Saber

摘要:Saber 是 5★ 风属性、命途「毁灭」角色,联动登场,最大能量 360。内置推荐遗器首推「恶海逐波的船长」。

本页数据(技能倍率 / 强化形态 / 星魂 / 行迹 / 忆灵 / 推荐配置 / 培养材料)由游戏解包数据 tbgd 生成;小节内 ID 为游戏内配置 ID,便于与原始数据对照。

基础面板

攻击生命防御速度仇恨暴击率暴击伤害
81.84168.9689.11011250.050.5

面板成长

数据源 AvatarPromotionConfig。表中生命/攻击/防御为该晋阶的基础值(配置原值,不含光锥与遗器);最后一行按模拟器倍率公式 1 + (等级−1)×0.05 + 晋阶数×0.4 推算满级面板。

晋阶等级上限生命攻击防御速度晋升消耗
020168.9681.8489.1101信用点×4000 · 掠夺的本能×5
130236.544114.576124.74101信用点×8000 · 掠夺的本能×10
240304.128147.312160.38101信用点×16000 · 篡改的野心×6 · 一杯酩酊的时代×3
350371.712180.048196.02101信用点×40000 · 篡改的野心×9 · 一杯酩酊的时代×7
460439.296212.784231.66101信用点×80000 · 践踏的意志×6 · 一杯酩酊的时代×20
570506.88245.52267.3101信用点×160000 · 践踏的意志×9 · 一杯酩酊的时代×35
680574.464278.256302.94101—
满级 Lv80(已晋阶)801241.86601.52654.88101—

技能

普攻:风王结界 / Invisible Air: Barrier of the Wind King

对指定敌方单体造成等同于Saber100%攻击力的风属性伤害。

Deals Wind DMG equal to 100% of Saber's ATK to one designated enemy.

参数(全部等级)
等级参数
1[0.5]
2[0.6]
3[0.7]
4[0.8]
5[0.9]
6[1]
7[1.1]
8[1.2]
9[1.3]
10[1.4]
分段:Avatar_Saber_00_Skill01_Phase02(单目标 1 段 · 主目标)
#目标伤害公式分裂比单目标段数实例数备注
1主目标P#1—11—

战技:风王铁槌 / Strike Air: Hammer of the Wind King

对指定敌方单体造成等同于Saber150%攻击力的风属性伤害,对相邻目标造成等同于Saber75%攻击力的风属性伤害。若当前持有【炉心共鸣】,且本次战技攻击后消耗【炉心共鸣】可为Saber恢复满能量,则使本次战技倍率提高,每有1点【炉心共鸣】使本次战技的伤害倍率提高14.00%,并在攻击后消耗所有【炉心共鸣】为Saber恢复能量,否则立即获得3点【炉心共鸣】。

Deals Wind DMG equal to 150% of Saber's ATK to one designated enemy, and deals Wind DMG equal to 75% of Saber's ATK to adjacent targets. If Saber currently holds "Core Resonance" and her Energy can be fully regenerated by consuming "Core Resonance" after this instance of Skill attack, then increases the multiplier for this instance of Skill. For every 1 point of "Core Resonance," increases the DMG multiplier for this instance of Skill by 14.00%. And after the attack, consumes all "Core Resonance" to regenerate Energy for Saber. Otherwise, immediately gains 3 point(s) of "Core Resonance."

参数(全部等级)
等级参数
1[0.75, 0.375, 3, 0.07]
2[0.825, 0.4125, 3, 0.077]
3[0.9, 0.45, 3, 0.084]
4[0.975, 0.4875, 3, 0.091]
5[1.05, 0.525, 3, 0.098]
6[1.125, 0.5625, 3, 0.105]
7[1.21875, 0.609375, 3, 0.11375]
8[1.3125, 0.65625, 3, 0.1225]
9[1.40625, 0.703125, 3, 0.13125]
10[1.5, 0.75, 3, 0.14]
11[1.575, 0.7875, 3, 0.147]
12[1.65, 0.825, 3, 0.154]
13[1.725, 0.8625, 3, 0.161]
14[1.8, 0.9, 3, 0.168]
15[1.875, 0.9375, 3, 0.175]
分段:Avatar_Saber_00_Skill02_Phase02(单目标 4 段 · 主目标)
#目标伤害公式分裂比单目标段数实例数备注
1主目标(Fix0=0.1 * (P#1 + Dyn1))—11—
2相邻目标(Fix0=0.1 * (P#2 + Dyn1))—11—
3主目标(Fix0=0.1 * (P#1 + Dyn1))—11—
4相邻目标(Fix0=0.1 * (P#2 + Dyn1))—11—
5主目标(Fix0=0.1 * (P#1 + Dyn1))—11—
6相邻目标(Fix0=0.1 * (P#2 + Dyn1))—11—
7主目标(Fix0=0.7 * (P#1 + Dyn1))—11—
8相邻目标(Fix0=0.7 * (P#2 + Dyn1))—11—

