银狼LV.999 / Silver Wolf LV.999

摘要:银狼LV.999(Silver Wolf LV.999)是 5★ 虚数属性、命途「欢愉」角色,v4.2 实装,最大能量 60。拥有仓库技「999安全卫士」(获得该角色即生效,无需上场)。内置推荐遗器首推「闪耀功勋的魔法少女」。

本页数据(技能倍率 / 强化形态 / 星魂 / 行迹 / 忆灵 / 推荐配置 / 培养材料)由游戏解包数据 tbgd 生成;小节内 ID 为游戏内配置 ID,便于与原始数据对照。

基础面板

攻击生命防御速度仇恨暴击率暴击伤害
52.8142.5689.11101000.050.5

面板成长

数据源 AvatarPromotionConfig。表中生命/攻击/防御为该晋阶的基础值(配置原值,不含光锥与遗器);最后一行按模拟器倍率公式 1 + (等级−1)×0.05 + 晋阶数×0.4 推算满级面板。

晋阶等级上限生命攻击防御速度晋升消耗
020142.5652.889.1110信用点×4000 · 童真蜡笔×5
130199.58473.92124.74110信用点×8000 · 童真蜡笔×10
240256.60895.04160.38110信用点×16000 · 造梦蘸钢×6 · 纷争先兆×3
350313.632116.16196.02110信用点×40000 · 造梦蘸钢×9 · 纷争先兆×7
460370.656137.28231.66110信用点×80000 · 梦现管锥×6 · 纷争先兆×20
570427.68158.4267.3110信用点×160000 · 梦现管锥×9 · 纷争先兆×35
680484.704179.52302.94110—
满级 Lv80(已晋阶)801047.82388.08654.88110—

仓库技(全局辅助)

只要拥有该角色即生效(角色在仓库/未上场时同样有效),详见下方生效范围。

999安全卫士 / McAwolfee 999

获取「银狼LV.999」后或当前队伍存在「银狼LV.999」时获得效果:战斗中,若敌方目标对我方施加了控制类负面状态,则使我方全体获得【防火墙】,持续1回合。【防火墙】状态下,我方目标免疫敌方目标施加的控制类负面状态。该效果每个波次最多触发1次。

After obtaining "Silver Wolf LV.999" or when "Silver Wolf LV.999" is present in the current team, gains the following effect: During combat, if an enemy target inflicts a Crowd Control debuff on an ally, all allies gain "Firewall" for 1 turn. While in the "Firewall" state, ally targets are immune to Crowd Control debuffs inflicted by enemy targets. This effect can trigger at most 1 time per wave.

技能

普攻:拳头硬了! / One Punch!

对指定敌方单体造成等同于「银狼LV.999」100%攻击力的虚数属性伤害。

Deals Imaginary DMG equal to 100% of Silver Wolf LV.999's ATK to one designated enemy.

参数(全部等级)
等级参数
1[0.5]
2[0.6]
3[0.7]
4[0.8]
5[0.9]
6[1]
7[1.1]
8[1.2]
9[1.3]
10[1.4]
分段:Avatar_SilverWolf999_00_Skill01_Phase02(单目标 1 段 · 主目标)
#目标伤害公式分裂比单目标段数实例数备注
1主目标P#1—11—

战技:Shoot属性大爆发 / Trigger Happy

获得5个笑点,对敌方全体造成等同于「银狼LV.999」160%攻击力的虚数属性伤害。

Gains 5 Punchline point(s) and deals Imaginary DMG equal to 160% of Silver Wolf LV.999's ATK to all enemies.

参数(全部等级)
等级参数
1[0.8, 5]
2[0.88, 5]
3[0.96, 5]
4[1.04, 5]
5[1.12, 5]
6[1.2, 5]
7[1.3, 5]
8[1.4, 5]
9[1.5, 5]
10[1.6, 5]
11[1.68, 5]
12[1.76, 5]
13[1.84, 5]
14[1.92, 5]
15[2, 5]
分段:Avatar_SilverWolf999_00_Skill02_Phase02(单目标 1 段 · 全体敌人)
#目标伤害公式分裂比单目标段数实例数备注
1全体敌人P#1—11—

终结技:无敌玩家,启动! / God Mode: ON!

