长夜月 / Evernight

摘要:长夜月(Evernight)是 5★ 冰属性、命途「记忆」角色,v3.6 实装,最大能量 240。内置推荐遗器首推「再创天地的救世主」。

本页数据(技能倍率 / 强化形态 / 星魂 / 行迹 / 忆灵 / 推荐配置 / 培养材料)由游戏解包数据 tbgd 生成;小节内 ID 为游戏内配置 ID,便于与原始数据对照。

基础面板

攻击生命防御速度仇恨暴击率暴击伤害
73.92179.5279.2991000.050.5

面板成长

数据源 AvatarPromotionConfig。表中生命/攻击/防御为该晋阶的基础值(配置原值,不含光锥与遗器);最后一行按模拟器倍率公式 1 + (等级−1)×0.05 + 晋阶数×0.4 推算满级面板。

晋阶等级上限生命攻击防御速度晋升消耗
020179.5273.9279.299信用点×4000 · 预兆似有若无×5
130251.328103.488110.8899信用点×8000 · 预兆似有若无×10
240323.136133.056142.5699信用点×16000 · 悲鸣由远及近×6 · 海妖残鳍×3
350394.944162.624174.2499信用点×40000 · 悲鸣由远及近×9 · 海妖残鳍×7
460466.752192.192205.9299信用点×80000 · 哀叹漫无止息×6 · 海妖残鳍×20
570538.56221.76237.699信用点×160000 · 哀叹漫无止息×9 · 海妖残鳍×35
680610.368251.328269.2899—
满级 Lv80(已晋阶)801319.47543.31582.1299—

技能

普攻:从此岁月朦胧 / Time Thence Blurs

对指定敌方单体造成等同于长夜月50%生命上限的冰属性伤害。

Deals Ice DMG equal to 50% of Evernight's Max HP to one designated enemy.

参数(全部等级)
等级参数
1[0.25]
2[0.3]
3[0.35]
4[0.4]
5[0.45]
6[0.5]
7[0.55]
8[0.6]
9[0.65]
10[0.7]
分段:Avatar_Evernight_00_Skill01_Phase02(单目标 1 段 · 主目标)
#目标伤害公式分裂比单目标段数实例数备注
1主目标Dyn0—11—

战技:白昼悄然离去 / Day Gently Slips

消耗长夜月当前10%的生命值召唤忆灵「长夜」,并使我方全体忆灵的暴击伤害提高,提高数值等同于长夜月暴击伤害的24%,持续2回合,长夜月每回合开始时持续回合数减1。若忆灵「长夜」已在场,为其回复等同于其生命上限50%的生命值。施放时,获得2点【忆质】,若处于【至暗之谜】状态,额外获得12点【忆质】。

Consumes 10% of Evernight's current HP to summon memosprite Evey and increases CRIT DMG of all ally memosprites by an amount equal to 24% of Evernight's CRIT DMG for 2 turn(s). This duration decreases by 1 at the start of Evernight's every turn. If Evey is already on the field, restores its HP by 50% of its Max HP. When using this, gains 2 point(s) of "Memoria." If in the "Darkest Riddle" state, gains 12 additional point(s) of "Memoria."

参数(全部等级)
等级参数
1[0.12, 2, 2, 0.5, 12, 0.1]
2[0.132, 2, 2, 0.5, 12, 0.1]
3[0.144, 2, 2, 0.5, 12, 0.1]
4[0.156, 2, 2, 0.5, 12, 0.1]
5[0.168, 2, 2, 0.5, 12, 0.1]
6[0.18, 2, 2, 0.5, 12, 0.1]
7[0.195, 2, 2, 0.5, 12, 0.1]
8[0.21, 2, 2, 0.5, 12, 0.1]
9[0.225, 2, 2, 0.5, 12, 0.1]
10[0.24, 2, 2, 0.5, 12, 0.1]
11[0.252, 2, 2, 0.5, 12, 0.1]
12[0.264, 2, 2, 0.5, 12, 0.1]
13[0.276, 2, 2, 0.5, 12, 0.1]
14[0.288, 2, 2, 0.5, 12, 0.1]
15[0.3, 2, 2, 0.5, 12, 0.1]

