不死途 / Ashveil

摘要:不死途(Ashveil)是 5★ 雷属性、命途「巡猎」角色,v4.1 实装,最大能量 150。内置推荐遗器首推「毁烬焚骨的大公」。

本页数据(技能倍率 / 强化形态 / 星魂 / 行迹 / 忆灵 / 推荐配置 / 培养材料)由游戏解包数据 tbgd 生成;小节内 ID 为游戏内配置 ID,便于与原始数据对照。

基础面板

攻击生命防御速度仇恨暴击率暴击伤害
105.6116.1652.8106750.050.5

面板成长

数据源 AvatarPromotionConfig。表中生命/攻击/防御为该晋阶的基础值(配置原值,不含光锥与遗器);最后一行按模拟器倍率公式 1 + (等级−1)×0.05 + 晋阶数×0.4 推算满级面板。

晋阶等级上限生命攻击防御速度晋升消耗
020116.16105.652.8106信用点×4000 · 童真蜡笔×5
130162.624147.8473.92106信用点×8000 · 童真蜡笔×10
240209.088190.0895.04106信用点×16000 · 造梦蘸钢×6 · 狂雷扫弦×3
350255.552232.32116.16106信用点×40000 · 造梦蘸钢×9 · 狂雷扫弦×7
460302.016274.56137.28106信用点×80000 · 梦现管锥×6 · 狂雷扫弦×20
570348.48316.8158.4106信用点×160000 · 梦现管锥×9 · 狂雷扫弦×35
680394.944359.04179.52106—
满级 Lv80(已晋阶)80853.78776.16388.08106—

技能

普攻:利爪,授以礼仪 / Talons: Inculcate Decorum

对指定敌方单体造成等同于不死途100%攻击力的雷属性伤害。

Deals Lightning DMG equal to 100% of Ashveil's ATK to one designated enemy.

参数(全部等级)
等级参数
1[0.5]
2[0.6]
3[0.7]
4[0.8]
5[0.9]
6[1]
7[1.1]
8[1.2]
9[1.3]
10[1.4]
分段:Avatar_Ashveil_00_Skill01_Phase02(单目标 1 段 · 主目标)
#目标伤害公式分裂比单目标段数实例数备注
1主目标P#1—11—

战技:鞭哨,逐尽恶兽 / Flog: Smite Evil

使指定敌方单体成为【饲饵】,对其造成等同于不死途200%攻击力的雷属性伤害。若该目标为【饲饵】,则额外对其造成等同于不死途100%攻击力的雷属性伤害,并恢复1点战技点。场上存在【饲饵】时,敌方全体防御力降低40%。
场上不存在【饲饵】时,不死途立即使当前场上生命值最低的敌方单体目标成为【饲饵】,【饲饵】状态仅对最新被施加的目标生效。

Makes one designated enemy become the "Bait," dealing it Lightning DMG equal to 200% of Ashveil's ATK. If the target is already the "Bait," additionally deals it Lightning DMG equal to 100% of Ashveil's ATK, and recovers 1 Skill Point(s). When the "Bait" exists on the field, all enemies' DEF gets reduced by 40%.
When there is no "Bait" on the field, Ashveil immediately makes the enemy target with the lowest HP on the field become the "Bait." The "Bait" state only takes effect on the most recently applied target.

参数(全部等级)
等级参数
1[1, 1, 0.5, 0.2, 1]
2[1.1, 1, 0.55, 0.22, 1]
3[1.2, 1, 0.6, 0.24, 1]
4[1.3, 1, 0.65, 0.26, 1]
5[1.4, 1, 0.7, 0.28, 1]
6[1.5, 1, 0.75, 0.3, 1]
7[1.625, 1, 0.8125, 0.325, 1]
8[1.75, 1, 0.875, 0.35, 1]
9[1.875, 1, 0.9375, 0.375, 1]
10[2, 1, 1, 0.4, 1]
11[2.1, 1, 1.05, 0.42, 1]
12[2.2, 1, 1.1, 0.44, 1]
13[2.3, 1, 1.15, 0.46, 1]
14[2.4, 1, 1.2, 0.48, 1]
15[2.5, 1, 1.25, 0.5, 1]
分段:Avatar_Ashveil_00_Skill02_Phase02(单目标 2 段 · 主目标)
#目标伤害公式分裂比单目标段数实例数备注
1主目标P#10.611—
2主目标P#10.411—