进入【无敌玩家】状态并且行动提前100%。
【无敌玩家】状态下展开结界。「银狼LV.999」持有【好活当赏】时,结界内我方目标每消耗1个战技点,有概率触发1次「银狼LV.999」的【头号补给盲盒】:造成90%的虚数属性欢愉伤害,由敌方全体均分,并随机触发1种效果:
【超超超大剑】:对生命值最高的敌方目标额外造成等同于本次总伤害值20%的真实伤害;
【爆爆爆炸蛋】:恢复2个战技点;
【怪怪怪味豆】:获得3个笑点。
触发该效果的初始固定概率为100%,成功触发后下一次触发的固定概率降低至当前概率的20%。若触发前目标被消灭则对新入场的敌方目标触发。

Enters the "Godmode Player" state, and advances action by 100%.
Deploys a Zone while in the "Godmode Player" state. While Silver Wolf LV.999 holds "Certified Banger," for every 1 Skill Point consumed by an ally target within the Zone, there is a chance to trigger 1 instance of Silver Wolf LV.999's "Top Loot Box": Deals 90% Imaginary Elation DMG that is distributed evenly among all enemies, and randomly triggers 1 of the following effects:
"Big Flipping Sword": Additionally deals True DMG equal to 20% of the total DMG dealt this time to the enemy target with the highest HP.
"Kaboom Eggsplosion": Recovers 2 Skill Point(s).
"Funky Munch Bean": Gains 3 Punchline point(s).
The initial fixed chance to trigger the effect is 100%. After a successfully trigger, the fixed chance for the next trigger is reduced to 20% of the current chance. If the target is defeated before it triggers, it will instead trigger on a newly entering enemy target.

参数(全部等级)
等级参数
1[60, 0, 0.45, 0.2, 0.2, 3, 2]
2[60, 0, 0.495, 0.2, 0.2, 3, 2]
3[60, 0, 0.54, 0.2, 0.2, 3, 2]
4[60, 0, 0.585, 0.2, 0.2, 3, 2]
5[60, 0, 0.63, 0.2, 0.2, 3, 2]
6[60, 0, 0.675, 0.2, 0.2, 3, 2]
7[60, 0, 0.73125, 0.2, 0.2, 3, 2]
8[60, 0, 0.7875, 0.2, 0.2, 3, 2]
9[60, 0, 0.84375, 0.2, 0.2, 3, 2]
10[60, 0, 0.9, 0.2, 0.2, 3, 2]
11[60, 0, 0.945, 0.2, 0.2, 3, 2]
12[60, 0, 0.99, 0.2, 0.2, 3, 2]
13[60, 0, 1.035, 0.2, 0.2, 3, 2]
14[60, 0, 1.08, 0.2, 0.2, 3, 2]
15[60, 0, 1.125, 0.2, 0.2, 3, 2]

天赋:有我在,把把都是顺风局 / I Carry, We Win

【隐藏分】达到60点后可激活终结技,达到上限后还可溢出240点。
获得笑点时,「银狼LV.999」获得等量【隐藏分】。每点【隐藏分】使暴击率提高0.4%。暴击率达到100%后,其余每点【隐藏分】改为使暴击伤害提高0.8%。
【无敌玩家】状态下,「银狼LV.999」免疫控制类负面状态,无法施放终结技,拥有强化普攻和强化欢愉技,完整施放3次强化普攻后退出【无敌玩家】状态。退出【无敌玩家】状态时【隐藏分】会被清空。
持有【好活当赏】时,施放普攻、战技对受到攻击的敌方目标造成40%的虚数属性欢愉伤害,强化普攻的技能伤害改为相同倍率的欢愉伤害。