终结技:晚安,全世界无眠 / O Wakeful World, Goodnight

召唤忆灵「长夜」,随后使忆灵「长夜」对敌方全体造成等同于「长夜」200%生命上限的冰属性伤害,并使长夜月进入【至暗之谜】状态,期间敌方全体受到的伤害提高30%,长夜月和忆灵「长夜」造成的伤害提高60%,且免疫控制类负面状态。获得2点【至暗之谜】的充能,忆灵「长夜」施放【迷梦,流失,如露】后消耗1点。长夜月回合开始时,若无剩余充能,退出【至暗之谜】状态。

Summons memosprite Evey. Then Evey deals Ice DMG to all enemies equal to 200% of Evey's Max HP and Evernight enters the "Darkest Riddle" state. During this state, all enemies take 30% increased DMG while both Evernight and Evey deal 60% increased DMG and are immune to Crowd Control debuffs. Gains 2 point(s) of Charge for "Darkest Riddle." And Evey consumes 1 point after it uses "Dream, Dissolving, as Dew." At the start of Evernight's turn, if no Charge remains, exits the "Darkest Riddle" state.

参数(全部等级)
等级参数
1[1, 2, 0.3, 0.15]
2[1.1, 2, 0.33, 0.165]
3[1.2, 2, 0.36, 0.18]
4[1.3, 2, 0.39, 0.195]
5[1.4, 2, 0.42, 0.21]
6[1.5, 2, 0.45, 0.225]
7[1.625, 2, 0.4875, 0.24375]
8[1.75, 2, 0.525, 0.2625]
9[1.875, 2, 0.5625, 0.28125]
10[2, 2, 0.6, 0.3]
11[2.1, 2, 0.63, 0.315]
12[2.2, 2, 0.66, 0.33]
13[2.3, 2, 0.69, 0.345]
14[2.4, 2, 0.72, 0.36]
15[2.5, 2, 0.75, 0.375]
分段:Avatar_Evernight_00_Skill03_Servant_Damage(单目标 1 段 · 全体敌人)
#目标伤害公式分裂比单目标段数实例数备注
1全体敌人Dyn0—11—

天赋:今夜与我同行 / With Me, This Night

进入战斗时召唤忆灵「长夜」。忆灵「长夜」初始拥有160点速度,生命上限为长夜月的50%。长夜月或忆灵「长夜」每次生命降低时,使自身和忆灵「长夜」的暴击伤害提高60%,持续2回合,并获得2点【忆质】。该效果每个目标每次受到攻击最多触发1次。
长夜月持有的【忆质】大于等于16点时,解除并免疫控制类负面状态,若忆灵「长夜」在场,使其立即行动。立即行动效果在忆灵「长夜」施放【迷梦,流失,如露】后方可再次触发。

When entering combat, summons memosprite Evey. Evey has an initial SPD of 160 and its Max HP equals to 50% of that of Evernight's. Each time Evernight or Evey loses HP, increases CRIT DMG for Evernight and Evey by 60% for 2 turn(s), and gains 2 "Memoria." This effect can trigger only once per target for each received attack.
When Evernight has 16 or more points of "Memoria," dispels Crowd Control debuffs and becomes immune to them. If Evey is on the field, it immediately takes action. The immediate action effect can only trigger again after Evey uses "Dream, Dissolving, as Dew."

参数(全部等级)
等级参数
1[2, 0.3, 2, 160, 0.5, 16, 0.05]
2[2, 0.33, 2, 160, 0.5, 16, 0.05]
3[2, 0.36, 2, 160, 0.5, 16, 0.05]
4[2, 0.39, 2, 160, 0.5, 16, 0.05]
5[2, 0.42, 2, 160, 0.5, 16, 0.05]
6[2, 0.45, 2, 160, 0.5, 16, 0.05]
7[2, 0.4875, 2, 160, 0.5, 16, 0.05]
8[2, 0.525, 2, 160, 0.5, 16, 0.05]
9[2, 0.5625, 2, 160, 0.5, 16, 0.05]
10[2, 0.6, 2, 160, 0.5, 16, 0.05]
11[2, 0.63, 2, 160, 0.5, 16, 0.05]
12[2, 0.66, 2, 160, 0.5, 16, 0.05]
13[2, 0.69, 2, 160, 0.5, 16, 0.05]
14[2, 0.72, 2, 160, 0.5, 16, 0.05]
15[2, 0.75, 2, 160, 0.5, 16, 0.05]

地图攻击:攻击 / Attack

攻击敌人,进入战斗后削弱敌方目标对应属性韧性。

Attacks an enemy, and after entering combat, reduces their Toughness of the corresponding Type.

