波提欧 / Boothill

摘要:波提欧(Boothill)是 5★ 物理属性、命途「巡猎」角色,v2.2 实装,最大能量 115。内置推荐遗器首推「流星追迹的怪盗」。

本页数据(技能倍率 / 强化形态 / 星魂 / 行迹 / 忆灵 / 推荐配置 / 培养材料)由游戏解包数据 tbgd 生成;小节内 ID 为游戏内配置 ID,便于与原始数据对照。

基础面板

攻击生命防御速度仇恨暴击率暴击伤害
84.48163.6859.4107750.050.5

面板成长

数据源 AvatarPromotionConfig。表中生命/攻击/防御为该晋阶的基础值(配置原值,不含光锥与遗器);最后一行按模拟器倍率公式 1 + (等级−1)×0.05 + 晋阶数×0.4 推算满级面板。

晋阶等级上限生命攻击防御速度晋升消耗
020163.6884.4859.4107信用点×4000 · 思绪末屑×5
130229.152118.27283.16107信用点×8000 · 思绪末屑×10
240294.624152.064106.92107信用点×16000 · 印象残晶×6 · 星际和平工作证×3
350360.096185.856130.68107信用点×40000 · 印象残晶×9 · 星际和平工作证×7
460425.568219.648154.44107信用点×80000 · 欲念碎镜×6 · 星际和平工作证×20
570491.04253.44178.2107信用点×160000 · 欲念碎镜×9 · 星际和平工作证×35
680556.512287.232201.96107—
满级 Lv80(已晋阶)801203.05620.93436.59107—

技能

普攻:蹄铁裂颅 / Skullcrush Spurs

对指定敌方单体造成等同于波提欧100%攻击力的物理属性伤害。

Deals Physical DMG equal to 100% of Boothill's ATK to one designated enemy target.

参数(全部等级)
等级参数
1[0.5]
2[0.6]
3[0.7]
4[0.8]
5[0.9]
6[1]
7[1.1]
8[1.2]
9[1.3]
10[1.4]
分段:Avatar_Boothill_00_Skill01_Phase02(单目标 2 段 · 主目标)
#目标伤害公式分裂比单目标段数实例数备注
1主目标P#10.311—
2主目标P#10.711—

战技:炽砾舞者的探戈 / Sizzlin' Tango

使指定敌方单体及自身进入【绝命对峙】状态,波提欧普攻获得强化且无法施放战技,持续2回合,波提欧每回合开始时持续回合数减1。
处于【绝命对峙】的敌方目标陷入嘲讽状态。该目标/波提欧受到对方攻击时,受到的伤害提高30%/15%。
该目标被消灭或弱点被击破后,波提欧均可获得1层【优势口袋】,随后解除【绝命对峙】。
该战技无法恢复能量。施放该战技后,本回合不会结束。

Forces Boothill and one designated enemy target into the "Standoff" state. Boothill's Basic ATK gets Enhanced, and he cannot use his Skill, lasting for 2 turn(s). This duration decreases by 1 at the start of Boothill's every turn.
The enemy target in the "Standoff" becomes Taunted. When this enemy target/Boothill gets attacked by the other party in the Standoff, the DMG they receive increases by 30%/15%.
After this target is defeated or becomes Weakness Broken, Boothill gains 1 stack of "Pocket Trickshot," then dispels the "Standoff."
This Skill cannot regenerate Energy. After using this Skill, the current turn does not end.

参数(全部等级)
等级参数
1[0.15, 0.15, 2]
2[0.165, 0.15, 2]
3[0.18, 0.15, 2]
4[0.195, 0.15, 2]
5[0.21, 0.15, 2]
6[0.225, 0.15, 2]
7[0.24375, 0.15, 2]
8[0.2625, 0.15, 2]
9[0.28125, 0.15, 2]
10[0.3, 0.15, 2]
11[0.315, 0.15, 2]
12[0.33, 0.15, 2]
13[0.345, 0.15, 2]
14[0.36, 0.15, 2]
15[0.375, 0.15, 2]

终结技:尘魔舞者的日落秀 / Dust Devil's Sunset Rodeo

为指定敌方单体添加物理弱点,持续2回合。
对该目标造成等同于波提欧400%攻击力的物理属性伤害,并使其行动延后40%。

Applies Physical Weakness to one designated enemy target, lasting for 2 turn(s).
Deals Physical DMG equal to 400% of Boothill's ATK to the target and delays their action by 40%.

参数(全部等级)
等级参数
1[2.4, 0.3, 2]
2[2.56, 0.31, 2]
3[2.72, 0.32, 2]
4[2.88, 0.33, 2]
5[3.04, 0.34, 2]
6[3.2, 0.35, 2]
7[3.4, 0.3625, 2]
8[3.6, 0.375, 2]
9[3.8, 0.3875, 2]
10[4, 0.4, 2]
11[4.16, 0.41, 2]
12[4.32, 0.42, 2]
13[4.48, 0.43, 2]
14[4.64, 0.44, 2]
15[4.8, 0.45, 2]
分段:Avatar_Boothill_00_Skill03_Phase02(单目标 2 段 · 主目标)
#目标伤害公式分裂比单目标段数实例数备注
1主目标P#10.211—
2主目标P#10.811—