After "Hidden MMR" reaches 60, can activate Ultimate. And after reaching its maximum limit, it can overflow by an additional 240 point(s).
When gaining Punchline, Silver Wolf LV.999 gains an equal amount of "Hidden MMR." Each point of "Hidden MMR" increases CRIT Rate by 0.4%. Once CRIT Rate reaches 100%, each additional point of "Hidden MMR" instead increases CRIT DMG by 0.8%.
While in the "Godmode Player" state, Silver Wolf LV.999 becomes immune to Crowd Control debuffs, cannot use Ultimate, and gains Enhanced Basic ATK and Enhanced Elation Skill. After fully using Enhanced Basic ATK 3 time(s), she exits the "Godmode Player" state. When exiting the "Godmode Player" state, clears "Hidden MMR".
While holding "Certified Banger," using Basic ATK or Skill deals 40% Imaginary Elation DMG to the attacked enemy targets. And the Enhanced Basic ATK's ability DMG changes to Elation DMG at the same multiplier.

参数(全部等级)
等级参数
1[60, 240, 0.2, 0.0019999999, 3, 0.0039999997]
2[60, 240, 0.22, 0.0022, 3, 0.0044]
3[60, 240, 0.24, 0.0024, 3, 0.0048]
4[60, 240, 0.26, 0.0026000002, 3, 0.0051999995]
5[60, 240, 0.28, 0.0028000004, 3, 0.0056]
6[60, 240, 0.3, 0.0029999998, 3, 0.0059999996]
7[60, 240, 0.325, 0.0032500003, 3, 0.0065]
8[60, 240, 0.35, 0.0035, 3, 0.0069999993]
9[60, 240, 0.375, 0.0037500006, 3, 0.0075]
10[60, 240, 0.4, 0.0039999997, 3, 0.007999999]
11[60, 240, 0.42, 0.0042, 3, 0.0084]
12[60, 240, 0.44, 0.0044, 3, 0.0088]
13[60, 240, 0.46, 0.0046, 3, 0.009199999]
14[60, 240, 0.48, 0.0048, 3, 0.0095999995]
15[60, 240, 0.5, 0.005, 3, 0.01]

地图攻击:攻击 / Attack

攻击敌人,进入战斗后削弱敌方目标对应属性韧性。

Attacks an enemy, and after entering combat, reduces their Toughness of the corresponding Type.

参数(全部等级)
等级参数
1[]

秘技:朋友,这才是T0级秘技 / This? Absolute Meta!

召唤【怪怪怪味豆】,再次使用则解除召唤。使用秘技不消耗秘技点,秘技点为0时解除召唤且无法使用秘技。
【怪怪怪味豆】会使一定范围内的普通敌人陷入恐惧状态,同时自动搜寻并攻击普通敌人,消耗1个秘技点立即将其消灭,不会进入战斗。
【怪怪怪味豆】在场时,进入战斗后每个波次开始时触发1次【怪怪怪味豆】对应的【头号补给盲盒】,本次造成的欢愉伤害固定计入99点【好活当赏】。

Summons "Funky Munch Bean." Use again to dismiss. Using Technique does not consume Technique Points. When Technique Points reach 0, the summon is dismissed and Technique cannot be used.
"Funky Munch Bean" causes Normal Enemies within a certain range to enter a Terrified state. It will also automatically search for and attack Normal Enemies, consuming 1 Technique Point to instantly defeat them without entering combat.
While "Funky Munch Bean" is present, after entering combat, 1 instance of "Top Loot Box" from "Funky Munch Bean" is triggered at the start of each wave. A fixed amount of 99 "Certified Banger" is taken into account for the Elation DMG dealt in this instance.

