *Increases the wearer's ATK by <strong>18/21/24/27/30%</strong> and Energy Regeneration Rate by <strong>10.00/12.50/15.00/17.50/20.00%</strong>. When the wearer uses Ultimate, for every 1 Energy consumed, increases the Ultimate DMG dealt this time by <strong>0.2/0.25/0.3/0.35/0.4%</strong>, up to a max increase of <strong>72/90/108/126/144%</strong>. When the wearer enters combat or uses Ultimate, the wearer gains "King's Entertainment," lasting for <strong>3/3/3/3/3</strong> turn(s). While the wearer holds "King's Entertainment," increases all allies' CRIT DMG by <strong>24/30/36/42/48%</strong>. Effects of the same type cannot stack.*

- attack_percent: 0.18/0.21/0.24/0.27/0.3
- energy_regeneration_rate: 0.1/0.125/0.15/0.175/0.2

</details>

<details><summary>[5★] 星火悄然闪耀 / Flickering Stars ｜智识 ｜基础: 攻28.8 防24 生38.4</summary>

**技能**: 萌芽 / Sprout

> 使装备者的暴击率提高<strong>18/21/24/27/30%</strong>。我方任意角色在自身同一回合内累计消耗大于等于<strong>4/4/4/4/4</strong>点战技点时，装备者获得【闪耀王冠】，持续<strong>3/3/3/3/3</strong>回合。装备者持有【闪耀王冠】时，我方全体造成的伤害无视目标<strong>20/24/28/32/36%</strong>的防御力，装备者造成的战技伤害提高<strong>72/84/96/108/120%</strong>，同类效果无法叠加。
>
> *Increases the wearer's CRIT Rate by <strong>18/21/24/27/30%</strong>. When any ally character consumes a total of <strong>4/4/4/4/4</strong> or more Skill Points in a single turn, the wearer gains "Radiant Crown," lasting for <strong>3/3/3/3/3</strong> turn(s). While the wearer holds "Radiant Crown," all allies' DMG dealt ignores <strong>20/24/28/32/36%</strong> of the target's DEF, and the Skill DMG dealt by the wearer increases by <strong>72/84/96/108/120%</strong>. Effects of the same type cannot stack.*

- crit_chance: 0.18/0.21/0.24/0.27/0.3

</details>

<details><summary>[5★] 当一颗星照亮夜空 / A Star That Lights the Night ｜智识 ｜基础: 攻28.8 防24 生38.4</summary>

**技能**: 初愿 / First Wish

> 使装备者造成伤害时无视目标<strong>32/36/40/44/48%</strong>的防御力。当装备者施放助战技时，恢复<strong>6/6/6/6/6</strong>点能量并获得【启航】，持续2回合，最多叠加<strong>3/3/3/3/3</strong>层。每层【启航】使助战技伤害提高<strong>20/25/30/35/40%</strong>，【启航】达到<strong>3/3/3/3/3</strong>层时，每层【启航】使终结技伤害提高<strong>20/25/30/35/40%</strong>。
>
> *The wearer ignores <strong>32/36/40/44/48%</strong> of the target's DEF when dealing DMG. When the wearer uses Assist Skill, they regenerate <strong>6/6/6/6/6</strong> Energy and gain "Sail," lasting for 2 turns and stacking up to <strong>3/3/3/3/3</strong> time(s). Each stack of "Sail" increases Assist Skill DMG by <strong>20/25/30/35/40%</strong>. When "Sail" reaches <strong>3/3/3/3/3</strong> stacks, each stack of "Sail" increases Ultimate DMG by <strong>20/25/30/35/40%</strong>.*

</details>

## v4.5（4 把）

<details><summary>[5★] 你将起身歌唱 / Rise and Sing ｜记忆 ｜基础: 攻26.4 防18 生52.8</summary>

**技能**: 即兴 / Improvisation

> 使装备者的生命上限提高<strong>30/37.5/45/52.5/60%</strong>，装备者施放终结技后，为我方恢复1点战技点。进入战斗时，使装备者的行动提前<strong>30/32.5/35/37.5/40%</strong>，并使装备者获得【新声】，持续<strong>2/2/2/2/2</strong>回合。装备者持有【新声】时，我方全体速度提高<strong>20/25/30/35/40%</strong>。
>
> *Increases the wearer's Max HP by <strong>30/37.5/45/52.5/60%</strong>. After the wearer uses their Ultimate, recovers 1 Skill Point for allies. When entering combat, advances the wearer's action by <strong>30/32.5/35/37.5/40%</strong> and grants the wearer "New Melody" for <strong>2/2/2/2/2</strong> turn(s). While the wearer has "New Melody," all allies' SPD increases by <strong>20/25/30/35/40%</strong>.*