终结技:飨宴,自始无终 / Banquet: Insatiable Appetite

使指定敌方单体成为【饲饵】,对其造成等同于不死途400%攻击力的雷属性伤害,随后立即对【饲饵】发动1次获得强化的天赋追加攻击,且不死途获得3点充能。
强化天赋追加攻击不消耗充能,拥有【婪酣】时,每消耗4层【婪酣】可额外造成1次等同于不死途200%攻击力的雷属性伤害,且本次追加攻击过程中对目标造成致命攻击时,会继续对新的【饲饵】造成伤害,直至【婪酣】小于4层。若当前场上的所有敌方目标都受到致命攻击后强化天赋追加攻击会立即结束。

Makes one designated enemy become the "Bait," dealing it Lightning DMG equal to 400% of Ashveil's ATK. Then, immediately launches 1 instance of enhanced Talent's Follow-Up ATK against the "Bait." And Ashveil gains 3 Charge.
This enhanced Talent's Follow-Up ATK does not consume Charge. Whenever "Gluttony" reaches 4 stack(s) or more, consumes 4 stack(s) of "Gluttony" to additionally deal 1 instance of Lightning DMG equal to 200% of Ashveil's ATK. And when this instance of Follow-Up ATK deals a killing blow to the target, it will continue to deal DMG to a new "Bait." This triggers until "Gluttony" becomes lower than 4 stack(s). If all enemy targets currently on the field have been dealt killing blows, the enhanced Talent's Follow-Up ATK will immediately end.

参数(全部等级)
等级参数
1[2, 3, 4, 1]
2[2.2, 3, 4, 1.1]
3[2.4, 3, 4, 1.2]
4[2.6, 3, 4, 1.3]
5[2.8, 3, 4, 1.4]
6[3, 3, 4, 1.5]
7[3.25, 3, 4, 1.625]
8[3.5, 3, 4, 1.75]
9[3.75, 3, 4, 1.875]
10[4, 3, 4, 2]
11[4.2, 3, 4, 2.1]
12[4.4, 3, 4, 2.2]
13[4.6, 3, 4, 2.3]
14[4.8, 3, 4, 2.4]
15[5, 3, 4, 2.5]
分段:Avatar_Ashveil_00_Skill03_Phase02(单目标 20 段 · 主目标)
#目标伤害公式分裂比单目标段数实例数备注
1主目标P#10.051515—
2主目标P#10.0555—

天赋:宿怨,切齿奉还 / Rancor: Enmity Reprisal

不死途初始拥有2点充能,最多拥有3点充能。【饲饵】受到我方其他目标攻击后,不死途固定恢复8点能量,随后消耗1点充能对【饲饵】发动追加攻击,造成等同于不死途200%攻击力的雷属性伤害,随后获得2层【婪酣】,最多叠加12层。

Ashveil has an initial Charge of 2 and can hold up to a max of 3. After the "Bait" gets attacked by other ally targets, Ashveil regenerates a fixed amount of 8 Energy, then consumes 1 Charge to launch Follow-Up ATK against the "Bait," dealing Lightning DMG equal to 200% of Ashveil's ATK. Afterwards, gains 2 stack(s) of "Gluttony," which can stack up to 12.