参数(全部等级)
等级参数
1[99]

强化普攻:奖励关:「狼尊时刻」 / Bonus Stage: αWolf Instant

造成总计等同于「银狼LV.999」240%攻击力的虚数属性伤害,均分为100段伤害弹射至敌方随机单体。每弹射一定段数,暂停弹射并触发1次【头号补给盲盒】,总计可触发3次。
若对场上所有敌方造成了致命伤害则结束本次技能,当存在可攻击的敌方目标后获得1个额外回合并基于剩余弹射段数和【头号补给盲盒】次数再次施放。每回合首次触发该效果时,使自身所有增益效果延长1回合。
上述伤害全部结算后发动最后一击,造成等同于「银狼LV.999」100%攻击力的虚数属性伤害,由敌方全体均分。
强化普攻无法恢复战技点。每拥有60点【隐藏分】,强化普攻期间造成的伤害提高原伤害的15%,最多叠加2层。

Deals Imaginary DMG equal to a total of 240% of Silver Wolf LV.999's ATK, split evenly into 100 hits that bounce onto random enemies. After every set number of bounces, the bouncing pauses and the Top Loot Box triggers 1 time. Can trigger up to 3 time(s) in total.
When dealing fatal damage to all enemies on the field, this ability ends. After attackable enemy targets appear, gains 1 extra turn and uses this ability again based on the remaining number of bounces and Top Loot Box triggers. The first time this effect triggers in each turn, extends the duration of all buffs on this unit by 1 turn.
After all of the above DMG is dealt, launches a Final Hit that deals Imaginary DMG equal to 100% of Silver Wolf LV.999's ATK, split evenly among all enemies.
Enhanced Basic ATK cannot recover Skill Points. For every 60 points of "Hidden MMR" held, increases DMG dealt during Enhanced Basic ATK by 15% of the original DMG, stacking up to 2 time(s).

参数(全部等级)
等级参数
1[1.2, 0, 100, 0.5, 3, 60, 2, 0.15]
2[1.44, 0, 100, 0.6, 3, 60, 2, 0.15]
3[1.68, 0, 100, 0.7, 3, 60, 2, 0.15]
4[1.92, 0, 100, 0.8, 3, 60, 2, 0.15]
5[2.16, 0, 100, 0.9, 3, 60, 2, 0.15]
6[2.4, 0, 100, 1, 3, 60, 2, 0.15]
7[2.64, 0, 100, 1.1, 3, 60, 2, 0.15]
8[2.88, 0, 100, 1.2, 3, 60, 2, 0.15]
9[3.12, 0, 100, 1.3, 3, 60, 2, 0.15]
10[3.36, 0, 100, 1.4, 3, 60, 2, 0.15]
分段:Avatar_SilverWolf999_00_Skill11_Phase02(单目标 1 段 · 随机目标)
#目标伤害公式分裂比单目标段数实例数备注
1随机目标——11动态循环(Dyn0) 弹射 条件:ByCompareDynamicValue/ConditionLoopExecuteTaskListWithInterval(while)/ByContainBehaviorFlag 无倍率字段
分段:Avatar_SilverWolf999_00_Skill11_Item1_Phase02(单目标 2 段 · 全体敌人)
#目标伤害公式分裂比单目标段数实例数备注
1全体敌人——11动态循环((Dyn0 - Fix0=1)) 条件:ByHaveEnemyAlive 无倍率字段
2全体敌人——11条件:ByHaveEnemyAlive 无倍率字段
分段:Avatar_SilverWolf999_00_Skill11_Item2_Phase02(单目标 1 段 · 全体敌人)
#目标伤害公式分裂比单目标段数实例数备注
1全体敌人——11条件:ByHaveEnemyAlive 无倍率字段
分段:Avatar_SilverWolf999_00_Skill11_Item3_Phase02(单目标 2 段 · 随机目标)
#目标伤害公式分裂比单目标段数实例数备注
1随机目标——11条件:ByAny 无倍率字段
2随机目标——11动态循环(Dyn0) 弹射 条件:ByCompareCharacterNumber/ByCompareDynamicValue/ByCompareDynamicValue/ConditionLoopExecuteTaskListWithInterval(while)/ByContainBehaviorFlag 无倍率字段
分段:Avatar_SilverWolf999_00_Skill11_End_Phase02(单目标 1 段 · 全体敌人)
#目标伤害公式分裂比单目标段数实例数备注
1全体敌人P#1—11条件:ByContainBehaviorFlag/ByHaveEnemyAlive