- health_percent: 0.3/0.375/0.45/0.525/0.6

</details>

<details><summary>[5★] 向浪花掷下盛夏 / Summer Rides the Surf ｜欢愉 ｜基础: 攻26.4 防24 生43.2</summary>

**技能**: 浪行 / Waveriding

> 使装备者的暴击率提高<strong>18/21/24/27/30%</strong>。装备者施放欢愉技时，获得【风口】，【风口】使装备者的速度提高<strong>24/28/32/36/40%</strong>。若施放的欢愉技与上一次施放的欢愉技不同，则额外获得【潮流】，【潮流】使装备者的欢愉度提高<strong>40/55/70/85/100%</strong>。<br>每个波次开始时或装备者每施放<strong>3/3/3/3/3</strong>次欢愉技后，恢复1个战技点。
>
> *Increases the wearer's CRIT Rate by <strong>18/21/24/27/30%</strong>. When the wearer uses Elation Skill, gains "Updraft," which increases the wearer's SPD by <strong>24/28/32/36/40%</strong>. If the Elation Skill used is different from the one used last time, additionally gains "Uptrend," which increases the wearer's Elation by <strong>40/55/70/85/100%</strong>.<br>When every wave starts or after the wearer uses Elation Skill <strong>3/3/3/3/3</strong> time(s), recovers 1 Skill Point.*

- crit_chance: 0.18/0.21/0.24/0.27/0.3

</details>

<details><summary>[4★] 向着地平线的终点 / Race to the Horizon ｜巡猎 ｜基础: 攻21.6 防18 生38.4</summary>

**技能**: 超越 / Overtake

> 使装备者的攻击力提高<strong>12/15/18/21/24%</strong>。装备者施放追加攻击后，使装备者的暴击伤害提高<strong>3.00/3.50/4.00/4.50/5.00%</strong>，持续<strong>2/2/2/2/2</strong>回合，该效果最多叠加<strong>10/10/10/10/10</strong>层。
>
> *Increases the wearer's ATK by <strong>12/15/18/21/24%</strong>. After the wearer uses Follow-Up ATK, increases their CRIT DMG by <strong>3.00/3.50/4.00/4.50/5.00%</strong> for <strong>2/2/2/2/2</strong> turn(s). This effect can stack up to <strong>10/10/10/10/10</strong> times.*

- attack_percent: 0.12/0.15/0.18/0.21/0.24

</details>

<details><summary>[4★] 放个短假 / A Little Getaway ｜欢愉 ｜基础: 攻19.2 防18 生43.2</summary>

**技能**: 秘语 / Whisper

> 使装备者的欢愉度提高<strong>20/25/30/35/40%</strong>。装备者施放欢愉技期间无视目标<strong>8/10/12/14/16%</strong>的防御力。
>
> *Increases the wearer's Elation by <strong>20/25/30/35/40%</strong>. During the use of Elation Skill by the wearer, ignores <strong>8/10/12/14/16%</strong> of the target's DEF.*

- elation_damage_boost: 0.2/0.25/0.3/0.35/0.4

</details>

## v4.6（1 把）

<details><summary>[5★] 献给明日的色彩 / Colors for Tomorrow ｜欢愉 ｜基础: 攻21.6 防27 生48</summary>

**技能**: 挥墨 / Ink Splash

> 使装备者的防御力提高<strong>48/60/72/84/96%</strong>。装备者对我方全体施放欢愉技时，使敌方全体受到的伤害提高<strong>22/27.5/33/38.5/44%</strong>，持续<strong>3/3/3/3/3</strong>回合，为装备者固定恢复<strong>10/10/10/10/10</strong>点能量，并为我方全体回复等同于装备者防御力<strong>10/12.5/15/17.5/20%</strong>的生命值。
>
> *Increases the wearer's DEF by <strong>48/60/72/84/96%</strong>. When the wearer uses Elation Skill on all allies, increases DMG taken by all enemies by <strong>22/27.5/33/38.5/44%</strong>, lasting for <strong>3/3/3/3/3</strong> turn(s). Regenerates a fixed <strong>10/10/10/10/10</strong> Energy for the wearer, and restores HP equal to <strong>10/12.5/15/17.5/20%</strong> of the wearer's DEF for all allies.*

- defence_percent: 0.48/0.6/0.72/0.84/0.96

</details>