参数(全部等级)
等级参数
1[]

秘技:愿有冷雨落下 / Let it Rain Cold On Thee

使用秘技后,下一次战斗开始时,获得与战技相同的提高我方全体忆灵暴击伤害的效果,并获得1点【忆质】。

After using Technique, at the start of the next battle, obtains the same effect as the one from Skill that increases CRIT DMG for all ally memosprites, and gains 1 "Memoria."

参数(全部等级)
等级参数
1[1, 1]

强化战技:白昼悄然离去 / Day Gently Slips

参数(全部等级)
等级参数
1[0.2, 2, 2, 0.5, 12, 0.1]
2[0.22, 2, 2, 0.5, 12, 0.1]
3[0.24, 2, 2, 0.5, 12, 0.1]
4[0.26, 2, 2, 0.5, 12, 0.1]
5[0.28, 2, 2, 0.5, 12, 0.1]
6[0.3, 2, 2, 0.5, 12, 0.1]
7[0.325, 2, 2, 0.5, 12, 0.1]
8[0.35, 2, 2, 0.5, 12, 0.1]
9[0.375, 2, 2, 0.5, 12, 0.1]
10[0.4, 2, 2, 0.5, 12, 0.1]
11[0.42, 2, 2, 0.5, 12, 0.1]
12[0.44, 2, 2, 0.5, 12, 0.1]
13[0.46, 2, 2, 0.5, 12, 0.1]
14[0.48, 2, 2, 0.5, 12, 0.1]
15[0.5, 2, 2, 0.5, 12, 0.1]

忆灵:长夜 / Evey

忆灵技能 1:追忆,蹁跹,如雨 / Remembrance, Whirling, Like Rain

该技能自动选择目标施放,优先攻击长夜月上次攻击的敌方目标。对敌方单体造成等同于「长夜」50%生命上限的冰属性伤害,长夜月当前每有4点【忆质】,则额外造成等同于「长夜」10.00%生命上限的冰属性伤害。施放后获得1点【忆质】。

This ability automatically selects a target, prioritizing the enemy target that Evernight last attacked. Deals Ice DMG equal to 50% of Evey's Max HP to one enemy. For every 4 point(s) of "Memoria" Evernight currently has, additionally deals Ice DMG equal to 10.00% of Evey's Max HP. Gains 1 point(s) of "Memoria" after use.

忆灵技能参数(全部等级)
等级参数
1[0.25, 0.05, 4, 1]
2[0.3, 0.06, 4, 1]
3[0.35, 0.07, 4, 1]
4[0.4, 0.08, 4, 1]
5[0.45, 0.09, 4, 1]
6[0.5, 0.1, 4, 1]
7[0.55, 0.11, 4, 1]
8[0.6, 0.12, 4, 1]
9[0.65, 0.13, 4, 1]
10[0.7, 0.14, 4, 1]

忆灵技能 2:孤独,浮游,漆黑 / Solitude, Drifting, In Murk

「长夜」免疫控制类负面状态,被攻击的概率提高。「长夜」在场时,长夜月和「长夜」造成的伤害提高50%。

Evey is immune to Crowd Control debuffs and has an increased chance of getting attacked. While Evey is on the field, Evernight and Evey deal 50% increased DMG.

忆灵技能参数(全部等级)
等级参数
1[0.25, 3]
2[0.3, 3]
3[0.35, 3]
4[0.4, 3]
5[0.45, 3]
6[0.5, 3]
7[0.55, 3]
8[0.6, 3]
9[0.65, 3]
10[0.7, 3]

忆灵技能 3:与夜,形影,不离 / Night, Trailing, In Step

被召唤时,使自身立即行动。

When summoned, this unit immediately takes action.

忆灵技能参数(全部等级)
等级参数
1[]
2[]
3[]
4[]
5[]
6[]
7[]
8[]
9[]
10[]

忆灵技能 4:与你,再见,无期 / You, Parting, Beyond Reach

消失时,使长夜月的速度提高10%,若因施放【迷梦,流失,如露】消失,本次攻击每消耗了1点【忆质】额外使长夜月的速度提高1%,最多计算40点【忆质】。加速效果无法叠加,长夜月下个回合开始时移除。

Upon disappearing, increases Evernight's SPD by 10%. If the disappearance is due to using "Dream, Dissolving, as Dew," then, for every 1 "Memoria" point consumed by the attack, additionally increases Evernight's SPD by 1%. Up to 40 "Memoria" points can be taken into account for this. The SPD Boost effect cannot stack and is removed at the start of Evernight's next turn.