强化普攻:超超超大剑 / Big Flipping Sword

参数(全部等级)
等级参数
1[]
2[]
3[]
4[]
5[]
6[]
7[]
8[]
9[]
10[]

强化普攻:爆爆爆炸蛋 / Kaboom Eggsplosion

参数(全部等级)
等级参数
1[]
2[]
3[]
4[]
5[]
6[]
7[]
8[]
9[]
10[]

强化普攻:怪怪怪味豆 / Funky Munch Bean

参数(全部等级)
等级参数
1[]
2[]
3[]
4[]
5[]
6[]
7[]
8[]
9[]
10[]

欢愉技:殿堂级操作回放 / Pro-Gamer Move

获得15点【隐藏分】。

Gains 15 "Hidden MMR" point(s).

参数(全部等级)
等级参数
1[15]
2[15]
3[15]
4[15]
5[15]
6[15]
7[15]
8[15]
9[15]
10[15]
11[15]
12[15]
13[15]
14[15]
15[15]

欢愉技·强化:崩坏级伤害演示 / Honkai-DMG Demo

造成6次伤害,每次对敌方随机单体造成90%的虚数属性欢愉伤害。将触发【头号补给盲盒】的固定概率重置为初始值。

Deals 6 instances of DMG, with each instance dealing 90% Imaginary Elation DMG to one random enemy. Then, resets the fixed chance to trigger "Top Loot Box" to its initial value.

参数(全部等级)
等级参数
1[0.45, 6]
2[0.495, 6]
3[0.54, 6]
4[0.585, 6]
5[0.63, 6]
6[0.675, 6]
7[0.73125, 6]
8[0.7875, 6]
9[0.84375, 6]
10[0.9, 6]
11[0.945, 6]
12[0.99, 6]
13[1.035, 6]
14[1.08, 6]
15[1.125, 6]

行迹

星魂

星魂 1:以太编辑:星魂+1 / Aether Editing: Eidolon +1

结界中的敌方目标受到的伤害提高20%。
退出【无敌玩家】状态时不会清空【隐藏分】,改为保留20%的【隐藏分】。

星魂 2:是机制,不是BUG / It's a Feature, Not a Bug

进入【无敌玩家】状态后,使自身所有增益效果延长1回合。本次【无敌玩家】状态下每使【隐藏分】提高120点(含初始【隐藏分】),「银狼LV.999」获得1个额外回合并恢复1次强化普攻的可施放次数。

星魂 3:只有15级?谁填的 / Max Lv. 15? Says who?

战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级;欢愉技等级+1,最多不超过15级。

星魂 4:我来,我见,我..秒了 / I Came. I Saw. I One-Shot.

【崩坏级伤害演示】造成的欢愉伤害额外计入5倍的笑点。

星魂 5:平A即是大招 / Basic ATK Is the New Ultimate

终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级;欢愉技等级+1,最多不超过15级。

星魂 6:我独自满级! / Solo Maxxing!

强化普攻期间造成的欢愉伤害增笑50%。
敌方目标进入战斗时,会被植入【禁限弱点】:拥有全属性弱点并且全属性基础抗性降低至0(若基础抗性为0则改为对应属性抗性降低20%)。

推荐配置

游戏内置推荐(AvatarEquipRecommend / AvatarRelicRecommend),非社区攻略;
光锥详见 光锥预览,套装效果详见 遗器套装。

培养材料

游戏内置养成消耗(AvatarUseMaterialData + ItemConfig)。

用途材料稀有度
晋阶材料纷争先兆★★★★
晋阶首领材料灭流绝溢的缄默★★★★
行迹材料·小《绒绒号》手绘分镜稿★★
行迹材料·中《绒绒号》连载纪念刊★★★
行迹材料·大《绒绒号》典藏版合集★★★★
世界掉落·小童真蜡笔★★
世界掉落·中造梦蘸钢★★★
世界掉落·大梦现管锥★★★★

常见问题