天赋:轮中五豆 / Five Peas in a Pod

每层【优势口袋】使强化普攻的削韧值提高50%,最多叠加3层。
施放强化普攻期间,若目标处于弱点击破状态,基于【优势口袋】层数,对目标造成等同于波提欧70%/120%/170%物理属性击破伤害的击破伤害,该伤害计入的韧性上限不超过普攻【蹄铁裂颅】基础削韧值的16倍。
战斗胜利后,波提欧能够将【优势口袋】保留至下一次战斗中。

Each stack of Pocket Trickshot increases the Enhanced Basic Attack's Toughness Reduction by 50%, stacking up to 3 time(s).
If the target is Weakness Broken while the Enhanced Basic ATK is being used, based on the number of Pocket Trickshot stacks, deals Break DMG to this target equal to 70%/120%/170% of Boothill's Physical Break DMG. The max Toughness taken into account for this DMG cannot exceed 16 times the base Toughness Reduction of the Basic Attack "Skullcrush Spurs."
After winning the battle, Boothill can retain Pocket Trickshot for the next battle.

参数(全部等级)
等级参数
1[0.35, 0.6, 0.85, 0.5, 3, 16]
2[0.385, 0.66, 0.935, 0.5, 3, 16]
3[0.42, 0.72, 1.02, 0.5, 3, 16]
4[0.455, 0.78, 1.105, 0.5, 3, 16]
5[0.49, 0.84, 1.19, 0.5, 3, 16]
6[0.525, 0.9, 1.275, 0.5, 3, 16]
7[0.56875, 0.975, 1.38125, 0.5, 3, 16]
8[0.6125, 1.05, 1.4875, 0.5, 3, 16]
9[0.65625, 1.125, 1.59375, 0.5, 3, 16]
10[0.7, 1.2, 1.7, 0.5, 3, 16]
11[0.735, 1.26, 1.785, 0.5, 3, 16]
12[0.77, 1.32, 1.87, 0.5, 3, 16]
13[0.805, 1.38, 1.955, 0.5, 3, 16]
14[0.84, 1.44, 2.04, 0.5, 3, 16]
15[0.875, 1.5, 2.125, 0.5, 3, 16]

地图攻击:攻击 / Attack

攻击敌人,进入战斗后削弱敌方目标对应属性韧性。

Attacks an enemy, and after entering combat, reduces their Toughness of the corresponding Type.

参数(全部等级)
等级参数
1[]

秘技:三乘九的微笑 / 3-9× Smile

使用秘技后,下一次战斗首次施放战技时,为目标添加与终结技相同的物理弱点,持续2回合。

After the Technique is used, when casting the Skill for the first time in the next battle, applies the same Physical Weakness to the target as the one induced by the Ultimate, lasting for 2 turn(s).

参数(全部等级)
等级参数
1[2]

强化普攻:击锤连弩 / Fanning the Hammer

对指定敌方单体造成等同于波提欧220%攻击力的物理属性伤害。
强化普攻无法恢复战技点,且仅能以处于【绝命对峙】的敌方目标为目标。

Deals Physical DMG equal to 220% of Boothill's ATK to one designated enemy target.
The Enhanced Basic Attack cannot recover Skill Points and can only target the enemy that is in the "Standoff" state.

参数(全部等级)
等级参数
1[1.1]
2[1.32]
3[1.54]
4[1.76]
5[1.98]
6[2.2]
7[2.42]
8[2.64]
9[2.86]
10[3.08]
分段:Avatar_Boothill_00_Skill11_Phase02(单目标 6 段 · 主目标)
#目标伤害公式分裂比单目标段数实例数备注
1主目标P#1—11模板
2主目标P#1—11模板
3主目标P#1—11模板
4主目标P#1—11模板
5主目标P#1—11模板
6主目标P#1—11模板

行迹

星魂

星魂 1:扬尘孤星 / Dusty Trail's Lone Star

战斗开始时,获得1层【优势口袋】。波提欧造成伤害时无视敌方目标16%的防御力。

星魂 2:里程碑贩子 / Milestonemonger

处于【绝命对峙】并获得【优势口袋】时,恢复1个战技点,并且击破特攻提高30%,持续2回合。该效果单个回合内不可重复触发,在获得溢出的【优势口袋】时也会触发。

星魂 3:大理石果园守卫 / Marble Orchard's Guard

终结技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。

星魂 4:冷肉名厨 / Cold Cuts Chef

处于【绝命对峙】的敌方目标受到波提欧攻击时,受到的伤害额外提高12%。波提欧受到处于【绝命对峙】的敌方目标的攻击时,受到的伤害提高效果降低12%。

星魂 5:树桩演说家 / Stump Speech

战技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。

星魂 6:撬棍旅馆的浣熊 / Crowbar Hotel's Raccoon

触发天赋造成击破伤害时,对目标额外造成等同于原伤害倍率40%的击破伤害,对相邻目标额外造成等同于原伤害倍率70%的击破伤害。

推荐配置

游戏内置推荐(AvatarEquipRecommend / AvatarRelicRecommend),非社区攻略;
光锥详见 光锥预览,套装效果详见 遗器套装。

培养材料

游戏内置养成消耗(AvatarUseMaterialData + ItemConfig)。

用途材料稀有度
晋阶材料星际和平工作证★★★★
晋阶首领材料同愿的遗音★★★★
行迹材料·小陨铁弹丸★★
行迹材料·中命定死因★★★
行迹材料·大逆时一击★★★★
世界掉落·小思绪末屑★★
世界掉落·中印象残晶★★★
世界掉落·大欲念碎镜★★★★

常见问题