忆灵技能参数(全部等级)
等级参数
1[0.1, 0.01, 40]
2[0.1, 0.01, 40]
3[0.1, 0.01, 40]
4[0.1, 0.01, 40]
5[0.1, 0.01, 40]
6[0.1, 0.01, 40]
7[0.1, 0.01, 40]
8[0.1, 0.01, 40]
9[0.1, 0.01, 40]
10[0.1, 0.01, 40]

忆灵技能 5:迷梦,流失,如露 / Dream, Dissolving, as Dew

长夜月的【忆质】大于等于16点,且长夜月不处于控制状态时施放,当前每持有1点【忆质】对主目标造成等同于「长夜」12.00%生命上限的冰属性伤害,对其他敌方目标造成等同于「长夜」6.00%生命上限的冰属性伤害,施放后,消耗全部【忆质】和生命值,并使「长夜」消失。

This ability is used when Evernight's "Memoria" is greater than or equal to 16 and she is not affected by Crowd Control. For every 1 "Memoria" point currently held, deals Ice DMG equal to 12.00% of Evey's Max HP to the primary target, and Ice DMG equal to 6.00% of Evey's Max HP to the other enemy targets. After use, consumes all "Memoria" and HP, and makes Evey disappear.

忆灵技能参数(全部等级)
等级参数
1[0.06, 0.03, 16]
2[0.072, 0.036, 16]
3[0.084, 0.042, 16]
4[0.096, 0.048, 16]
5[0.108, 0.054, 16]
6[0.12, 0.06, 16]
7[0.132, 0.066, 16]
8[0.144, 0.072, 16]
9[0.156, 0.078, 16]
10[0.168, 0.084, 16]
忆灵技能分段(能力脚本解析)
阶段技能单目标段数目标分裂比合计
Servant_EvernightServant_00_Skill01_Phase02普攻6主目标1.0
Servant_EvernightServant_00_Skill11_Phase02强化普攻1主目标—
Servant_EvernightServant_00_Skill12_Phase02强化普攻·追加1主目标—

行迹

星魂

星魂 1:睡吧,长夜有所梦 / Sleep Tight, the Night Dreams Long

长夜月在场时,场上敌方目标数量等于4或以上/3/2/1名时,我方忆灵造成的伤害为原伤害的120%/125%/130%/150%。

星魂 2:听,沉眠中的呓语 / Listen Up, the Slumber Speaks Soft

长夜月和忆灵「长夜」的暴击伤害提高40%,每当长夜月获得【忆质】时,使获得的【忆质】数量提高2点。施放终结技时,额外获得2点【至暗之谜】的充能。

星魂 3:别怕,噩梦已成过去 / Fear Not, the Nightmare Lies Past

战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级;忆灵天赋等级+1,最多不超过10级。

星魂 4:醒来,便是你的明天 / Wake Up, the Tomorrow is Yours

长夜月在场时,我方忆灵的弱点击破效率提高25%,忆灵「长夜」的弱点击破效率额外提高25%。

星魂 5:忘却,记忆中的「我」 / Let Go, the "Me" in Memories

终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级;忆灵技等级+1,最多不超过10级。

星魂 6:就这样,一直 / Like This, Always

长夜月在场时,我方全体目标的全属性抗性穿透提高20%。忆灵「长夜」施放【迷梦,流失,如露】后,长夜月获得本次攻击消耗【忆质】数量的30%。

推荐配置

游戏内置推荐(AvatarEquipRecommend / AvatarRelicRecommend),非社区攻略;
光锥详见 光锥预览,套装效果详见 遗器套装。

培养材料

游戏内置养成消耗(AvatarUseMaterialData + ItemConfig)。

用途材料稀有度
晋阶材料海妖残鳍★★★★
晋阶首领材料阳雷的遥想★★★★
行迹材料·小思量的种★★
行迹材料·中末那芽苗★★★
行迹材料·大阿赖耶华★★★★
世界掉落·小预兆似有若无★★
世界掉落·中悲鸣由远及近★★★
世界掉落·大哀叹漫无止息★★★★

常见问题