终结技:誓约胜利之剑 / Excalibur

对敌方全体造成等同于Saber280%攻击力的风属性伤害。并额外造成10次伤害,每次伤害对随机敌方单体造成等同于Saber110%攻击力的风属性伤害。施放终结技后下次普攻会被替换为【解放的金色王权】且仅能施放【解放的金色王权】。

Deals Wind DMG equal to 280% of Saber's ATK to all enemies, and additionally deals 10 instance(s) of DMG, with each instance being Wind DMG equal to 110% of Saber's ATK dealt to one random enemy. After using Ultimate, the next Basic ATK switches to "Release, the Golden Scepter," and only "Release, the Golden Scepter" can be used.

参数(全部等级)
等级参数
1[1.4, 0.55, 10]
2[1.54, 0.605, 10]
3[1.68, 0.66, 10]
4[1.82, 0.715, 10]
5[1.96, 0.77, 10]
6[2.1, 0.825, 10]
7[2.275, 0.89375, 10]
8[2.45, 0.9625, 10]
9[2.625, 1.03125, 10]
10[2.8, 1.1, 10]
11[2.94, 1.155, 10]
12[3.08, 1.21, 10]
13[3.22, 1.265, 10]
14[3.36, 1.32, 10]
15[3.5, 1.375, 10]
分段:Avatar_Saber_00_Skill03_Phase02(单目标 1 段 · 全体敌人)
#目标伤害公式分裂比单目标段数实例数备注
1全体敌人P#1—11—
2随机目标P#2—11动态循环((Dyn0 - Fix0=1))
3随机目标P#2—11动态循环((Dyn0 - Fix0=1)) 条件:RetargetFailed
4随机目标P#2—11—
5随机目标P#2—11条件:RetargetFailed

天赋:龙之炉心 / Dragon Reactor Core

进入战斗时,获得1点【炉心共鸣】。我方任意目标施放终结技时,Saber造成的伤害提高60%,持续2回合,并获得3点【炉心共鸣】。每消耗1点【炉心共鸣】为Saber固定恢复8.00点能量。

When entering combat, gains 1 "Core Resonance" point(s). When any ally target uses Ultimate, increases the DMG dealt by Saber by 60% for 2 turn(s) and gains 3 "Core Resonance" point(s). For every 1 "Core Resonance" point consumed, regenerates a fixed amount of 8.00 Energy for Saber.

参数(全部等级)
等级参数
1[3, 25, 0.3, 2, 8, 0.05, 99, 1]
2[3, 25, 0.33, 2, 8, 0.055, 99, 1]
3[3, 25, 0.36, 2, 8, 0.06, 99, 1]
4[3, 25, 0.39, 2, 8, 0.065, 99, 1]
5[3, 25, 0.42, 2, 8, 0.07, 99, 1]
6[3, 25, 0.45, 2, 8, 0.075, 99, 1]
7[3, 25, 0.4875, 2, 8, 0.08125, 99, 1]
8[3, 25, 0.525, 2, 8, 0.0875, 99, 1]
9[3, 25, 0.5625, 2, 8, 0.09375, 99, 1]
10[3, 25, 0.6, 2, 8, 0.1, 99, 1]
11[3, 25, 0.63, 2, 8, 0.105, 99, 1]
12[3, 25, 0.66, 2, 8, 0.11, 99, 1]
13[3, 25, 0.69, 2, 8, 0.115, 99, 1]
14[3, 25, 0.72, 2, 8, 0.12, 99, 1]
15[3, 25, 0.75, 2, 8, 0.125, 99, 1]

地图攻击:攻击 / Attack

攻击敌人,进入战斗后削弱敌方目标对应属性韧性。

Attacks an enemy, and after entering combat, reduces their Toughness of the corresponding Type.