参数(全部等级)
等级参数
1[2, 3, 1, 1, 2, 12, 8]
2[2, 3, 1, 1.1, 2, 12, 8]
3[2, 3, 1, 1.2, 2, 12, 8]
4[2, 3, 1, 1.3, 2, 12, 8]
5[2, 3, 1, 1.4, 2, 12, 8]
6[2, 3, 1, 1.5, 2, 12, 8]
7[2, 3, 1, 1.625, 2, 12, 8]
8[2, 3, 1, 1.75, 2, 12, 8]
9[2, 3, 1, 1.875, 2, 12, 8]
10[2, 3, 1, 2, 2, 12, 8]
11[2, 3, 1, 2.1, 2, 12, 8]
12[2, 3, 1, 2.2, 2, 12, 8]
13[2, 3, 1, 2.3, 2, 12, 8]
14[2, 3, 1, 2.4, 2, 12, 8]
15[2, 3, 1, 2.5, 2, 12, 8]
分段:Avatar_Ashveil_00_Passive_FirstInsert_ForTest1(单目标 1 段 · 随机目标)
#目标伤害公式分裂比单目标段数实例数备注
1随机目标—0.1110条件:ConditionLoopExecuteTaskList(while) 无倍率字段

地图攻击:利爪,授以礼仪 / Talons: Inculcate Decorum

攻击敌人,进入战斗后削弱敌方目标对应属性韧性。

Attacks an enemy, and after entering combat, reduces their Toughness of the corresponding Type.

参数(全部等级)
等级参数
1[]

秘技:吃吧,可憎的手 / Devour: O Loathsome Hand

使用秘技后使一定区域内的敌人陷入10秒的晕眩状态,晕眩状态下敌人不会主动攻击我方目标。
若主动攻击陷入晕眩状态的敌人,进入战斗时,对敌方全体造成等同于不死途攻击力100%的雷属性伤害,且不死途获得1点充能。

After using Technique, inflicts Daze on enemies within a set area for 10 second(s). Dazed enemies will not actively attack ally targets.
When entering combat via actively attacking a Dazed enemy, deals Lightning DMG to all enemies equal to 100% of Ashveil's ATK, and grants Ashveil 1 Charge.

参数(全部等级)
等级参数
1[10, 1, 1]

行迹

星魂

星魂 1:小心,满月不可外出 / Beware: Venture Not at Full Moon

不死途在场时,敌方全体受到的伤害提高24%。当敌方目标当前生命值百分比小于等于50%时,其受到的伤害提高至36%。

星魂 2:敲门,屋内空余窃笑 / Knock: Where Snickers Echo

【婪酣】叠加上限提高至18层,每当不死途发动强化天赋追加攻击后,返还所移除【婪酣】层数的35%。

星魂 3:沉默,老友各怀心事 / Hush: Unsaid Between Friends

终结技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。

星魂 4:切记,不必咀嚼真相 / Heed: Swallow Truth Whole

不死途施放终结技时,攻击力提高40%,持续3回合。

星魂 5:提醒,侦探亦是凶手 / Caution: Sleuth Turns Slayer

战技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。

星魂 6:结局,或许无人生还 / Finale: And Then There Were None

当场上存在【饲饵】时,敌方全体的全属性抗性降低20%。不死途每获得过1层【婪酣】,造成的伤害提高4%,该效果最多叠加30层。

推荐配置

游戏内置推荐(AvatarEquipRecommend / AvatarRelicRecommend),非社区攻略;
光锥详见 光锥预览,套装效果详见 遗器套装。

培养材料

游戏内置养成消耗(AvatarUseMaterialData + ItemConfig)。

用途材料稀有度
晋阶材料狂雷扫弦★★★★
晋阶首领材料灭流绝溢的缄默★★★★
行迹材料·小纷争血尘★★
行迹材料·中战魂血珀★★★
行迹材料·大天谴血矛★★★★
世界掉落·小童真蜡笔★★
世界掉落·中造梦蘸钢★★★
世界掉落·大梦现管锥★★★★

常见问题