参数(全部等级)
等级参数
1[]

秘技:骑士王的登场 / Behold, the King of Knights

使用秘技后,下一次战斗开始时Saber攻击力提高35%,持续2回合,并获得2点【炉心共鸣】。

After using Technique, at the start of the next battle, increases Saber's ATK by 35% for 2 turn(s) and gains 2 "Core Resonance."

参数(全部等级)
等级参数
1[0.35, 2, 2]

强化普攻:解放的金色王权 / Release, the Golden Scepter

获得2点【炉心共鸣】,并对敌方全体造成等同于Saber150%攻击力的风属性伤害,若施放时敌方目标数量为2/1,额外对敌方全体造成等同于Saber150%/220%攻击力的风属性伤害。

Gains 2 point(s) of "Core Resonance" and deals Wind DMG to all enemies equal to 150% of Saber's ATK. When this ability is used, if the number of enemy targets is 2 or 1, additionally deals Wind DMG to all enemies equal to 150% or 220% of Saber's ATK respectively.

参数(全部等级)
等级参数
1[0.75, 2, 0.75, 1.1]
2[0.9, 2, 0.9, 1.32]
3[1.05, 2, 1.05, 1.54]
4[1.2, 2, 1.2, 1.76]
5[1.35, 2, 1.35, 1.98]
6[1.5, 2, 1.5, 2.2]
7[1.65, 2, 1.65, 2.42]
8[1.8, 2, 1.8, 2.64]
9[1.95, 2, 1.95, 2.86]
10[2.1, 2, 2.1, 3.08]
分段:Avatar_Saber_00_Skill11_Phase02(单目标 3 段 · 全体敌人)
#目标伤害公式分裂比单目标段数实例数备注
1全体敌人P#10.511—
2全体敌人Dyn0—11条件:ByCompareDynamicValue
3全体敌人P#10.511—

行迹

星魂

星魂 1:失落的白垩坚城 / The Lost White Walls

Saber造成的终结技伤害提高60%。Saber施放普攻或战技后,获得1点【炉心共鸣】。

星魂 2:尘封的圆桌誓言 / The Lost Oath of the Round Table

本场战斗中每获得1点【炉心共鸣】,使Saber造成的伤害无视目标1.00%的防御力,该效果最多叠加15层。触发【炉心共鸣】提高战技倍率的效果时,每点【炉心共鸣】额外使本次战技的伤害倍率提高7%。

星魂 3:十五个世纪的追寻 / A Wish Across Fifteen Centuries

终结技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。

星魂 4:十六个冬日的奇遇 / The Saga of Sixteen Winter Days

Saber的风属性抗性穿透提高8%。施放终结技后,Saber的风属性抗性穿透提高4%,该效果最多叠加3层。

星魂 5:于抵达理想的黎明 / The Dreamed Utopian Dawn

战技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。

星魂 6:守护命运长夜 / The Long Fated Night

Saber造成的终结技伤害的风属性抗性穿透提高20%,行迹【湖之祝福】可积攒的溢出能量提高到200点。进入战斗首次施放终结技后,为Saber固定恢复300点能量,该效果每再施放3次终结技可触发1次。

推荐配置

游戏内置推荐(AvatarEquipRecommend / AvatarRelicRecommend),非社区攻略;
光锥详见 光锥预览,套装效果详见 遗器套装。

培养材料

游戏内置养成消耗(AvatarUseMaterialData + ItemConfig)。

用途材料稀有度
晋阶材料一杯酩酊的时代★★★★
晋阶首领材料毁灭者的末路★★★★
行迹材料·小步离犬牙★★
行迹材料·中狼毒锯牙★★★
行迹材料·大月狂獠牙★★★★
世界掉落·小掠夺的本能★★
世界掉落·中篡改的野心★★★
世界掉落·大践踏的意志★★★★

常见问题